League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Health Regeneration is a Champion statistic that defines the rate at which health is naturally restored over time. Health Regeneration is measured in-game by a stat called HP5 (Health Per 5 seconds). HP5 describes how many hit points are restored in a 5-second window. The actual healing effect from regeneration is applied every half-second, not every 5 seconds. This stat is similar to Mana Regeneration, although health regenerates more slowly than mana. Health regenerated over time is considered to be a form of healing for the purposes of healing increases or decreases, and for the sake of the "Healing Done" stat at the end of game screen. There are many items, abilities, and buffs which can increase HP5 either permanently or temporarily.

Increasing health regeneration

Items

  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile
  • Template:Ile

Variable Availability

Champion abilities

  • Dr Dr. Mundo's Adrenaline Rush Adrenaline Rush regenerates 0.3% of his maximum health each second.
  • Dr Dr. Mundo's Sadism Sadism causes him to regenerate 40 / 50 / 60% of his max health over 12 seconds.
  • Fiora's Fiora's Duelist Duelist grants Fiora 5.83 + (0.83 × level) health regeneration for 6 seconds each time she deals physical damage. Striking champions will cause this effect to stack up to 4 times.
  • Garen's Garen's Perseverance Perseverance allows him to regenerate Error: Parameter '3' is not accepted. of his maximum health per second after not taking damage (excluding minions) for Error: Parameter '3' is not accepted. seconds.
  • Heimerdinger's Heimerdinger's Techmaturgical Repair Bots Techmaturgical Repair Bots increases the health regeneration of nearby evolution turrets and allied champions by Error: Parameter '3' is not accepted..
  • Master Yi's Master Yi's Meditate Meditate increases his health regeneration by 150 / 250 / 350 / 450 / 550 (+1.5 AP) for the duration. The healing effect is increased by 1% for every 1% of his missing health.
  • Shen's Shen's Vorpal Blade Vorpal Blade marks its target for 5 seconds; champions who damage the marked target gain 10 / 16.67 / 23.33 / 30 / 36.67 (+2.5% of Shen's maximum health) health regeneration for 3 seconds. Shen Shen heals instantly for 1/3 of the total health regenerated instead if he kills a target with Vorpal Blade Vorpal Blade.
  • Singed's Singed's Insanity Potion Insanity Potion increases his health regeneration by 35 / 50 / 65 for 25 seconds.
  • Vladimir's Vladimir's Tides of Blood Tides of Blood increases his healing and regeneration by 4 / 5 / 6 / 7 / 8%. This buff lasts for 10 seconds and stacks up to 4 times.
  • Volibear's Volibear's Chosen of the Storm Chosen of the Storm can regenerate 30% of his maximum health over 6 seconds once every two minutes when his health drops below 30%.

Masteries

  • Strength of Spirit mastery 2014 Strength of Spirit increases health regeneration by 1 for every 300 mana you have.
  • Recovery mastery 2014 Recovery increases health regeneration by 1 / 2.
  • Perseverance mastery 2014 Perseverance heals for 0.35 / 0.675 / 1% of your missing health every 5 seconds.
  • Second Wind mastery 2014 Second Wind increases healing and regeneration by 10% when you are below 25% health.

Runes

  • Runes of Template:Rune and Template:Rune increase health regeneration.

Neutral buffs

Notes

List of champions' Health Regeneration

List of champions' health regeneration

Advertisement