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Janna/Background

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< Janna

Champion Background Strategy Skins & Trivia


Lore

Janna Windforce, the Storm's Fury
JannaSquare
vd
Janna Render
Gender Female
Race Human
Birthplace The slums of Zaun
Residence The League of Legends
Occupation League Celebrity
Faction Independent
Friends
LuxSquare Lux
Related Lore

There are those sorcerers who give themselves over to the primal powers of nature, forgoing the learned practice of magic. Such a sorceress is Janna, who first learned magic as an orphan growing up amidst the chaos that is the city-state of Zaun. Janna eked out what living she could on the streets. Life was tough and dangerous for the beautiful young girl, and she survived by her wits, and by stealing when wits weren't enough. The rampant magic that characterizes Zaun was the first and most alluring tool which Janna realized could both protect and elevate her. Janna discovered that she had an affinity for a particular type of magic - the elemental magic of air. She mastered her studies of air magic in a matter of months, almost as if she was born of it. Janna went from a street vagrant to an avatar of the air virtually overnight, stunning and surpassing those who taught her. Such a rapid ascension also changed her physical appearance, giving her an otherworldly look.

Seeking to right the injustice in the world (particularly the insanity that has become the city of Zaun), Janna has brought her talents to the League. She is a voice for the regulation of magical experimentation and a supporter of the development of techmaturgy, making her an indirect ally of the city-state of Piltover and the amazing techmaturgical minds that live there. Janna is also a new favorite of the League's many fans. She is often the center of attention at functions, fan appreciation days, and other celebratory events. There is something untouchable about Janna, however, and her affections can change as quickly as the wind.

"Do not be captivated by Janna's beauty. Like the wind, she is one gust away from terrible destruction."

Prior to V1.0.0.116.

There are those sorcerers who give themselves over to the primal powers of nature. Originally an orphan growing up in the chaos that is the city of Zaun, Janna worked out what living she could on the streets. Life was tough for the beautiful young girl on her own. The rampant magic that characterizes Zaun was the first and most alluring tool which Janna realized could both protect and elevate her. As many magicians do, she discovered that she had an affinity for a particular type of magic - the elemental magic of air. She mastered her studies of air magic in a matter of months, almost as if she was born of it. Janna went from a street vagrant to an avatar of the air virtually overnight. Seeking to right the injustice in the world, particularly the insanity that has become the city of Zaun, Janna has brought her ethereal skills to the League of Legends.

"Do not be captivated by Janna's beauty. Like the wind, she is one gust away from terrible destruction."

Quotes

Upon selection
  • Play "The tempest is at your command."

Attacking
  • Play "The tempest is upon them."
  • Play "The storm approaches."
  • Play "Gale winds unleashed."
  • Play "For tranquility."
  • Play "By your command."
  • Play "At once."
Movement
Taunt
  • Play "And you thought it was just a harmless breeze!"
Joke
  • Play "Yes, it's true. For only $2.95 a minute, I will leave you breathless."
  • Play "Say hello to the winds of...*double cough*...*clears throat* I don't know what came over me."
Laugh

Upon starting a game on Summoner's Rift
  • Play "This is Janna, live at Summoner's Rift! Hopefully I stay that way."
  • Play "It's going to be another beautiful day in Summoner's Rift! Again."
Upon starting a game on the Twisted Treeline
  • Play "This is Janna, live at the Twiiiisted Treeeeline! Hopefully I stay that way."
Upon starting a game on the Crystal Scar
  • Play "This is Janna, live at the Crystal Scar! Hopefully I stay that way."
Upon starting a game on the Howling Abyss
  • Play "This is Janna, live at the - brr - Howling Abyss! Hopefully I stay that way."
Upon starting a game with NasusSquare.png Nasus, WarwickSquare.png Warwick, NidaleeSquare.png Nidalee and RengarSquare.png Rengar PENDING FOR TEST
  • Play "I'm live at the scene and it's just... cats and dogs here."
Attacking
  • Play "Pressure is building!"
  • Play "You're in tornado alley!"
  • Play "Heavy winds approaching!"
  • Play "Hold on to your hats!"
  • Play "They're in for the storm of the century!"
  • Play "Death counts rising into the double digits tonight!"
  • Play "Perfect weather for a teamfight."
  • Play "High risk of severe thunderstorm."
  • Play "We're seeing a distinct chance of pentakills!"
  • Play "Pain front rolling in!"
  • Play "I didn't spend five years studying journalism for this."
  • Play "Bringing you the most accurate weather."
Movement
  • Play "Expect sporadic ganks."
  • Play "Stay indoors today."
  • Play "I get the worst assignments..."
  • Play "Mic check! Am I coming in?"
  • Play "We're looking on a one hundred percent chance of carnage!"
  • Play "Let's take a look at the minimap."
  • Play "I'm gonna need a new umbrella."
  • Play "We're seeing ideal conditions for a gorgeous lane."
  • Play "I'm on location, and it's - whoo! - not skirt weather!"
  • Play "Trust me, I'm a weatherwoman."
  • Play "Wait, are we rolling?"
  • Play "What a scoop!"
  • Play "Expect a spawn of DragonSquare.png Dragons every 6 minutes today."
  • Play "Let my winds - and the teleprompter - guide you!"
  • Play "Stock up wards for low visibility locations."
  • Play "Five day forecast: sunshine, rainbows and bloodshed!"
Taunt
  • Play "And this harass is gonna continue on into the evening!"
  • Play "It looks like there's a low chance any skillshots are gonna hit us!"
  • Play "Surrender is likely with high pressure systems all over the map."
Joke

