The wind aids Janna's nearby allies, increasing their movement speed by 5%. This bonus is lost while Janna is dead or if they aren't in range.
Cooldown: 14 / 13 / 12 / 11 / 10
Cost: 90 / 105 / 120 / 135 / 150 mana
Active: Janna summons a mighty whirlwind. For the next three seconds, she can then reactivate the spell to release the storm. On release the storm will fly in the direction it was cast, dealing magic damage to enemies and knocking them into the air for 0.8-1. The damage done, knock up duration and distance traveled by the whirlwind increase for each second it channels.