Health Potion
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Health Potion
| Availability |
Common |
|---|---|
| Tier | Consumable |
| Consume | Restores 150 health over 15 seconds. |
| Menu | Consumables |
| Item cost | 35g |
| Sell value | 14g |
| Item code | 2003 |
Health Potion is a consumable item in League of Legends.[1] Consuming a
Health Potion will restore 150 health over 15 seconds after being used. It is a very useful item for nearly every champion early game due to its affordability but loses its effectiveness as champions' levels increase. The maximum health will be too substantial for it to be significant and any damage received would be too great.
It used to be highly recommended to buy multiple
Health Potions when jungling as it provided increased early-game survivability. The % health gain from jungling creeps reduces their utility.
Similar items
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Notes
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- You can use multiple
Health Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks).
- Using a
Health Potion, as with all other activated items (with the exception of
Entropy), does not interrupt channelling. This is particularly useful if jungling as
Fiddlesticks, as it will not interrupt
Drain. It also won't interrupt Recall or point-capturing in Dominion.
-
Health Potion along with
Mana Potion are currently one of the cheapest items in League of Legends.
- Using a
Health Potion can counter the damage from damage over time spells such as
Mordekaiser's
Children of the Grave or
Ignite (keeping in mind, of course, the reduced effectiveness from Ignite's effect).
-
Health Potion can not be used at full health.
Trivia
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- During seasonal events, the
Health Potion has been replaced by seasonal items with the same effect, but different names/pictures.
- The
Eggnog Health Potion was a seasonal item that replaced the Health Potion during the 2009 Snowdown Showdown, 2010 Snowdown Showdown, and 2011 Snowdown Showdown celebrations.
- The
Candy Corn was a seasonal item that replaced the Health Potion during the 2010 and 2011 Harrowing events.
- The
Phoenix Bun was another seasonal item that replaced the Health Potion during the Lunar Revel celebration.
Patch History
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V1.0.0.130:
- You can now use multiple
Health or
Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
- Effect will now no longer be removed upon reaching full health, and remain for its intended duration.
- Cost increased to 35 from 30.
- Reduced the Health regeneration.
- Fixed some tooltip typos.
References
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List of Items
| Consumable | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Basic | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Champion | |||||
| Advanced | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Champion | |||||
| Legendary | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Mythical | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Removed items | |||
|---|---|---|---|
| Alpha/Beta Items | ||||
|---|---|---|---|---|