A stormcloud forms above Janna and she opens her umbrella, but is then shocked by lightning.

  • Play "We may see a couple of clouds but nothing to worry abou- ahhh!"
  • Play "A little bit of precipitation is nothing to have a bad hair- urgh!"
  • Play "So long as Janna's on stormwatch, you've got nothing to fe- agh!"
Laugh
Upon using Zephyr.png Zephyr
Upon using Recall.png Recall
  • Play "We'll be right back with more pain and death after these messages!"
  • Play "We'll be right back after a word from our summoning platform!"
  • Play "And back to you, shopkeeper!"'
Upon fighting Baron NashorSquare.png Baron Nashor
  • Play "Likelihood of acid rain nearing one-hundred percent!"
Upon NocturneSquare.png Nocturne activating Paranoia.png Paranoia
  • Play "Unknown weather pattern!"
  • Play "Scary clouds!"
Upon respawning
  • Play "We're going to edit that out, right?"
Upon death
  • Play "Janna signing off...!"
  • Play "Back to you...!"
Interaction with BrandSquare.png Brand and AnnieSquare.png Annie
  • Play "This is shaping up to be a scorcher!"
  • Play "Things are really heating up here."

Development

  • Old in-game model
  • 1st Classic Splash Art
  • 2nd Classic Splash Art
  • Frostqueen Janna concept (by Riot Artist The-Bravo-Ray)
  • Victorious Janna concept art (by Riot Artist The-Bravo-Ray)
  • Weather Forecast Janna concept art (by Riot Artist Zeronis)
  • Weather Forecast Janna concept art (close up) (by Riot Artist Zeronis)
  • Forecast Janna artwork


Fnatic Season 1 championship skins are here

BY RIOT PARADOX

Three years ago, eight teams clashed in the inaugural League of Legends World Championship. Barons were slain and towers toppled over the course of three days as a new bar was set for high-caliber League play. After the smoke of the final destroyed nexus cleared, it was Fnatic who remained to lift the Summoner’s Cup for the first time. And now they’ve the skins to immortalize that moment.

Fnatic Skin Apperances

Pick up the Fnatic skins for 750 RP each, or score all five with the Fnatic Bundle to get 25% off at 2812 RP (5688 RP if you need the champions). These skins go on sale September 24 at 1pm PDT before heading into the vault on October 31 at 11:59pm PDT.

Commemorate the first League of Legends World Champions!

Patch history

V4.19:
  • Howling Gale.png Howling Gale
    • Fixed a bug where Janna wouldn't cast Howling Gale in the direction of the cursor if she wasn't in range to cast it.
  • Zephyr.png Zephyr
    • Cooldown changed to 12 at all ranks from 12/11/10/9/8.

V4.13:

  • Tailwind.png Tailwind
    • Range increased to 1000 from 800.
  • Howling Gale.png Howling Gale
    • Cooldown now begins when the Howling Gale begins casting.
    • Knockup duration increased to 0.5 - 1.25 seconds from 0.5 - 1 second.

V4.5:

  • Stats
    • Base armor increased to 13 from 9.

