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This article or section may contain obsolete information, but exists here for historical purposes.
Offense Mastery Tree
(2013)
Summoner's Wrath: Exhaust lowers target's MR/Armor by 10; Ignite gives +5 AD/AP when on cooldown; Ghost now grants 35% movement speed; Garrison now grants 50% splash damage to allied towers.Fury: Grants 1 / 2 / 3 / 4 % attack speed.Sorcery: Grants 1 / 2 / 3 / 4 % cooldown reduction.Butcher: Basic attacks deal 2 / 4 bonus damage to minions and monsters.Deadliness: Grants 3 / 6 / 9 / 12 AD at level 18 (.17 AD per rank per level)Blast: Grants 4.5 / 9 / 13.5 / 18 AP at level 18 (.25 AP per rank per level)Destruction: Increases damage to turrets by 5 %.Havoc: Increases damage by 0.67 / 1.33 / 2 %.Weapon Expertise: Grants 8% armor pen.Arcane Knowledge: Grants 8% magic pen.Lethality: Grants 2.5 / 5 % critical strike damage (doubled on melee champions).Brute Force: Grants 1.5 / 3 attack damage.Mental Force: Grants 2 / 4 / 6 ability power.Spellsword: Your basic attacks deal bonus magic damage equal to 5% of your ability power.Frenzy: Grants 10% attack speed for 2 seconds after landing a critical strike.Sunder: Grants 2 / 3.5 / 5 armor pen.Archmage: Grants 1.25 / 2.5 / 3.75 / 5% increased ability power.Executioner: Increases damage by 5% against targets below 50% health (excluding true damage).Season 3 Offense
Other Mastery Trees:
Spike Shield profileicon DefenseFully Stacked Mejai's profileicon Utility

Havoc was a tier 3 offense mastery with 3 ranks.


Effect per rank

  • Increases damage dealt by 0.67 / 1.33 / 2%.

Requirements

  • Requires 8 points in Offense

Notes

  • Any and all damage dealt by one's champion is calculated with this mastery bonus. This, however, does not affect true damage dealt by any ability or spell.
  • Havoc does affect the damage done to a turret.

Other versions

Template:Mv3

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