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Hunter's Machete

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Hunter's Machete is a basic item in League of Legends.[1] It can only be purchased if you have Smite.png Smite as a summoner spell.

Cost Analysis*

Gold Value (when fighting monsters only)

Gold Efficiency*

  • Hunter's Machete item.png Hunter's Machete is 0% gold efficient, but 285.71% gold efficient when fighting monsters, without counting the bonus experience against monsters.


Builds Into

Similar Items

Notes

  • You can only buy this item if you have Smite.png Smite.

Strategy

  • Considerations for which jungler set variance to take hold under the following pretenses based on what the enemy is expecting you to do and what viability you have to outlet amongst your position in the teams lineup (pub, ranked, composition strategy).
    • Time spent in jungle predominance - Dragon totem. Heavy ganking requires heavy mana which you can time by waiting in jungle bush and stacking regen before ganks.
  • Time spent in lane AND river - hunters machete. You can leach hp after getting low by stacking lifesteal and the buff from scuttler crab.
    • Attack speed basis & ones profeciency to kite between hits, mitigating & minimizing creep leach. Even if you are attack speed based, if you can kite control the mob by stacking them behind themselves so they can't get into auto range or timing your spacings correctly to stack multiple hits before the creep responds it can still be worth taking dragon totem through jungle as an aa based clearer.

Trivia

Patch history

V6.22
  • On-hit damage against monsters increased to 25 from 20.
  • Lifesteal against monsters increased to 10% from 8%.

V6.9:

  • Bonus experience upon killing large monsters increased to 50 from 15.
  • Added +30 bonus experience on monster kill for each level higher the monster is than you.

V5.22:

  • reworked:
    • Cost reduced to Gold 350 from Gold 400.
    • Grants +8% life steal versus monsters.
    • Grants Unique Passive - Nail: Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. Damage type matches the triggering attack and will benefit from life steal.

V5.14:

  • Mana regeneration per second increased to 4 while in combat with monsters from 3.

V5.1:

  • Gold on large monster kills increased to 15 from 10.

V4.21:

  • Now grants 10 bonus gold on large monster kills.

V4.20:

  • Item cost increased to Gold 400 from Gold 325.
  • No longer grants attack damage or damage reduction versus monsters.
  • New unique passive Jungler: Deal 30 magic damage on hit to monsters over 2 seconds and gain 7 Health and 3 Mana per second while in combat with monsters.

V4.11:

  • Item cost increased to Gold 325 from Gold 300.
  • Now grants +10 attack damage vs. monsters
  • Now grants +5 damage reduction vs. monsters.
  • Unique Passive - Maim removed.
  • Unique Passive - Butcher removed.

V4.7:

  • Champion kills, assists and large monsters slain now grant Feral Flare item.png Feral stacks.

V3.14 Hotfix:

  • Maim: On-hit healing increased to 5 from 3.

V3.14:

  • Revised Passive - Maim: Basic attacks against monsters deal 10 bonus magic damage and restore 3 health.

V3.8:

  • Unique Passive - Rend changed to Unique Passive - Maim: Deals 10 bonus magic damage to monsters with every basic attack.
  • Enabled on Twisted Treeline
  • Enabled on Howling Abyss

V1.0.0.154:

  • Hidden update: Hunter's machete sell price reduced to 120 from 210.

V1.0.0.152: Added

  • Item cost: Gold 300
  • Unique Passive - Butcher: Damage dealt to monsters increased by 10%.
  • Unique Passive - Rend: Basic attacks deal 10 bonus true damage to monsters.

References

  1. Itemlist on leagueoflegends.com

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