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Ionian Fervor
Ionian Fervor

Innate: Irelia gains 1 Ionian Fervor stack for every enemy champion hit by her abilities, or if she hits at least one non-champion, stacking up to 4 times. Ionian Fervor lasts for 6 seconds, with basic attacks against champions and epic monsters refreshing the duration.

Ionian Fervor: Irelia's basic attacks deal 2.5 - 16.5 (based on level) (+ 2% - 4% (based on level) AD) Ability power bonus magic damage per stack. At maximum stacks, Irelia gains 20% / 30% / 40% Attack speed icon bonus attack speed and deals an additional 20 - 132 (based on level) (+ 16% - 32% (based on level) AD) magic damage against Hybrid resistances icon shields.

Ability Details
Passive
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Bladesurge
TARGET RANGE: 625
COST: 20 Mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Bladesurge

Passive: Enemy champions and monsters hit by Flawless Duet Flawless Duet and Vanguard's Edge Vanguard's Edge's initial barrage are marked for 6 seconds, consumed when Irelia dashes to them with Bladesurge.

Active: Irelia dashes to the target enemy, dealing Attack damage physical damage, applying on-hit effects and Heal power healing herself. Bladesurge deals 70% increased damage to minions.

Physical Damage:
10 / 30 / 50 / 70 / 90 (+ 70% AD)
Minion Damage:
17 / 51 / 85 / 119 / 153 (+ 119% AD)

Heal:
12 / 14 / 16 / 18 / 20% AD

Bladesurge's Cooldown reduction icon cooldown is refunded if the target was marked or dies to Bladesurge.

Ability Details
Notes
  • Bladesurge will only allow Irelia to dash through walls if there is enough space for her on the other side.
  • Damage is not dealt to the target if Irelia is disrupted before she reaches their location.
    • But the damage cannot be dodged via instant displacement (Urchin Strike Urchin Strike)
    • If the target dies within a very short time (~0.5 seconds) of performing Bladesurge, its cooldown will still refresh.
  • Bladesurge will place Irelia on the opposite side of her target.


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Defiant Dance
TARGET RANGE: 825
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
Defiant Dance

First Cast: Irelia aligns her blades around her, gaining 1 Ionian Fervor Ionian Fervor stack and channelling for 1.5 seconds, during which she reduces incoming damage. Defiant Dance's channel cannot be interrupted.

Damage Reduction:
45 / 50 / 55 / 60 / 65% (+ 7% per 100 AP)

Second Cast: After a 0.07-second delay, Irelia swipes with her blades in the target direction, dealing physical damage to all enemies around her and in a line, increased by 0% - 100% (based on channel time).

Minimum Damage:
10 / 30 / 50 / 70 / 90 (+ 60% AD) (+ 40% AP)
Maximum Damage:
20 / 60 / 100 / 140 / 180 (+ 120% AD) (+ 80% AP)

The Second Cast activates automatically toward the cursor's direction at the end of the duration.

Ability Details
Notes
  • Quick Casting utilizes hold-and-release for the two casts.


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Flawless Duet
TARGET RANGE: 900
COST: 50 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Flawless Duet

Active: Irelia sends a blade to the target location for up to 3.5 seconds. Flawless Duet may be recast to send another blade out, and does so automatically at Irelia's position if the first blade would expire, though not if she is affected by ability-inhibiting crowd control.

Once both blades have been placed, they fly toward each other after a brief delay, dealing magic damage and Stun icon stunning all enemies struck for 0.75 seconds. Monsters receive 50% damage.

Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 80% AP)
Reduced Damage:
40 / 60 / 80 / 100 / 120 (+ 40% AP)
Ability Details
Notes
  • Irelia can launch the second blade even if Silence icon silenced.
  • Sheen item Sheen will proc on both casts.
  • Attempting to make a new cast during the stun animation will cause its missles to fizzle instead of launching.
  • The stun animation will pair all blades with the last cast, but only the most recent pair will register.


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Vanguard's Edge
TARGET RANGE: 1000
COST: 100 Mana
COOLDOWN: 140 / 120 / 100
Vanguard's Edge

Active: Irelia launches a barrage of blades through a wide line in the target direction, exploding outwards upon hitting a champion, dealing magic damage to all enemies struck.

Barrage Damage:
125 / 225 / 325 (+ 70% AP)

The blades form into a spade-shaped perimeter around the explosion for a few seconds, knocking aside all enemies. Enemies that pass the blades are dealt magic damage, and are Disarm icon disarmed while being Slow icon slowed by 60% for 1.5 seconds.

Perimeter Duration:
2.5 / 3 / 3.5

Perimeter Damage:
75 / 125 / 175 (+ 70% AP)
Ability Details
Notes
  • Enemies that cross the perimeter are not marked for Bladesurge Bladesurge.


References