|Control type||The Tentacle is commanded to attack each time a target in its range gets hit by .
The Tentacle is also able to automatically attack the closest target in its range every 10 seconds (counted after it finishes its first attack), which can be:
Its attacks get queued up if it receives more than one attack command. The queued attacks will always have 1 attack speed, even if affected bybuff.
|Target type||Ward (can be to).|
|On-hit effects||Hits throughand .|
|Spell effects||Applies spell effects as an area of effect ability.|
The Tentacle damages all non-structure enemies it hits along its length, healing Illaoi for 5% missing health if it hits at least one enemy champion. Healing stacks multiplicatively if more Tentacles attack at the same time, calculated by this formula: (maximum health − current health) × (1 − 0.95n), with 'n' the number of Tentacle hits.
The Tentacle alerts Illaoi whenever it takes damage.
The Tentacle becomes dormant if Illaoi and the 1 health and disappearing after 60 seconds of dormancy. The Tentacle instantly reactivates if Illaoi or a move back in range.are , disabling its ability to subsequently attack, reducing itself to
The Tentacle enrages for 8 seconds after untargetable, unable to go dormant and taking half the amount of time to make an attack.has been cast, becoming