m (corrected math for max damage and added max channel time - verified in game.) Tags: Visual edit Visual edit: Check |
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− | {{C-top |
+ | {{C-top}} |
+ | {{champion info|{{PAGENAME}}}}{{C-ref}} |
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== Abilities == |
== Abilities == |
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− | {{Ability|I |
+ | {{Ability frame|I| |
+ | {{Ability info |
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|name = Tailwind |
|name = Tailwind |
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|icon = Tailwind.png |
|icon = Tailwind.png |
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− | |description |
+ | |description = The wind aids Janna and her nearby allies, increasing their movement speed by 5%. |
|range=800 |
|range=800 |
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+ | }} |
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+ | |{{Ability2 |
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+ | |targeting='''Tailwind''' is an [[aura]]. |
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+ | }} |
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}} |
}} |
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|name = Howling Gale |
|name = Howling Gale |
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|icon = Howling Gale.png |
|icon = Howling Gale.png |
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− | |description = {{sbc|Active:}} Janna summons a mighty whirlwind. |
+ | |description = {{sbc|Active:}} Janna summons a mighty whirlwind. On reactivation or after 3 seconds, the storm will fly in the direction it was cast, dealing magic damage to enemies and knocking them into the air for {{fd|0.5}}-1 second. The damage done, knock up duration and distance traveled by the whirlwind increase for each second it channels. |
|leveling ={{lc|Magic Damage}} {{ap|60|85|110|135|160}} {{as|(+ 35% AP)}} |
|leveling ={{lc|Magic Damage}} {{ap|60|85|110|135|160}} {{as|(+ 35% AP)}} |
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{{lc|Additional Damage per second charging}} {{ap|15|20|25|30|35}} {{as|(+ 10% AP)}} |
{{lc|Additional Damage per second charging}} {{ap|15|20|25|30|35}} {{as|(+ 10% AP)}} |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Howling Gale is a [[skillshot|charging pass-through linear skillshot]] that knocks airborne all enemies in its path. |
+ | |targeting='''Howling Gale''' is a [[skillshot|charging pass-through linear skillshot]] that knocks airborne all enemies in its path. |
|damagetype=magic |
|damagetype=magic |
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|spelleffects=area of effect |
|spelleffects=area of effect |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Zephyr is a single target ability. |
+ | |targeting='''Zephyr''' is a single target ability. |
|damagetype=magic |
|damagetype=magic |
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|spelleffects=single target |
|spelleffects=single target |
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|spellshield=will block the ability |
|spellshield=will block the ability |
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|additional= |
|additional= |
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− | * When out of cooldown, Zephyr passively grants Janna bonus movement speed and the ability to ignore unit collision. |
+ | * When out of cooldown, ''Zephyr'' passively grants Janna bonus movement speed and the ability to ignore unit collision. |
|video=Janna WVideo |
|video=Janna WVideo |
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}} |
}} |
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{{Ability frame|E| |
{{Ability frame|E| |
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{{Ability info |
{{Ability info |
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− | |name=Eye |
+ | |name=Eye of the Storm |
− | |icon=Eye |
+ | |icon=Eye of the Storm.png |
− | |description={{sbc|Active:}} Janna surrounds a target ally with a wind shield that absorbs incoming damage for 5 seconds. While the shield persists, the target will also gain an attack damage bonus. |
+ | |description={{sbc|Active:}} Janna surrounds a target ally champion with a wind shield that absorbs incoming damage for 5 seconds. While the shield persists, the target will also gain an attack damage bonus. |
⚫ | |||
− | |||
⚫ | |||
|leveling ={{lc|Shield Strength}} {{ap|80|120|160|200|240}} {{as|(+ 70% AP)}} |
|leveling ={{lc|Shield Strength}} {{ap|80|120|160|200|240}} {{as|(+ 70% AP)}} |
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{{lc|Attack Damage Bonus}} {{ap|14|23|32|41|50}} {{as|(+ 10% AP)}} |
{{lc|Attack Damage Bonus}} {{ap|14|23|32|41|50}} {{as|(+ 10% AP)}} |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Eye of the Storm is an allied targeted shield ability that can be cast on champions or turrets. |
+ | |targeting='''Eye of the Storm''' is an allied targeted shield ability that can be cast on champions or turrets. |
|damagetype= |
|damagetype= |
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|spelleffects= |
|spelleffects= |
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|name=Monsoon |
|name=Monsoon |
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|icon=Monsoon.png |
|icon=Monsoon.png |
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− | |description={{sbc|Active:}} Janna emits a powerful blast of wind, knocking back enemies |
+ | |description={{sbc|Active:}} Janna emits a powerful blast of wind, knocking back enemies by 875 range and then channels, releasing curing winds that heal allies every half-second for 3 seconds. |
|leveling ={{lc|Heal Per Second}} {{ap|100|150|200}} {{as|(+ {{fd|60%}} AP)}} |
|leveling ={{lc|Heal Per Second}} {{ap|100|150|200}} {{as|(+ {{fd|60%}} AP)}} |
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{{lc|Max Amount of Healing}} {{ap|300|450|600}} {{as|(+ 180% AP)}} |
{{lc|Max Amount of Healing}} {{ap|300|450|600}} {{as|(+ 180% AP)}} |
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⚫ | |||
|cooldown={{ap|150|135|120}} |
|cooldown={{ap|150|135|120}} |
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|cost=100 |
|cost=100 |
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|costtype=mana |
|costtype=mana |
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⚫ | |||
}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Monsoon is a [[area of effect| |
+ | |targeting='''Monsoon''' is a [[channel]]ed [[area of effect|point blank area of effect ability]]. |
|damagetype= |
|damagetype= |
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|spelleffects= |
|spelleffects= |
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|spellshield=Will block the knock back. |
|spellshield=Will block the knock back. |
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|additional= |
|additional= |
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− | * Monsoon can knock enemies through walls. |
+ | * ''Monsoon'' can knock enemies through walls. |
|video=Janna RVideo |
|video=Janna RVideo |
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}} |
}} |
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[[Category:Beta stage release]] |
[[Category:Beta stage release]] |
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[[Category:Released champion]] |
[[Category:Released champion]] |
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+ | [[Category:Knockback champion]] |
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+ | [[Category:Knockup champion]] |
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+ | [[Category:Support champion]] |
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+ | [[Category:Mage champion]] |
Revision as of 22:19, 22 July 2014
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