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This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V10.23.

Hunter's Talisman was a starter item in League of Legends icon League of Legends. It was exclusive to Summoner's Rift icon Classic Summoner's Rift 5v5. Can only be purchased if you have Smite Smite.

Builds Into

Cost Analysis

Gold Value

Gold efficiency

  • Hunter's Talisman Hunter's Talisman was 0% gold efficient when not in the jungle or river, but up to 685.71% gold efficient while in the jungle or river, without its passives.

Similar items

Hunter's Machete Hunter's Machete

Notes

  • Spells that「 deal Umbra Blades default damage or Wit's End item proc damage 」「 do not trigger on-hit or spell effects 」will not trigger the burn, unless special cased to do so.
  • An exception to the limitation of one jungle item is being able to purchase Hunter's Machete Hunter's Machete or Hunter's Talisman Hunter's Talisman when either one is already in the inventory.
  • The Tooth damage does not deal lethal damage to large jungle monsters with buffs (i.e. Blue Sentinel Blue Sentinel and Red Brambleback Red Brambleback). This is so that the burn does not accidentally steal a buff that's being donated.

Strategy

  • While the bonus mana regeneration is worthless on manaless champions, Hunter's Talisman Hunter's Talisman is usually the better jungle starting item for champions with an AoE damage ability, even if the champion is manaless. This is because the damage burn and lifesteal works over time, and is triggered by any kind of damage. For many champions, starting with Hunter's Talisman Hunter's Talisman is the only way to safely farm the Raptor Raptor camp at the early levels.

Trivia

Patch History

V10.23 - Removed
V10.8
  • New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
  • Minion gold penalty threshold reduced to 40% from 50%.
  • Penalty timer increased to 20 minutes from 14.
V10.6
  • New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.
V10.3
  • Large or epic monster bonus experience increased to 60 from 50.
  • First large monster bonus experience reduced to 150 from 165.
  • Minion farming penalty increased to 13 reduced gold from 10.
  • Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.
V9.23
  • Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
  • First camp bonus experience increased to 165 from 120.
V9.10
  • New Effect: Passive burn effect now applies on attacks from pets.
V9.1
  • New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.
V8.23
  • Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.
V8.15
  • Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.
  • New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.
  • New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.
V8.14
  • New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a Skirmisher's Sabre Skirmisher's Sabre or Stalker's Blade Stalker's Blade.
V8.13
  • New Effect: Tooth can now kill non-buff camp large monsters.
V8.10
  • Magic damage over the duration increased to 60 from 45.
  • Health restored per second and per enemy increased to 6 from 5.
  • Removed: Kindle: The damage is increased to 75 if you have bonus health from runes or items.
  • Removed: +150% base mana regeneration while in the jungle.
  • New Effect: While in the jungle or river, regenerate 0 − 8 (based on missing mana) mana per second.
  • New Effect: The first large monster killed grants +120 bonus experience.
  • Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
V8.4
  • Can no longer build into Tracker's Knife Tracker's Knife, due to the item being removed from the game.
V7.22
  • Tooth
    • Damage over time increased to 45 (+ 50 with bonus health from item or effect) from 25.
    • Health restored over time remains 25.
  • Special Bonus Experience
    • Removed: Bonus experience from lesser and medium sized monsters.
    • Bonus experience per level difference increased to 50 from 30.
V6.9
  • Bonus experience upon killing large monsters increased to 50 from 15.
  • Added +30 bonus experience on monster kill for each level higher the monster is than you.
V5.23
V5.22 Added
  • Item cost: 350 Gold 350
  • Grants +150% base mana regeneration while in the jungle
  • Unique Passive - Tooth: Damaging a monster applies Health Drain, which deals 20 magic damage over 5 seconds while restoring as much health.
  • Killing large monsters grants 15 bonus experience.

References[]

List of Items

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