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Hand of Baron is a buff available only on Summoner's Rift. The buff can be identified by swirling violet runes around the champion.
The buff grants:
- Up to 40 ability power
- Up to 40 attack damage
- Aura promoting nearby minions
- Empowered recall (reduces channel time and grants heal and movespeed on successful recall)
Due to the large boost this buff gives, it can often turn the tide of a match and is highly fought over. It can also put the team who has the buff in favor when poking around a turret as they have high amounts of regeneration while the other team does not.
Notice that Runic Affinity doesn't affect this buff's duration.
How to obtain
- On Summoner's Rift, by killing (from which its name is derived). After Baron Nashor is slain, the buff is given to all living players on the team.
- Unlike most other monster buffs, this buff is not transferrable: the buff is lost when a champion carrying it is killed.
Trivia
- This buff's in-game icon is the same as the one used for .
- The name Nashor is an anagram and derived from a similar neutral monster in DotA named Roshan.
See also
Patch history
- Baron buff no longer gives regeneration to the buffed team, but provides a minion promote aura that amps up sieging power. By a lot.
- Max damage / ability power granted by reduced to 40 from 50.
- No longer given to dead players.
- No longer absorbed by .
- Max damage/ability power reduced to 50 from 60.
- Bonus damage / ability power reduced by 5 for the first 35 minutes.
- Health regeneration per 5 reduced to 3% from 3.5%.
- Mana regeneration per 5 reduced to 15 from 17.5.
- New particle.
- Now increases your health regeneration by 5% per 5.
- Now increases mana regeneration by 25 per 5.
- Bonus Damage/Ability Power reduced to 50.
- Damage/ability power bonus increased to 90 from 60.
- Duration increased to 4 minutes from 3 minutes.
- Removed from the .
- Added a Global Buff to the team that kills , which increases your champion's attack damage and ability power by 60.
- Added Hand of Baron buff, replacing