Active:Janna summons a whirlwind at her current location which charges up over 3 seconds. Its range, damage, and knockup duration increase for each second it is left charging.
Minimum Magic Damage:
60 / 85 / 110 / 135 / 160 (+ 35% AP)
Bonus Magic Damage Per Second:
15 / 20 / 25 / 30 / 35 (+ 10% AP)
Maximum Magic Damage:
105 / 145 / 185 / 225 / 265 (+ 65% AP)
At the end of the duration, or upon reactivation, the whirlwind launches itself in the target direction, dealing magic damage to all enemies it passes through and knocking them up for 0.5 - 1.25 (based on seconds charged) seconds.
Active:Jannaknocks back all nearby enemies up to 875 units based on their proximity to her, stunning them for 0.5 seconds and channels for 3 seconds, releasing soothing winds that heal nearby allies every half-second for while channeling.
Heal Per Half Second:
50 / 75 / 100 (+ 25% AP)
300 / 450 / 600 (+ 150% AP)
Moving or reactivating Monsoon ends its effects immediately.