Hand of Baron (originally known as Exalted with Baron Nashor) is a team-wide buff received upon slaying Baron Nashor Baron Nashor, located on the Summoner's Rift. The buff can be identified by swirling violet runes around the champion. The buff is lost upon death and cannot be transferred from champion to champion, unlike the Crest of Insight.png Crest of Insight and Crest of Cinders.png Crest of Cinders buffs, which are transferred to a champion if he kills the buff holder.


Hand of Baron held by Master YiSquare Master Yi

Buff Effects

  • Gain +50% increased movement speed when within 800 units of enemy minions or turrets
  • Gain +75 bonus attack range
  • Gain +75% damage reduction versus champions and minions
  • Gain +30% damage reduction versus turrets
  • Increased size

  • Gain +20 attack damage
  • Attacks gain +50% missile speed
  • Gain +100 bonus attack range

  • Gain +600 bonus attack range
    • Cannon minions buffed by Hand of Baron will never enter turret range while attacking a turret and will instead remain outside of it.
  • Gain +50 attack damage
  • Have 50% reduced attack speed
  • Have auto attacks that are area of effect (200-unit radius) and deal 200% damage to turrets

  • Gain +25% attack speed
  • Gain +50% increased movement speed when within 800 units of enemy minions or turrets
  • Do not gain +75% damage reduction versus area of effect and damage over time damage

See Also

Patch History

  • Duration increased to 210 seconds from 180.
  • Duration reduced to 180 seconds from 240.
V4.20 Reworked
  • Renamed to Hand of Baron.png Hand of Baron from Exalted with Baron Nashor.png Exalted with Baron Nashor.
  • Health and mana regeneration removed.
  • Now grants an aura that empowers nearby minions:
    • All minions have their movement speed set to 90% of your own up to 500 movement speed and are resistance to slows.
    • Non-super minions take 75% reduced damage from area of effect damage and damage over time.
    • Melee and super minions gain 50% bonus movement speed when within 800 units of enemy minions or turrets.
    • Melee minions gain increased size, 75 attack damage, 75% damage reduction versus champions and minions, and 30% damage reduction from turrets.
    • Caster minions gain 100 attack range, 20 attack damage, and +50% missile speed.
    • Cannon minions gain 600 attack range, 50 attack damage, 100% splash damage over a 200-radius area, and 100% bonus damage to turrets, but their attack speed is halved.
    • Super minions gain 25% attack speed.
  • Recall Recall is upgraded, reducing its channel time to 4 seconds. Successfully recalling will restore 50% of your maximum health and mana and grant 50% bonus movement speed for 8 seconds.
  • Max damage / ability power granted reduced to 40 from 50.
  • No longer granted to dead players.
  • No longer absorbed by Black Shield Black Shield.
  • Max damage/ability power reduced to 50 from 60.
  • Bonus damage / ability power reduced by 5 for the first 35 minutes.
  • Health regeneration per 5 reduced to 3% from 3.5%.
  • Mana regeneration per 5 reduced to 15 from 17.5.
  • New particle.
  • Now increases your health regeneration by 5% per 5.
  • Now increases mana regeneration by 25 per 5.
  • Bonus Damage/Ability Power reduced to 50.
  • Damage/ability power bonus increased to 90 from 60.
  • Duration increased to 4 minutes from 3 minutes.
April 25, 2009 Patch
April 18, 2009 Patch