Hunter's Talisman is a basic item in League of Legends.[1] It can only be purchased if you have Smite Smite as a summoner spell.

Cost Analysis

Gold Value

Gold Efficiency*

  • Hunter's Talisman item Hunter's Talisman is 0% gold efficient when not in the jungle or river, but up to 685.71% gold efficient while in the jungle or river, without its passives.

Builds Into

Similar Items


  • You can only buy this item if you have Smite Smite.
  • Even though you are limited to one jungle item, you can also purchase Hunter's Machete item Hunter's Machete when you have a Hunter's Talisman.
  • The Tooth damage does not do lethal damage to large jungle monsters with buffs (i.e. Blue SentinelSquare Blue Sentinel and Red BramblebackSquare Red Brambleback). This is so that the burn does not accidentally steal a buff that's being donated.


  • While the bonus mana regeneration is worthless on manaless champions, Hunter's Talisman item Hunter's Talisman is usually the better jungle starting item for champions with an AoE damage ability, even if the champion is manaless. This is because the damage burn and lifesteal works over time, and is triggered by any kind of damage. For many champions, starting with Hunter's Talisman item Hunter's Talisman is the only way to safely farm the RaptorSquare Raptor camp at the early levels.


Patch history

  • New Effect: Tooth can now kill non-buff camp large monsters.
  • Magic damage over the duration increased to 60 from 45.
  • Health restored per second and per enemy increased to 6 from 5.
  • Removed: Kindle: The damage is increased to 75 if you have bonus health from runes or items.
  • Removed: +150% base mana regeneration while in the jungle.
  • New Effect: While in the jungle or river, regenerate 0 - 8 (based on missing mana) mana per second.
  • New Effect: The first large monster killed grants +120 bonus experience.
  • Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
  • Can no longer build into Tracker's Knife item Tracker's Knife, due to the item being removed from the game.
  • Tooth
    • Damage over time increased to 45 (+ 50 with bonus health from item or effect) from 25.
    • Health restored over time remains 25.
  • Special Bonus Experience
    • Removed: Bonus experience from lesser and medium sized monsters.
    • Bonus experience per level difference increased to 50 from 30.
  • Bonus experience upon killing large monsters increased to 50 from 15.
  • Added +30 bonus experience on monster kill for each level higher the monster is than you.
V5.22 Added
  • Item cost: Gold 350
  • Grants +150% base mana regeneration while in the jungle
  • Unique Passive - Tooth: Damaging a monster applies Health Drain, which deals 20 magic damage over 5 seconds while restoring as much health.
  • Killing large monsters grants 15 bonus experience.


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