What started as a community movement has quickly developed into one of the most popular game modes in League of Legends today. The Howling Abyss (or Murder Bridge as it's been lovingly dubbed) .
|Howling Abyss: Introduction|
"This is more than just a bridge, you know. Maybe it was once a simple thing of stone and mortar, but now it bears the weight of the entire Freljord on its back. The fate of this land was decided here, ages ago, in a long and brutal battle. Just look around and listen, that noise is more than the wind - it is the cry of the vanquished, thrown howling into the abyss!"
"Everybody's forgotten who built this bridge and why. Everybody's forgotten the war that gave this place its scars. Everyone, but me. I was there! I saw the battle! I died here, and I never left this place! I was bound here to stand guard and sound my when our enemies ever returned. And now, now the howling grows louder, and I sense something evil stirring in the abyss, my hand reaches for my war horn. This place will soon see a battle again. One that will shape the Freljord for all time. And if the Freljord falls, so too will the rest of the world. Yes, this is more than just a bridge."
It's been a while since I first talked to you guys about making ARAM an official gameplay mode, and today I've got something awesome to share with you. For the past few months I've been working with an exceptional team of artists to create a space that's an appropriate setting for both the epic battles that occur in ARAM and within the world of Runeterra at large. As a result, we've completely reworked the Proving Grounds and, in effect, created something entirely new.
Now, instead of fighting on a random bridge over a black void, you'll be fighting on the Howling Abyss, an ancient landmark in Freljord where the Iceborn finally overthrew their oppressors and sent them tumbling into the chasm below. As you might have guessed from these mysterious journals, there's more (a lot more!) our story team would love to tell you Freljord – but for now, you'll have to wait.
Anyway, work is still ongoing on the map, and it's yet a few patches away from release but we just wanted to invite you guys in a bit earlier than normal to get your thoughts as we begin to polish it up. The environment team will be actively reading the forum and looking for your feedback, so please let us know what you think!
Additionally I wanted to let you guys know that we are actively working on an official matchmaking queue for ARAM and plan to launch it with the map when it's ready. The queue isn't currently enabled on PBE as there's still a good bit of tech work that needs to be resolved to handle the number of players on the environment, but we're fully committed to giving you guys the best experience that we can. So with that, check out the map and explore what we've created; who knows, maybe you'll even find some surprises!
New features to ARAM
A few weeks ago, I let you know we were working on a matchmaking queue for Howling Abyss, but it wasn't quite ready for testing. Well, with today's PBE patch that's changed! Once PBE comes back up you can try out our new queue and help us test out a new ARAM feature we've added especially for this queue: rerolls.
While the random element is a really fun part of Howling Abyss, we also understand there are times you simply don't want to play a particular champion. That's why we created the reroll feature specifically for this queue. When you're really not in the mood to play your particular champion on Murder Bridge, you can reroll and get a different random character instead.
Here's how it works. As you play matchmade games on Howling Abyss, win or lose, you'll earn points you can save up to purchase a reroll in champion select. You'll earn a base number of points every match, along with some bonus points based on the number of champions you own. While there is a cap on the number of points you can store up, you'll be able to reroll multiple times in a single champion select if you've got the points.
And don't worry about wasting your hard-earned points on queue dodgers. If someone leaves your match at champion select, everyone in the game gets a refund except the player who dodged.
This is the first time we've added a queue-specific feature like this to champion select, so be sure to give us your feedback. We look forward to reading your comments!
The Viking, Greyor, and the Hermit, Lyte, (ie. the shopkeepers) enforce "limited shopping", preventing champions from purchasing items after they have left the fountain, until after they have been slain in combat. The point when the shop becomes inaccessible to them is represented by a unique animation - Greyor appears to fade back into his frozen corpse behind him and Lyte waves goodbye before retiring into his tent.
Each shopkeeper has a collection of generic quotes as well as unique quotes for the Freljord, yordle and some Piltovian champions, as well as special exceptions for Blitzcrank, Brolaf, Nami, and Zilean. They also make comments about the amount of gold you have and the amount of time spent at the shop. Their extensive list of quotes can be found in the linked page above.
This map is similar to Summoner's Rift, with the following exceptions:
- Howling Abyss only has one lane.
- Minions have armor and magic resist.
- Your champion starts at level 3 with 3 points to spend.
- Two lane turrets stand in your way with one inhibitor positioned before two nexus turrets.
- When your team destroy a turret everybody in your team receive same gold and experience.
- Every turret gives 150 gold.
