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Lore

There are those sorcerers who give themselves over to the primal powers of nature, forgoing the learned practice of magic. Such a sorceress is Janna, who first learned magic as an orphan growing up amidst the chaos that is the city-state of Zaun. Janna eked out what living she could on the streets. Life was tough and dangerous for the beautiful young girl, and she survived by her wits, and by stealing when wits weren't enough. The rampant magic that characterizes Zaun was the first and most alluring tool which Janna realized could both protect and elevate her. Janna discovered that she had an affinity for a particular type of magic - the elemental magic of air. She mastered her studies of air magic in a matter of months, almost as if she was born of it. Janna went from a street vagrant to an avatar of the air virtually overnight, stunning and surpassing those who taught her. Such a rapid ascension also changed her physical appearance, giving her an otherworldly look.

Seeking to right the injustice in the world (particularly the insanity that has become the city of Zaun), Janna has brought her talents to the League. She is a voice for the regulation of magical experimentation and a supporter of the development of techmaturgy, making her an indirect ally of the city-state of Piltover and the amazing techmaturgical minds that live there. Janna is also a new favorite of the League's many fans. She is often the center of attention at functions, fan appreciation days, and other celebratory events. There is something untouchable about Janna, however, and her affections can change as quickly as the wind.

"Do not be captivated by Janna's beauty. Like the wind, she is one gust away from terrible destruction."

Prior to V1.0.0.116.

There are those sorcerers who give themselves over to the primal powers of nature. Originally an orphan growing up in the chaos that is the city of Zaun, Janna worked out what living she could on the streets. Life was tough for the beautiful young girl on her own. The rampant magic that characterizes Zaun was the first and most alluring tool which Janna realized could both protect and elevate her. As many magicians do, she discovered that she had an affinity for a particular type of magic - the elemental magic of air. She mastered her studies of air magic in a matter of months, almost as if she was born of it. Janna went from a street vagrant to an avatar of the air virtually overnight. Seeking to right the injustice in the world, particularly the insanity that has become the city of Zaun, Janna has brought her ethereal skills to the League of Legends.

"Do not be captivated by Janna's beauty. Like the wind, she is one gust away from terrible destruction."

Quotes

Upon selection

Upon starting a game on Summoner's Rift
Upon starting a game on the Twisted Treeline
Upon starting a game on the Crystal Scar
Upon starting a game on the Howling Abyss
Upon starting a game with Nasus Nasus, Warwick Warwick, Nidalee Nidalee and Rengar Rengar PENDING FOR TEST:
Attacking
Movement
Taunt
Joke

A stormcloud forms above Janna and she opens her umbrella, but is then shocked by lightning.

Laugh
Upon using Zephyr Zephyr
Upon using Recall Recall
Upon fighting Baron Nashor Baron Nashor
Upon Nocturne Nocturne activating Paranoia Paranoia
Upon respawning
Upon death
Interaction with Brand Brand and Annie Annie

Development

Patch history

V4.1

  • Monsoon Monsoon
    • Channelling now begins instantly rather than after 0.25 seconds.
    • Total duration reduced to 3 seconds from 4 seconds.
    • Healing per second increased to 100 / 150 / 200 (+60% AP) from 70 / 110 / 150 (+35% AP).
    • Total heal increased to 300 / 450 / 600 (+180% AP) from 280 / 440 / 600 (+140% AP).

V3.15:

  • Monsoon Monsoon
    • Mana cost reduced to 100 at all ranks from 100 / 150 / 200.

V3.14:

  • Tailwind Tailwind
    • Tailwind range reduced to 800 from global.
    • Tailwind movement speed buff increased to 5% from 3%.
  • Howling Gale Howling Gale
    • Ability power ratio reduced to 0.35 from 0.75.
    • Charge damage reduced to 15 / 20 / 25 / 30 / 35 (+10% AP) from 25 / 30 / 40 / 50 / 60.
  • Zephyr Zephyr
    • Passive self-movement speed buff changed to 4 / 6 / 8 / 10 / 12% (+2% per 100 AP) from a flat 4 / 7 / 10 / 13 / 16%.
    • Slow debuff now scales at +6% per 100 ability power, capped at 80% total.
    • Base slow reduced to 24 / 28 / 32 / 36 / 40% from 24 / 30 / 36 / 42 / 48%.
    • Ability power ratio reduced to 0.5 from 0.6.
  • Eye of the Storm Eye of the Storm
    • Attack damage buff of the shield now scales with (+10% AP).
    • Shield health ratio reduced to 0.7 of ability power from 0.9.

V3.04:

  • Howling Gale Howling Gale
    • Fixed a bug where the knockup duration was not increasing based on charge time.
    • Knockup duration when fully charged increased to 1 second from 0.75 seconds.

V3.03:

  • Monsoon Monsoon
    • Mana cost reduced to 100 / 150 / 200 from 150 / 225 / 300.

V3.02:

  • Janna's basic attack should now feel more responsive.

V1.0.0.144:

  • Zephyr Zephyr
    • Ability Power ratio reduced to 0.6 from 0.8.
    • Janna will no longer sometimes retain the passive bonuses while Zephyr is on cooldown.

V1.0.0.142:

  • Zephyr Zephyr
    • Passive movement speed reduced at earlier ranks to 4/7/10/13/16% from 8/10/12/14/16%.
    • Slow duration reduced to 3 seconds from 4.
  • Monsoon Monsoon
    • Cooldown increased to 150/135/120 seconds from 120 at all ranks.
  • Updated tooltips.

