Template:Item data Health PotionHealth Potion was an advanced item in League of Legends for .
Recipe
Template:Item data Health Potion
Similar items
Notes
- You cannot have more than 5 health potions in your inventory at a time.
- cannot be used at full health.
- You can use multiple while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks).
- Using a , as with all other activated items (with the exception of ), does not interrupt channelling. This is particularly useful if jungling as , as it will not interrupt . It also won't interrupt .
- 50 gold. is one of the cheapest items in League of Legends at
- Using a damage over time spells such as or (keeping in mind, of course, the reduced effectiveness from Ignite's effect). can counter the damage from
- When used gives an additional 10 health regen/second for 15 seconds, which can be improved by , resulting in 12 health regen/second or a total amount of 180 health restored (as compared to 150).
- If you're having trouble sustaining in lane, usually either top or mid as AD, do not rush 900 and only 10% lifesteal, given low (sub 150) total AD values, you usually won't be able to sustain enough from trading and lane minions. Note that 900 is 18 health potions - or 2700 total health from regen. Consider either s or s. - at
Strategy
- It is a very useful item for nearly every champion early game due to its affordability but loses its effectiveness as champions' levels increase. The maximum health will be too substantial for it to be significant and any damage received would be too great.
- It used to be highly recommended to buy multiple jungling as it provided increased early-game survivability. The % health gain from jungling creeps reduces their utility. when
Trivia
- During seasonal events, the
- The Snowdown Showdown celebrations. was a seasonal item that replaced the Health Potion during the 2009, 2010, and 2011
- The Harrowing events. was a seasonal item that replaced the Health Potion during the 2010 and 2011
- The Lunar Revel celebration. was another seasonal item that replaced the Health Potion during the
has been replaced by seasonal items with the same effect, but different names/pictures.
Patch History
- Icon updated.
- New visual effect.
- New effect: Champions are limited to a maximum of 5 mana potions in their inventory.
- Health restored reduced to 150 from 200.
- Duration reduced to 15 second from 20.
- New effect: You can now use multiple while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
- New effect: Effect will now no longer be removed upon reaching full health, and remain for its intended duration.
- Cost increased to 35 from 30.
- Health regeneration reduced.
- Fixed some tooltip typos.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items