Edit Tab
Edit
Prophet of an Elder God
STATIC COOLDOWN: 20 - 12 (based on level)
Prophet of an Elder God

Innate: Illaoi periodically spawns a Prophet of an Elder God Tentacle on nearby impassable terrain if none are nearby, which remains on the battlefield until killed or when disabled for 60 seconds.

Tentacles deal 10 - 180 (based on level) (+ 120% AD) physical damage when commanded to attack by her abilities. See Pet Details for more.

Ability Details
Notes
  • Prophet of an Elder God Tentacles do not spawn in the Nexus Obelisk's attack range.
  • They take about 2 seconds to finish their spawn animation.
  • If Illaoi uses Harsh Lesson Harsh Lesson on a target during their spawn animation, the Tentacle won't attack but the SFX of the Tentacle attacking will be heard.
    • If there's a nearby spirit / vessel when this happens, after the Tentacle finishes its spawn animation, its attack against the spirit / vessel will be delayed based on when the target was hit, up to a maximum delay of 1 second.
  • If Illaoi spams the dance command and moves, Tentacles SFX won't disappear after Illaoi stops dancing, and if she issues another dance command, the previous SFX will add on top of the new SFX. They can stack infinitely.
Illaoi IVideo


Edit
Tentacle Smash
TARGET RANGE: 850
COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Tentacle Smash

Passive: Prophet of an Elder God Tentacles deal increased damage.

Damage Increase:
10% / 15% / 20% / 25% / 30%

Active: Illaoi slams her idol into the ground, summoning a Prophet of an Elder God Tentacle that slams down in the target direction, dealing physical damage before disappearing.

Ability Details
Notes
  • No additional details.
Illaoi QVideo


Edit
Harsh Lesson
COST: 30 Mana
COOLDOWN: 4
Harsh Lesson

Active: Illaoi's next basic attack within 6 seconds has 350 range and causes her to dash to her target if it's not inside her base attack range, dealing bonus physical damage, capped at 300 against non-champions, and commanding all tentacles in range to attack her target.

Bonus Physical Damage:
3 / 3.5 / 4 / 4.5 / 5% (+ 2% per 100 AD) of target's maximum health

Harsh Lesson resets Illaoi's autoattack timer.

Ability Details
Notes
  • Grounded and knockdown will affect the ability only if Illaoi tends to dash.
  • Each parry has got different interactions with this ability:
  • It will not affect structures, but the enhanced attack will be consumed.
  • The attack will apply spell effects and the bonus damage will heal from spell vamp.
Illaoi WVideo


Edit
Test of Spirit
TARGET RANGE: 900
TETHER RADIUS: 1700
COST: 35 / 40 / 45 / 50 / 55 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Test of Spirit

Active: Illaoi unleashes a tentacle in the target direction, stopping at the first enemy hit. If the enemy is a champion, it pulls its Spirit, placing it in front of Illaoi. The target is tethered to the Spirit, and True Sight icon revealed while it remains active.

Spirits have the target's current health and last for 10 seconds, reduced by 1 second each time the target damages Illaoi (by single target or area of effect). Illaoi and her allies can attack the Spirit to inflict a portion of the damage dealt to the tethered champion.

Damage Transmission:
25 / 30 / 35 / 40 / 45% (+ 8% per 100 AD)

The tether is severed if the Spirit is killed or when the target moves too far away, Slow icon slowing them by 80% for 1.5 seconds, and marking them as a Vessel for 12 seconds.

Vessel

Vessel: It spawns a Prophet of an Elder God Tentacle near it every 5 / 4 / 3 seconds but it's able to free itself if it Damage rating takedowns Illaoi.
Each Prophet of an Elder God Tentacle will autonomously attack the closest Vessel / Spirit once every 10 seconds.

