|Control type||The Tentacle is commanded to attack each time a target in its range gets hit by .
The Tentacle is also able to automatically attack the closest target in its range every 10 seconds (counted after it finishes its first attack), which can be:
Its attacks get queued up if it receives more than one attack command. The queued attacks will always have 1 attack speed, even if affected bybuff.
|Target type||Ward (can be to), minion (does not count towards the minion kill tracking score)|
|On-hit effects||Hits throughand .|
|Spell effects||Applies spell effects as an area of effect ability.|
The Tentacle damages all non-structure enemies it hits along its length, healing Illaoi for 5% missing health if it hits at least one enemy champion. Healing stacks multiplicatively if more Tentacles attack at the same time, calculated by this formula: (maximum health − current health) × (1 − 0.95n), with 'n' the number of Tentacle hits.
The Tentacle alerts Illaoi whenever it takes damage.
The Tentacle becomes dormant if Illaoi and the 1 health and disappearing after 60 seconds of dormancy. The Tentacle instantly reactivates if Illaoi or a moves back in range.are , reducing itself to
By going dormant it cancels all queued attacks.
The Tentacle enrages for 8 seconds after untargetable, unable to go dormant and taking half the amount of time to make an attack.has been cast, becoming
Whenever theythey grant vision of the area around the attack, but at the same time they reveal themselves to the enemy if they're in the fog of war.
They can reveal nearby.