- First turret gives 30 experience.
- Second turret gives 70 experience.
- Both nexus turrets give 120 experience.
- When your team destroy a turret everybody in your team receive same gold and experience.
- There is a global aura that reduces all healing effects on allies by 50%, gives experience over time, and 0.15% of maximum mana per second.
- A shop in either team's base allows champions to shop for items at the beginning of the match or after they have died, which then becomes locked to a player once they have walked far enough away (approximately just past the nexus turrets).
- There are 4 unique Health Relics for this map positioned in the lane.
- There are 2 on each side of the lane, all along the bottom side of the lane
- They spawn at 3:10 along the lane and respawn every 40 seconds
In-Game DescriptionThe Howling Abyss is a bottomless crevasse located in the coldest, cruelest, part of the Freljord. Legends say that, long ago, a great battle took place here on the narrow bridge spanning this chasm. No one remembers who fought here, or why, but it is said that if you listen carefully to the wind you can still hear the cries of the vanquished tossed howling into the Abyss.
- The viking's name was revealed in his quote; "I am Greyor, the eternal guardian of the Howling Abyss. Avarosa herself killed me, it was a great honor. She bound my spirit here, so I could sound the horn when the Watchers returned."
- Lyte, the Hermit, is named after Jeffrey 'Lyte' Lin, the Lead Designer of Social Systems of League of Legends, and his flying robot, Geeves, is named after Kevin 'Geeves' O'Brien, a Game Designer of League of Legends.
- Poros: The tiny, white furballs that are constantly seen hopping around in the Howling Abyss are called Poros. (Poro is singular)
- Near the purple team's Nexus Obelisk, a silhouette resembling Lissandra can be seen carved on the floor, a reference to her ties with the Watchers.
- The horn seen strapped behind the Viking is the new item, .
- As with the Proving Grounds, there is no health or mana regeneration from standing on your team's fountain.
- The many statues of the Frozen Watchers that surround the bridge have a strong resemblance to Vel'Koz, hinting that the Watchers could be Vel'Koz' void species.
- Riot has recently confirmed however that Vel'Koz is not a Watcher, but that it isn't impossible a rift opened in Freljord before.
- Some terrain in the map can be broken.
- There are eight giant, horned statues hanging along the edge of howling abyss. If a champion is killed nearby one of these statues, there is a signficant chance that the statue will crumble and break.
- There is also another bridge far in the background of the howling abyss map, this bridge will crumble and fall immediately after the first blood of the game.
- Walking past the outermost purple turret will cause a couple of bricks to fall from the crack in the ground nearby.
- Walking towards the left wall next to the blue inhibitor turret will cause the giant pillar nearby to crash downwards.
- Viking Shopkeeper
- The origin of the Howling Abyss' name is revealed by one of the Viking's quotes; "In a mighty, final surge, we overran them! We lifted them from the ground! We tossed them, howling, into the abyss! That must have killed them. Nothing could survive that fall."
- The Viking's quote; "We needed a guardian in case the Watchers came back. We needed someone who couldn't be killed, someone who could never leave. Hundreds volunteered, but Avarosa chose me," reveals that his purpose in the Howling Abyss is to keep watch for an eventual resurgence of the Watchers beneath the bridge.
- Behind the Viking lies his frozen body. It is possible that he was ritualistically frozen to death to become the guardian spirit of the Howling Abyss.
- The Viking's quote; "We served the Watchers willingly. The Seeker was their voice. She told us their desires, what to build, and who to kill," refers to Lissandra, who was the only Iceborn loyal to the Watchers and served as the mediator between the two factions.
- The viking's quote to Sejuani; "You look like Serylda! That woman knew how to fight." may have been referring to one of the three legendary sisters. This is supported by a similar quote from the Hermit.
- The viking shares a quote with Lissandra; "I am Iceborn."
- The viking's quote to Nami; "Sorry, fresh out of moonstones," might indicate that moonstones originated from the Freljord or the the Howling Abyss itself.
- The Viking's quote; "So you want to hear the story of this place? Of my glorious death? Stay a while and listen, I might tell you that and more," is probably a reference to Deckard Cain, a NPC from the series, who often says "Stay a while and listen," when spoken to.
- The Viking's quote; "You're making me angry! You won't like me when I'm angry," is a reference to a memetic line from Nunu's taunt is derived. , and is the same line from which
- The Viking's quote; "THIS! IS! FRELJORD!" is clearly a reference to the movie and the famous, "THIS! IS! SPARTA!" line from its lead protagonist, King Leonidas.