Ability Details
Notes
  • Since the first cast of the ability is a non-damage skillshot, it won't be seen by enemies if Illaoi is in the fog of war.
  • Spell shield will only prevent your Spirit from being grabbed. Spell shields will not prevent you from becoming a Vessel or prevent tentacles from attacking you, although they can be used to block a tentacle's attack.
  • Redirected damage (the damage dealt after applying the ability's modifier) cannot exceed the Spirit's current health. Following this the damage is subject to modifiers, such as resistances and amplifiers (e.g. Lord Dominik's Regards item Lord Dominik's Regards) and will be able to exceed the Spirit's current health.
    • True Damage is not affected by these modifiers but will be modified by Test of Spirit's modifier.
  • The amount of damage that will be redirected to the Vessel does not take into account the Spirit's resistances - the redirected damage is only reduced once, by the Vessel's resistances.
    • The damage shown being received by Spirit is not representative of the damage redirected to the Vessel, as the combat text shown adjacent to the Spirit factor the Spirit's resistances - which may be different from the Vessel's.
  • Damage transferred to the target will apply damage-type specific effects such as The Black Cleaver item The Black Cleaver, Morellonomicon item Morellonomicon, Executioner's Calling item Executioner's Calling, or the healing from Death's Dance item Death's Dance / Hextech Gunblade item Hextech Gunblade, determined by who dealt the damage.
    • It will not trigger on-hit effects or spell effects versus the target (Scorch rune Scorch, Wit's End item Wit's End) although the damage of those effects dealt to the Spirit will be transferred.
  • Spirits are classified as Decoys, making them targetable as a champion.
    • The Spirit can only be targeted by Illaoi and her teammates--the Spirit's allies cannot target the it.
    • As such, Spirits can intercept effects such as Ace in the Hole Ace in the Hole and Infinite Duress Infinite Duress.
    • Leap of Faith Leap of Faith is specifically coded to interact with Spirits, but will not interact with other Decoys.
    • Some effects will apply as if the Spirit were a monster/minion, such as: Blade of the Ruined King item Blade of the Ruined King, The Black Cleaver item The Black Cleaver, Regurgitate Regurgitate.
    • Spirits cannot get healed or shielded by any means. The only way to shield them is by taking Summon Aery rune Aery and using a heal that auto targets champions like Heal Heal or Wish Wish.
  • Towers, minions, and neutral monsters can attack Spirits.
  • Killing a Spirit rewards you with Gold 25.
Illaoi EVideo


Edit
Leap of Faith
EFFECT RADIUS: 450
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Leap of Faith

Active: Illaoi leaps into the air before slamming her idol into the ground, dealing physical damage to nearby enemies. For each enemy champion and Test of Spirit Spirit hit, a Prophet of an Elder God Tentacle is summoned for 8 seconds (up to a maximum of 5 summons).

Physical Damage:
150 / 250 / 350 (+ 50% bonus AD)

For the duration, Harsh Lesson Harsh Lesson's cooldown is reduced to 2 - 1.1 (based on Cooldown reduction icon cooldown reduction) seconds, all Prophet of an Elder God Tentacles awakened by Illaoi are Playful untargetable, will not go dormant, and attack 100% faster.

"There are kind and gentle gods. Mine isn't one of those."
IllaoiSquare Illaoi

Ability Details
Notes
  • Illaoi is immune to being Airborne icon displaced while in her cast animation.
  • Spirits are counted as champions for the purposes of Leap of Faith, so it will summon another Tentacle for a Vessel hit.
  • Illaoi will face the closest enemy champion when she ults, and will spawn tentacles (850 range away from her, unless there's a wall blocking the way making the tentacle spawn on it) based on:
    • The direction she's facing.
    • How many champions she hits.
      • 1+ champions: one tentacle at 0 degrees.
      • 2+ champions: one tentacle at 72 degrees.
      • 3+ champions: one tentacle at 288 degrees.
      • 4+ champions: one tentacle at 144 degrees.
      • 5+ champions: one tentacle at 216 degrees.
  • The animation may get bugged if Illaoi moves immediately after using Leap of Faith.
  • Spell shield will block the ability's damage but will not prevent Prophet of an Elder God Tentacles from spawning.
Illaoi RVideo


Pets

Control type The Tentacle is commanded to attack each time a target in its range gets hit by Harsh Lesson Harsh Lesson.

The Tentacle is also able to automatically attack the closest target in its range every 10 seconds (counted after it finishes its first attack), which can be:

Its attacks get queued up if it receives more than one attack command. The queued attacks will always have 1 attack speed, even if affected by Leap of Faith Leap of Faith's buff.

Target type Ward (can be Teleport teleported to), minion (does not count towards the minion kill tracking score)
On-hit effects Hits through Counter Strike Counter Strike and Aegis Protection Aegis Protection.
Spell effects Applies spell effects as an area of effect ability.
Protection
  • Banshee's Veil item Spell shields will block the attack.
  • A Tentacle that hits the same enemy already struck by other Tentacles within the last 0.5 seconds will deal 50% less damage than the previous one. This damage reduction becomes static after the second hit with all Tentacle hits beyond that dealing 75% less damage than the first hit.

Abilities

Slam

The Tentacle damages all non-structure enemies it hits along its length, healing Illaoi for 5% missing health if it hits at least one enemy champion.

Distress

The Tentacle alerts Illaoi whenever it takes damage.

Deactivation

The Tentacle becomes dormant if Illaoi and the Vessel Vessel are too far away. reducing itself to 1 health and disappearing after 60 seconds of dormancy. The Tentacle instantly reactivates if Illaoi or a Vessel Vessel moves back in range.

By going dormant it cancels all queued attacks.

Enrage

The Tentacle enrages for 8 seconds after Leap of Faith Leap of Faith has been cast, becoming untargetable, unable to go dormant and swinging 100% faster.

Vision

They can reveal nearby Control Ward item Control Wards.


References