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Hexdrinker

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Hexdrinker
Availability
Common
Tier Advanced
Stats +25 attack damage
+25 magic resistance
Passive Unique - Lifeline: Upon taking magic damage that would reduce health below 30%, grants a shield that absorbs 250 magic damage for 5 seconds (90 second cooldown).
Menu Attack > Damage
Defense > Magic Resist
Item cost 1350g (550g)
Sell value 945g
Item code 3155

Hexdrinker is an advanced item in League of Legends.[1]

Recipe Edit

Cost Analysis Edit

Gold Value

Gold Efficiency

  • Hexdrinker is gold efficient even without its passive.

Builds Into Edit

Strategy Edit

  • Hexdrinker's shield can help its wielder fight through otherwise lethal magic damage. This may take opponents by surprise, especially if the opponent tries for a risky burst kill but fails to penetrate the shield.
  • The shield's short duration challenges users to make the most of the moment. Try relying on the shield to see you though enough magic damage to ensure your own kill, or to make a grand escape.
  • The shield can block a considerable amount in the early and middle stages of the game, but it does not scale and may fall off in the late game should opponents obtain more powerful spells and AP items. For late-game power, try upgrading to Maw of Malmortius.
    • Increasing magic resistance increases the total damage absorbed by decreasing magic damage taken; some consider this to be "indirect scaling."

Patch history Edit

V1.0.0.152:
  • Item cost reduced to 1350 from 1400.
  • Combine cost reduced to 550 from 585.
  • Magic resistance reduced to 25 from 30.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.138:

  • Shield duration increased to 5 seconds from 3.

V1.0.0.136:

V1.0.0.106:

  • Shield refresh time increased to 60 from 45.

V1.0.0.105: Added.

  • Hexdrinker
    • Recipe: Long Sword + Long Sword + Null-Magic Mantle + 570 gold = 1800 gold.
    • +35 attack damage.
    • +30 magic resistance.
    • Unique passive: If you would take magic damage which would leave you at less than 30% of your maximum health, You gain a shield which absorbs 300 Magic Damage for 4 seconds. 45 second cooldown.

References Edit

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