Previous Lore

Previous Splash Art

Patch History

V7.16
  • Bladesurge.png Bladesurge
    • Bug Fix: Fixed a bug where Irelia casting Blade Surge on the other side of a wall would cause damage but not bring her over the wall.
V7.15
V7.14
  • Bladesurge.png Bladesurge
    • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
V6.16
  • Ionian Fervor.png Ionian Fervor
    • Range reduced to 1000 from 1400.
    • Removed: Reduces duration of crowd control against her by 10 / 25 / 40% when near one or more visible enemy champions.
    • New Effect: Reduces duration of crowd control on her based on if she is outnumbered (self + allies vs enemies).
      • Number's Advantage: Grants 0% crowd control reduction.
      • Even Fight: Grants 10% crowd control reduction.
      • Outnumber: Grants 25 / 30 / 35 / 40% crowd control reduction.
  • Transcendent Blades.png Transcendent Blades
    • Bug Fix: Fixed a tooltip bug where scaling was incorrectly listed as 60% bonus AD, rather than 70% bonus AD (actual value unchanged).
V6.13
V6.7
  • Bladesurge.png Bladesurge
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
    • AD ratio increased to 120% AD from 100% AD.
V5.22
  • Stats
    • Base mana increased to 338.8 from 288.8.
    • Mana growth reduced to 32 from 35.
V5.6
  • Equilibrium Strike.png Equilibrium Strike
    • Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 130 / 180 / 230 / 280.
V4.16
  • Bladesurge.png Bladesurge
    • Bug Fix: Fixed a bug where interrupting Bladesurge mid-dash would still deal damage to her target.
V4.5
  • Stats
    • Base armor increased to 19 from 15.
V1.0.0.152
  • Stats
    • Base novement speed increased to 345 from 320.
V1.0.0.147b
  • Bladesurge.png Bladesurge
    • Bug Fix: Failing to refresh cooldown or refund mana when killing certain enemies.
V1.0.0.139
  • Stats
  • Stats
    • Base health increased to 546 from 515.
    • Health per level increased to 90 from 85.
    • Base health regen increased to 7.5 from 6.5.
    • Base attack damage increased to 59.3 from 56.3.
V1.0.0.138
  • Ionian Fervor.png Ionian Fervor
    • Bug Fix: Fixed a bug where the duration of blinds and silences was being reduced too much.
  • Transcendent Blades.png Transcendent Blades
    • Bug Fix: Fixed a bug causing Irelia not to fire any extra blades.
V1.0.0.136
  • Hiten Style.png Hiten Style
    • Passive heal reduced to 5 / 7 / 9 / 11 / 13 per hit from 10 / 14 / 18 / 22 / 26.
    • New Effect: While active, heal doubles to 10 / 14 / 18 / 22 / 26 per hit.
  • Transcendent Blades.png Transcendent Blades
    • Cooldown increased to 70 / 60 / 50 seconds from 60 / 50 / 40.
February 21, 2012 Hotfix
February 14, 2012 Hotfix
  • Transcendent Blades.png Transcendent Blades
    • Bug Fix: Fixed a bug where one blade was being left on Irelia permanently.
V1.0.0.134
  • Transcendent Blades.png Transcendent Blades
    • New Effect: Allied-ultimate HUD indicator will remain green until all 4 blades are used.
V1.0.0.129
  • Ionian Fervor.png Ionian Fervor
    • New Effect: Now additionally reduces silences and blinds.
    • Removed: No longer ignores persistent slow fields (Void Ooze.png Void Ooze) when stacked with other disable duration reductions (Mercury's Treads item.png Tenacity)
V1.0.0.123
  • Bladesurge.png Bladesurge
    • New Effect: Irelia will attempt to attack enemy champions after dashing to them.
V1.0.0.121
  • Bladesurge.png Bladesurge
    • Mana cost changed to 60 / 65 / 70 / 75 / 80 from 70 at all ranks.
  • Transcendent Blades.png Transcendent Blades
    • Base damage reduced to 80 / 120 / 160 from 85 / 135 / 185.
V1.0.0.120
  • Transcendent Blades.png Transcendent Blades
    • Heal from champions increased to 25% damage dealt from 20% of raw damage.
    • Removed: Heal is no longer reduced if the damage done is absorbed by shields.
V1.0.0.118b
  • Bladesurge.png Bladesurge
    • Base damage reduced to 20 / 50 / 80 / 110 / 140 from 20 / 55 / 90 / 125 / 160
  • Transcendent Blades.png Transcendent Blades
    • Damage type changed to physical from magic.
    • Now scales with both attack damage and ability power instead of only with the highest.
    • Ability power ratio increased to (+50% AP) from (+40% AP).
    • Now heals for 20% against champions and 10% against minions from 20% against all enemies.
V1.0.0.113
  • Stats
    • Base health reduced to 515 from 575.
    • Base movement speed reduced to 320 from 330.
  • Equilibrium Strike.png Equilibrium Strike
    • Base damage reduced to 80 / 130 / 180 / 230 / 280 from 80 / 135 / 190 / 245 / 300.
    • Ability ratio reduced to 50% AP from 100% AP.
    • Cooldown reduced to 8 seconds from 9.
  • Transcendent Blades.png Transcendent Blades
  • Transcendent Blades.png Transcendent Blades
    • Base damage reduced to 85 / 135 / 185 per blade from 90 / 140 / 190.
V1.0.0.111
V1.0.0.108
V1.0.0.105
  • Ionian Fervor.png Ionian Fervor (Innate)
    • Each nearby enemy champion (to a maximum of three) reduces the effectiveness of crowd control on Irelia.
  • Bladesurge.png Bladesurge (Q)
    • Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.
  • Hiten Style.png Hiten Style (W)
    • Passive: Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration.
    • Active: Hiten Style adds true damage to her physical attacks for a short duration.
  • Equilibrium Strike.png Equilibrium Strike (E)
    • Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
  • Transcendent Blades.png Transcendent Blades (Ultimate)
    • Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.

References