Active:Illaoi sends a tendril in the target direction that stops at the first enemy hit. If the enemy is a champion, the tendril pulls their Spirit, places it in front of her and tethers it to them, granting true sight of them while it remains.
The Spirit has 100% of the target's current health and lasts for 10 seconds, reduced by 1 second each time Illaoi receives damage from the target. During this time, the Spirit can be attacked by Illaoi and her allies, inflicting a portion of the damage it receives upon its tethered champion.
The tether is severed if the Spirit is killed or when the target moves too far away, slowing them by 80% for 1.5 seconds, and marking them as a Vessel, causing them to spawn a Tentacle every 5 / 4 / 3 seconds for the next 12 seconds.
The Tentacle deals「 50% 」「 5 - 90 (based on level)(+ 60% AD) (+ 0 - 15% (based on Tentacle Smash's rank)) 」damage to enemies already struck by another Tentacle within the last 0.5 seconds.
The Tentacle damages all non-structure enemies it hits along its length, healingIllaoi for 5% missing health if it hits at least one enemy champion.
The Tentacle alerts Illaoi whenever it takes damage.
If the Tentacle is too far away from Illaoi or a Vessel, it becomes dormant, reducing itself to 1 health and disappearing after 60 seconds of dormancy. The Tentacle instantly reactivates if Illaoi or a Vessel moves back in range.