Increases the movement speed of all allied champions by 3%. This bonus is lost while Janna is dead.
Howling Gale
Range: 1100-1700
Cooldown: 14 / 13 / 12 / 11 / 10
Cost: 90 / 105 / 120 / 135 / 150 mana
Active: Janna summons a mighty whirlwind. She can activate the spell again to release the storm. On release the storm will fly in the direction it was cast, dealing magic damage to enemies and knocking them into the air. The damage done, knock up duration and distance traveled by the whirlwind increase for each second it channels to a maximum of 3.
Passive: Janna summons an air elemental that increases her movement speed and enables her to pass through units.
Movement Speed Bonus: 4% / 7% / 10% / 13% / 16%
Active: Janna launches her elemental to deal magic damage and slow an enemy's movement speed for 3 seconds. The passive is not active while the ability is on cooldown.
Active: Janna conjures a defensive gale that shields her target from incoming damage for up to 5 seconds. While the shield holds, the target will also gain an attack damage bonus. This ability can target turrets.