V4.1

  • Monsoon.png Monsoon
    • Channeling now begins instantly rather than after 0.25 seconds.
    • Total duration reduced to 3 seconds from 4.
    • Healing per second increased to 100 / 150 / 200 (+60% AP) from 70 / 110 / 150 (+35% AP).
    • Total heal increased to 300 / 450 / 600 (+180% AP) from 280 / 440 / 600 (+140% AP).

V3.15:

  • Monsoon.png Monsoon
    • Mana cost reduced to 100 at all ranks from 100 / 150 / 200.

V3.14:

  • Tailwind.png Tailwind
    • Tailwind range reduced to 800 from global.
    • Tailwind movement speed buff increased to 5% from 3%.
  • Howling Gale.png Howling Gale
    • Ability power ratio reduced to 0.35 from 0.75.
    • Charge damage reduced to 15 / 20 / 25 / 30 / 35 (+10% AP) from 25 / 30 / 40 / 50 / 60.
  • Zephyr.png Zephyr
    • Passive self-movement speed buff changed to 4 / 6 / 8 / 10 / 12% (+2% per 100 AP) from a flat 4 / 7 / 10 / 13 / 16%.
    • Slow debuff now scales at +6% per 100 ability power, capped at 80% total.
    • Base slow reduced to 24 / 28 / 32 / 36 / 40% from 24 / 30 / 36 / 42 / 48%.
    • Ability power ratio reduced to 0.5 from 0.6.
  • Eye of the Storm.png Eye of the Storm
    • Attack damage buff of the shield now scales with (+10% AP).
    • Shield health ratio reduced to 0.7 of ability power from 0.9.

V3.04:

  • Howling Gale.png Howling Gale
    • Fixed a bug where the knockup duration was not increasing based on charge time.
    • Knockup duration when fully charged increased to 1 second from 0.75 seconds.

V3.03:

  • Monsoon.png Monsoon
    • Mana cost reduced to 100 / 150 / 200 from 150 / 225 / 300.

V3.02:

  • Janna's basic attack should now feel more responsive.

V1.0.0.152:

  • Stats
    • Base movement speed increased to 335 from 310.

V1.0.0.144:

  • Zephyr.png Zephyr
    • Ability power ratio reduced to 0.6 from 0.8.
    • Janna will no longer sometimes retain the passive bonuses while Zephyr is on cooldown.

V1.0.0.142:

  • General
    • Updated tooltips.
  • Zephyr.png Zephyr
    • Passive movement speed reduced to 4/7/10/13/16% from 8/10/12/14/16%.
    • Slow duration reduced to 3 seconds from 4.
  • Monsoon.png Monsoon
    • Cooldown increased to 150/135/120 seconds from 120 at all ranks.

V1.0.0.138:

  • Howling Gale.png Howling Gale
    • Now knocks the target further into the air the longer it is channeled (now 80 + 10 per second channeled, from a constant 100).
  • Monsoon.png Monsoon
    • Mana cost reduced to 150/225/300 from 200/275/350.
    • Knock back distance reduced to 875 from 1000.

V1.0.0.136:

V1.0.0.122:

  • General
    • New models and textures for Janna and Tempest Janna.
    • All new animations for her and her skins.

V1.0.0.120:

  • Tailwind.png Tailwind
    • Is now deactivated while Janna is dead.

V1.0.0.112:

  • Monsoon.png Monsoon
    • No longer slows enemies who re-enter the storm.

V1.0.0.106:

  • Tailwind.png Tailwind
    • Now persists for her allies while Janna is dead.
  • Eye of the Storm.png Eye Of The Storm
    • Duration reduced to 5 seconds from 10.
  • Monsoon.png Monsoon
    • Heal per second reduced to 70/110/150 from 90/130/170.
    • Slow reduced to 30% from 40%.

V1.0.0.102:

  • General
    • Voice-overs changed.

V1.0.0.94(b):

  • Howling Gale.png Howling Gale
    • Cooldown increased to 14/13/12/11/10 seconds from 10 at all ranks.

V1.0.0.94:

  • Howling Gale.png Howling Gale
    • Knock-up time reduced by 33%.
  • Eye of the Storm.png Eye Of The Storm
  • Fixed a bug where the particle would linger after the shield effect had been removed.

