Active: Janna summons a mighty whirlwind at her current location. On reactivation or after 3 seconds, the storm will fly in the direction it was cast, dealing magic damage to enemies and knocking them into the air for 0.5-1.25 second. The damage done, knock up duration and distance traveled by the whirlwind increase for each second it channels.
Eye of the Storm has no cast time and does not interrupt Janna's previous orders.
Allied turrets will benefit from the bonus attack damage when Eye of the Storm is cast on them. If Janna is in possession of an Ardent Censer, they will also benefit from the bonus attack speed.
COST: 100 mana
COOLDOWN: 150 / 135 / 120
Active: Janna emits a powerful blast of wind, knocking back enemies by 875 range, and then channels, releasing curing winds that heal allies every half-second for 3 seconds. She can reactivate the ability at any time to end the channel prematurely.
Heal Per Second: 100 / 150 / 200 (+ 60% AP)
Max Amount of Healing: 300 / 450 / 600 (+ 180% AP)