V1.0.0.138:

  • Howling Gale Howling Gale
    • Now knocks the target further into the air the longer it is channeled (now 80 + 10 per second channeled, from a constant 100).
  • Monsoon Monsoon
    • Mana cost reduced to 150/225/300 from 200/275/350.
    • Knock back distance reduced to 875 from 1000.

V1.0.0.136:

V1.0.0.122:

  • General
    • New models and textures for Janna and Tempest Janna.
    • All new animations for her and her skins.

V1.0.0.120:

  • Tailwind Tailwind
    • Is now deactivated while Janna is dead.

V1.0.0.112:

  • Monsoon Monsoon
    • No longer slows enemies who re-enter the storm.

V1.0.0.106:

V1.0.0.102:

  • General
    • Voice-overs changed.

V1.0.0.94(b):

  • Howling Gale Howling Gale
    • Cooldown increased to 14/13/12/11/10 seconds from 10 at all ranks.

V1.0.0.94:

V1.0.0.87:

  • Howling Gale Howling Gale
    • Mana cost increased to 90/105/120/135/150 from 80/95/110/125/140.
  • Zephyr Zephyr
    • Reworded tooltip to indicate that Janna loses the passive movement speed while it is on cooldown.
    • Fixed a bug where ranking it up would only grant the additional movement speed after Janna has refreshed the buff.
  • Eye Of The Storm Eye Of The Storm
    • Mana cost increased to 70/80/90/100/110 from 60/70/80/90/100.

V1.0.0.86:

  • Stats
    • Base damage increased to 49 from 46.
  • Howling Gale Howling Gale
    • Fixed a bug that was causing inconsistent damage.
    • Decreased the collision width.
  • Eye Of The Storm Eye Of The Storm
    • Ability power ratio increased to 0.9 from 0.8.
    • Base shield amount decreased to 80/120/160/200/240 from 100/150/200/250/300.
    • Damage buff changed to 14/23/32/41/50 from 24/30/36/42/48.

V1.0.0.83:

V1.0.0.82:

  • Stats
    • Mana per level reduced to 64 from 78.
    • Base armor increased to 9 from 7.4.
  • Howling Gale Howling Gale
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
    • Cooldown reduced to 10 seconds from 11 at all ranks.
    • Damage per second scaling increased to 20/30/40/50/60 from 20/25/30/35/40.
  • Zephyr Zephyr
    • Cooldown reduced to 12/11/10/9/8 seconds from 13/12/11/10/9.
  • Eye Of The Storm Eye Of The Storm
    • Mana cost reduced to 60/70/80/90/100 from 70/85/100/115/130.
    • Duration reduced to 10.5 seconds from 12.
    • Cooldown reduced to 10.5 seconds from 12.
    • It now grants a new attack damage buff, "Cyclone Strike" which persists through the shield breaking.
  • Monsoon Monsoon
    • Now slows enemy units for 40% that re-enter the storm after being pushed out.

V1.0.0.79:

V1.0.0.70:

V1.0.0.63:

  • Howling Gale Howling Gale
    • Mana cost reduced to 80/100/120/140/160 from 110/130/150/170/190.
    • Cooldown reduced to 11 seconds from 12.
  • Zephyr Zephyr
    • Cooldown reduced to 13/12/11/10/9 seconds from 14/13/12/11/10.
  • Monsoon Monsoon
    • Cleaned up knock back effect to hit the correct area, increased knock back distance, and made knock back more consistent.
    • Duration reduced to 4 seconds from 6.
    • Heal per tick increased to 90/150/210 from 60/100/140.
    • Ability power ratio increased to 0.35 from 0.25.

V1.0.0.52:

V0.9.25.24:

  • General
    • Changed title to the Storm's Fury from the Avatar of Air.
  • Zephyr Zephyr
    • Increased cast speed.
    • Now properly labeled as a slowing spell.

V0.9.25.21:

  • General
    • Rearranged ability keybindings.
  • Stats
    • Added missing health regen per level.
    • Added missing mana regen per level.
  • Howling Gale Howling Gale
    • Ability power ratio increased to .75 from .65.
    • Maximum charge duration reduced to 3 seconds from 4.
    • Damage per second increased to 20/25/30/35/40 from 15/20/25/30/35.
    • Base damage increased to 60/85/110/135/160 from 50/70/90/110/130.
  • Eye Of The Storm Eye Of The Storm
    • Ability power ratio reduced to .8 from 1.
    • Duration increased to 12 seconds from 8.
  • Zephyr Zephyr
    • Ability power ratio reduced to .8 from 1.

V0.9.22.16: Added.

  • Tailwind Tailwind (Innate)
    • Janna increases the movement speed of herself and allies by 3%.
  • Howling Gale Howling Gale (Q)
    • Janna creates a small storm that grows in size with time. On release, this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
  • Zephyr Zephyr (W)
    • Janna summons an air elemental that passively increases her movement speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's movement speed.
  • Eye Of The Storm Eye Of The Storm (E)
    • Janna conjures a defensive gale that shields her target from incoming damage while increasing their physical damage.
  • Monsoon Monsoon (Ultimate)
    • Janna surrounds herself in a magical storm throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

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