- Hermit Shopkeeper
- The Hermit's quote; "Sometimes, I see things down in the abyss. But I might just need new glasses," and "That howling noise is just the wind! ... isn't it?" refers to the Watchers trapped beneath the bridge.
- The hermit's quote to Lissandra; "Are you the sand witch I have heard so much about? Hmm... now I'm hungry..." may have been alluding to the tentative champion, Seth, whose abilities focus mainly on sand and dust. This also doubles as an auditory pun, as sand witch is indistinguishable from sandwich when spoken aloud.
- The Hermit's quote to Ezreal; "Is it true what I've heard about you and Miss Crownguard... hmm?" reveals that he suspects a relationship between Ezreal and a person of Demacia's House Crownguard, likely Luxanna Crownguard.
- The Hermit's quote; "Its dangerous to go alone... take this!" is a reference to a memetic line from the first game, spoken by the hermit who first gives the main character their sword.
- The Hermit's quote; "Have fun storming the bridge!" is a reference to the quote "Have fun storming the castle!" spoken by the alchemist hermit, Miracle Max, from the film The Princess Bride.
- The Hermit's quote; "What are you buying... what are you selling?" is a reference to the infamous Merchant from Resident Evil 4 who sells, buys and upgrades the main character's equipment.
- Lyte's quote to Jayce, "Together, we could make a... a transforming robot!" might be a reference to the franchise.
The Howling Abyss map has been used for certain special, limited-time, featured game modes that circulate in and out.
- During the holidays of 2013, Riot's second featured game mode was called Snowdown.
- Between May 29th and June 8th 2014, Riot made a One for All: Mirror Mode available to play. Here everyone, friend and foe, fight each other as the same champion on this map.
- During the holidays of 2014, Riot released a game mode called Legend of the Poro King.
- In this mode each player has two poros following him.
- Spells are replaced by Poro Toss/Poro Dash and To the King!
- By tossing poros and tagging enemies 10 times, you summon The Poro King who has an area heal for teammates and area attack of poros for the enemies. By having him on the field, players that summoned him can easily dash to him.
- Some of the viking's and hermit's quotes reveal a mutual hostility.
- The Viking is voiced by Joshua Tomar, who also voices Trundle.
- The Hermit cannot completely decide between Ashe and Sejuani upon who is the next queen of Freljord, due to him being senile.
- The Hermit decided to sell his artifacts due to lack of budget.
- The Hermit is Ezreal's uncle.
- When the game starts, the announcer will occasionally say, "Welcome to the Murder Bridge!", instead of, "Welcome to the Howling Abyss!", referring to a popular fan nickname for the ARAM mode.
- Lyte also references this in his quote: "So many people have died here, I should call this place Murder Bridge... no, no, the Howling Abyss is definitely cooler!"
- When your team wins in the Howling Abyss, after 30 seconds, Lissandra will say:
Long before Ashe and Sejuani, before magic shattered the broken peaks, before the desert swallowed Shurima, it was the time of The Three Sisters. We were so young back then; Avarosa, Serylda, and me, Lissandra.
Back then the Frozen Watchers lived here. I do not know where they came from, but I know they were powerful. They gave us gifts, shared their magic, made us immortal. They named us, "Iceborn". In return, we gave them whatever they desired. This mighty fortress, a vast empire, our loyalty, these were a small price to pay. Avarosa did not see it that way. Like a spoiled child she cried out for freedom. She demanded choice. She sowed the seeds of rebellion and betrayal.
This place is where it happened. On one side, the Frozen Watchers, on the other, Avarosa and her Iceborn horde. Many Iceborn died that day, but in the end, the Watchers fell. Avarosa drove them howling into the abyss. I never forgave her. . . I had my revenge — but that is another story." "The Howling Abyss. A bottomless crevasse surrounded by an ancient fortress carved into a glacier. No one remembers who built this place. No one knows its purpose. No one, but me.
|Anivia, the Cryophoenix||Ancient ally of the Iceborn|
|Ashe, the Frost Archer||Direct descendant of Avarosa, queen of the Iceborn and Freljord|
|Ezreal, the Prodigal Explorer||Lyte's nephew|
|Lissandra, the Ice Witch||Former leader of the Iceborn; Seeker of the Watchers|
|Sejuani, the Winter's Wrath||Direct descendant of Serylda|
|Places in Runeterra|
|Field of Justice|
|Continents and Dimensions|