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Abilities
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Pets
Ability Details
H-28G Evolution Turrets are static minions that attack nearby enemies.
- Classified as a minion for targeting purposes.
- The turret's basic attacks do not apply spell effects or on-hit effects.
- The turret's basic attacks apply as a summoned minion (20% slow for 1 second).
- The turret's laser beam applies spell effects as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- will apply a 40% slow for 1 second.
- Turrets take 40% increased damage from melee champion autoattacks.[1]
- Turrets will prioritize Heimerdinger's attack target or enemies attacking Heimerdinger with its basic attack, and nearby enemy champions with its laser beam. An enemy champion that a turret is targeting or attempting to target will have a metal nut icon, even if they are outside the turret's range.
- Turrets will try and attack the same target if within range.
- Turrets are created with 70% charge, meaning they can fire their first beam after a maximum of 4.8 seconds (reduced by the turret's attacks.) The current charge is displayed as a bar below the turret's health bar.
- The laser beam has a short wind-up time and the line-of-fire is telegraphed to both allies and enemies, similar to
- A 8-second timer appears beneath the turret while Heimerdinger is out of range, representing the time until it goes offline (visually similar to and ). The laser beam loses all current charge when it goes offline. Turrets will instantly come online the moment Heimerdinger moves back in range.
- Offline turrets still grant sight, albeit over a reduced area (~200-radius).
- PENDING FOR TEST: , , and Blind.
Ability Details
H-28Q Apex Turret will always prioritize attacking enemy champions if possible. The H-28Q Apex Turret are functionally identical H-28G Evolution Turret.
References
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