Health regeneration (also known as HP5) is a stat similar to mana regeneration which determines the amount of health a champion regenerates over a five-second period. This happens in half-second intervals. Health regeneration is considered to be a form of healing for the purposes of healing increases or decreases, and for the sake of the "Healing Done" stat at the end of game screen.

Each champion starts with a certain base rate of health regeneration, which increases by a small amount at each level-up.

Health regeneration can be further increased by a variety of items, abilities, runes and neutral buffs. Health regeneration stacks additively, and each bonus point acquired directly affects its statistic. This is true whether the bonus is a flat value or percentage-based.

Gold Value

  • Flat health regeneration has a gold value of Gold 36 per point.
  • Percentage base health regeneration has a gold value of Gold 3 per point.
  • Health restored by potion has a gold value of Gold 0.233 per point.

Restoring Health

Health can also be restored through others means than health regeneration: healing, life steal, and spell vamp.

Increasing health regeneration


Item Cost Amount Availability
Adaptive Helm item Adaptive Helm2800 Gold100 %Common
Banner of Command item Banner of Command2200 Gold125 %Common
Celestial Eye item Celestial Eye0 Gold50 %Summoner's Rift
Crystalline Bracer item Crystalline Bracer650 Gold50 %Common
Eye of Ascension item Eye of Ascension0 Gold125 %Summoner's Rift
Eye of the Aspect item Eye of the Aspect0 Gold200 %Summoner's Rift
Nomad's Eye item Nomad's Eye0 Gold50 %Summoner's Rift
Nomad's Medallion item Nomad's Medallion850 Gold50 %Summoner's Rift
Ohmwrecker item Ohmwrecker2650 Gold150 %Summoner's Rift
Raptor Cloak item Raptor Cloak900 Gold125 %Common
Ravenous Hydra item Ravenous Hydra3500 Gold100 %Common
Redemption item Redemption2100 Gold50 %Summoner's Rift, Howling Abyss
Rejuvenation Bead item Rejuvenation Bead150 Gold50 %Common
Remnant of the Ascended item Remnant of the Ascended1500 Gold125 %Summoner's Rift
Remnant of the Aspect item Remnant of the Aspect1800 Gold200 %Summoner's Rift
Righteous Glory item Righteous Glory2650 Gold100 %Common
Salvation item Salvation2600 Gold150 %Summoner's Rift, Howling Abyss
Spirit Visage item Spirit Visage2800 Gold100 %Common
Targon's Brace item Targon's Brace850 Gold50 %Summoner's Rift
Tiamat item Tiamat1200 Gold50 %Common
Face of the Mountain item Timeworn Face of the Mountain2200 Gold100 %Twisted Treeline
Nomad's Medallion item Timeworn Nomad's Medallion850 Gold50 %Twisted Treeline
Talisman of Ascension item Timeworn Talisman of Ascension2200 Gold175 %Twisted Treeline
Targon's Brace item Timeworn Targon's Brace850 Gold50 %Twisted Treeline
Titanic Hydra item Titanic Hydra3500 Gold100 %Common
Warmog's Armor item Warmog's Armor2850 Gold200 %Common
Zz'Rot Portal item Zz'Rot Portal2700 Gold125 %Summoner's Rift


Champion abilities


Neutral buffs

Decreasing health regeneration

  • Health regeneration can be reduced through healing reduction. See healing reduction.

List of champions' health regeneration

The highest and lowest base health regeneration champions.
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. SionSquare Sion 10 hp5 1. SorakaSquare Soraka 2.5 hp5
2. DariusSquare Darius 10 hp5 2. WarwickSquare Warwick 4 hp5
3. IllaoiSquare Illaoi 9.5 hp5 3. MordekaiserSquare Mordekaiser 4 hp5
4. NasusSquare Nasus
4. ViSquare Vi
9 hp5 4. GnarSquare Gnar 4.5 hp5
5. EkkoSquare Ekko
5. OrnnSquare Ornn
9 hp5 5. MaokaiSquare Maokai
5. NunuSquare Nunu
5. RakanSquare Rakan
5 hp5
Level 18 1. GnarSquare Gnar 34.25 hp5 1. MordekaiserSquare Mordekaiser 9.1 hp5
2. DariusSquare Darius 26.15 hp5 2. SorakaSquare Soraka 11 hp5
3. BraumSquare Braum 25 hp5 3. RakanSquare Rakan 13.5 hp5
4. EkkoSquare Ekko
4. NasusSquare Nasus
4. ViSquare Vi
24.3 hp5 4. RivenSquare Riven 14 hp5
5. OlafSquare Olaf
5. SionSquare Sion
5. TryndamereSquare Tryndamere
23.8 hp5 5. ZileanSquare Zilean 14 hp5


Last updated: December 21, 2017, patch V7.24b

Without using Grasp of the Undying rune Grasp of the Undying or Overgrowth rune Overgrowth which potentially allows for infinite amounts of health, What may be the highest health regeneration attainable is 9619 HP per 5 seconds, with Dr. MundoSquare Dr. Mundo's, thanks to his passive Adrenaline Rush Adrenaline Rush, and his ultimate Sadism Sadism, which both scale with maximum health.

  • In the same situation, Dr. MundoSquare Dr. Mundo is at 0.01% maximum health so he has currently about 94 health.
    • It would take him 4.89 seconds to recover all his missing health.