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Hardiness

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Defense Mastery Tree
(2014)
Block: Reduces incoming damage from champion basic attacks by 1 / 2.Recovery: Grants 1 / 2 health regeneration per 5 seconds.Swiftness: Reduces the effectiveness of slows by 7.5 / 15%.Tough Skin: Reduces damage taken from monsters by 1 / 2.Unyielding: Reduces all incoming damage from champions by 2 (1 on ranged champions).Veteran's Scars: Grants 12 / 24 / 36 health.Bladed Armor: When enemy monsters attack you they are inflicted with bleed for X seconds, dealing 1% of their current health as physical damage each second.Tenacious: Reduces the duration of crowd control effects by 10%.Juggernaut: Increases maximum health by 3%.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resistance.Perseverance: Grants health regeneration equal to 0.35 / 0.675 / 1 % of your missing health.Adaptive Armor: If your bonus armor is greater than your bonus magic resistance, you gain (4% bonus armor) magic resistance. If your bonus magic resistance is greater than you bonus armor, you gain (4% bonus MR) armor.Reinforced Armor: Reduces damage taken from critical strikes by 10%.Evasive: Reduces damage taken from area of effect magic damage by 4%.Second Wind: Increases effectiveness of self-healing, health regen, life steal and spell vamp by 10% when below 25% health.Enchanted Armor: Increases your bonus armor and magic resistance by 2.5 / 5 / 7.5 / 10%.Oppression: Reduces damage taken from enemies with impaired movement by 2%.Legendary Guardian: Grants 3 armor and magic resistance for each nearby enemy champion.Season 4 Defense
Other Mastery Trees:
ProfileIcon0009 OffenseProfileIcon0012 Utility
Hardiness mastery 2014

Hardiness is a tier 3 Defense mastery with 3 ranks.


Effect per Rank

  • Grants 2 / 3.5 / 5 armor.

Requirements

  • Requires 8 points in Defense.


Patch History

V5.22
  • Removed due to Season 2016.
V3.14
  • Added
  • Tier 3 Defense mastery with 3 ranks.
  • Grants 2 / 3.5 / 5 armor.

Defense Mastery Tree
(2013)
Summoner's Resolve: Increases the duration of Cleanse's crowd control reduction to 4 seconds; Heal passively grants the champion +5 health per level; Smite grants 10 gold on use; Barrier shields for 20 bonus damage.Perseverance: Grants up to 2 / 4 / 6 health regen based on missing health.Durability: Grants 27 / 54 / 81 / 108 health at level 18 (1.5 health per rank per level)Tough Skin: Reduces damage from monsters by 1 / 2.Hardiness: Grants 2 / 3.5 / 5 armor.Resistance: Grants 2 / 3.5 / 5 magic resist.Bladed Armor: Deals 6 damage to any minion or monster that attacks you.Unyielding: Reduces damage taken from champions by 1 / 2.Relentless: Reduces the potency of movement slows by 7.5 / 15 % (stacks multiplicatively with Boots of Swiftness).Veteran's Scars: Grants 30 healthSafeguard: Reduces damage taken from turrets by 5%.Block: Reduces damage taken from champion basic attacks by 3.Tenacious: Reduces the duration of crowd control effects by 5 / 10 / 15 % (stacks multiplicatively with other sources of crowd control reduction).Juggernaut: Increases you max health by 1.5 / 2.75 / 4%.Defender: Grants 1 armor and magic resist for every nearby enemy champion.Legendary Armor: Increases bonus armor and magic resist by 2 / 3.5 / 5 %.Good Hands: Reduces time spent dead by 10%.Reinforced Armor: Reduces damage taken from critical strikes by 10 %.Honor Guard: Reduce damage taken from all sources by 3%.Season 3 Defense
Other Mastery Trees:
ProfileIcon0009 OffenseProfileIcon0012 Utility
Hardiness mastery 2013

Hardiness was a tier 2 Defense mastery with 3 ranks.


Effect per Rank

  • Grants 2 / 3.5 / 5 armor.

Requirements

  • Requires 4 points in Defense.


Patch History

V3.14
  • Removed due to Season 2014.
V1.0.0.152
  • Added
  • Tier 2 Defense mastery with 3 ranks.
  • Grants 2 / 3.5 / 5 armor.

Defense Mastery Tree
(2012)
Summoner's ResolveResistanceHardinessTough SkinDurabilityVigorIndomitableVeteran's ScarsEvasionBladed ArmorSiege CommanderInitiatorEnlightenmentHonor GuardMercenaryJuggernautSeason 2 Defense
Other Mastery Trees:
ProfileIcon0009 OffenseProfileIcon0012 Utility
Hardiness mastery 2012

Hardiness was a tier 1 Defense mastery with 3 ranks.


Effect per Rank

  • Grants 2 / 3.5 / 5 armor.


Patch History

V1.0.0.152
  • Removed due to Season 2013.
V1.0.0.129
  • Added
  • Tier 1 Defense mastery with 3 ranks.
  • Grants 2 / 3.5 / 5 armor.

Defense Mastery Tree
(2011)
Mender's FaithResistancePreservationHardinessStrength of SpiritEvasionDefensive MasteryNimblenessHarden SkinVeteran's ScarsWillpowerArdorReinforceTenacitySeason 1 Defense
Other Mastery Trees:
ProfileIcon0009 OffenseProfileIcon0012 Utility
Hardiness mastery 2011

Hardiness was a tier 1 Defense mastery with 3 ranks.


Effect per Rank

  • Grants 2 / 3.5 / 5 armor.


Patch History

V1.0.0.129
  • Removed due to Season 2012.
June 26, 2009 Patch
  • Added
  • Tier 1 Defense mastery with 3 ranks.
  • Grants 2 / 3.5 / 5 armor.