V1.0.0.87:

  • Howling Gale.png Howling Gale
    • Mana cost increased to 90/105/120/135/150 from 80/95/110/125/140.
  • Zephyr.png Zephyr
    • Reworded tooltip to indicate that Janna loses the passive movement speed while it is on cooldown.
    • Fixed a bug where ranking it up would only grant the additional movement speed after Janna has refreshed the buff.
  • Eye of the Storm.png Eye Of The Storm
    • Mana cost increased to 70/80/90/100/110 from 60/70/80/90/100.

V1.0.0.86:

  • Stats
    • Base damage increased to 49 from 46.
  • Howling Gale.png Howling Gale
    • Fixed a bug that was causing inconsistent damage.
    • Decreased the collision width.
  • Eye of the Storm.png Eye Of The Storm
    • Ability power ratio increased to 0.9 from 0.8.
    • Base shield amount decreased to 80/120/160/200/240 from 100/150/200/250/300.
    • Damage buff changed to 14/23/32/41/50 from 24/30/36/42/48.

V1.0.0.83:

V1.0.0.82:

  • Stats
    • Mana per level reduced to 64 from 78.
    • Base armor increased to 9 from 7.4.
  • Howling Gale.png Howling Gale
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
    • Cooldown reduced to 10 seconds from 11 at all ranks.
    • Damage per second scaling increased to 20/30/40/50/60 from 20/25/30/35/40.
  • Zephyr.png Zephyr
    • Cooldown reduced to 12/11/10/9/8 seconds from 13/12/11/10/9.
  • Eye of the Storm.png Eye Of The Storm
    • Mana cost reduced to 60/70/80/90/100 from 70/85/100/115/130.
    • Duration reduced to 10.5 seconds from 12.
    • Cooldown reduced to 10.5 seconds from 12.
    • It now grants a new attack damage buff, "Cyclone Strike" which persists through the shield breaking.
  • Monsoon.png Monsoon
    • Now slows enemy units for 40% that re-enter the storm after being pushed out.

V1.0.0.79:

  • Eye of the Storm.png Eye Of The Storm
    • Fixed a bug where it was not adding Janna's correct ability power ratio.

V1.0.0.70:

V1.0.0.63:

  • Howling Gale.png Howling Gale
    • Mana cost reduced to 80/100/120/140/160 from 110/130/150/170/190.
    • Cooldown reduced to 11 seconds from 12.
  • Zephyr.png Zephyr
    • Cooldown reduced to 13/12/11/10/9 seconds from 14/13/12/11/10.
  • Monsoon.png Monsoon
    • Cleaned up knock back effect to hit the correct area, increased knock back distance, and made knock back more consistent.
    • Duration reduced to 4 seconds from 6.
    • Heal per tick increased to 90/150/210 from 60/100/140.
    • Ability power ratio increased to 0.35 from 0.25.

V1.0.0.52:

  • General
    • Adjusted the selection radius to match her size.
  • Eye of the Storm.png Eye Of The Storm
    • Mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150.

V0.9.25.24:

  • General
    • Changed title to the Storm's Fury from the Avatar of Air.
  • Zephyr.png Zephyr
    • Increased cast speed.
    • Now properly labeled as a slowing spell.

V0.9.25.21:

  • General
    • Rearranged ability keybindings.
  • Stats
    • Added missing health regen per level.
    • Added missing mana regen per level.
  • Howling Gale.png Howling Gale
    • Ability power ratio increased to .75 from .65.
    • Maximum charge duration reduced to 3 seconds from 4.
    • Damage per second increased to 20/25/30/35/40 from 15/20/25/30/35.
    • Base damage increased to 60/85/110/135/160 from 50/70/90/110/130.
  • Eye of the Storm.png Eye Of The Storm
    • Ability power ratio reduced to .8 from 1.
    • Duration increased to 12 seconds from 8.
  • Zephyr.png Zephyr
    • Ability power ratio reduced to .8 from 1.

V0.9.22.16: Added.

  • Tailwind.png Tailwind (Innate)
    • Janna increases the movement speed of herself and allies by 3%.
  • Howling Gale.png Howling Gale (Q)
    • Janna creates a small storm that grows in size with time. On release, this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
  • Zephyr.png Zephyr (W)
    • Janna summons an air elemental that passively increases her movement speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's movement speed.
  • Eye of the Storm.png Eye Of The Storm (E)
    • Janna conjures a defensive gale that shields her target from incoming damage while increasing their physical damage.
  • Monsoon.png Monsoon (Ultimate)
    • Janna surrounds herself in a magical storm throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

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