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Jarvan IV/Abilities

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Martial Cadence
On-Target Cooldown: 10 / 8 / 6
Martial Cadence

Innate: Jarvan IV's basic attacks deal 「 10% of target's current health to champions 」「 up to 400 damage against non-champions 」as bonus physical damage. This effect cannot occur on the same target more than once every few seconds.

Ability Details
Martial Cadence is a passive on-hit effect.
  • The triggering attack will apply other on-hit effects and can Critical strike icon critically strike as normal, as well as apply life steal.
    • The bonus damage will not do any of these and neither will it affect structures.
  • Wards will be dealt 0.5 bonus damage when hit by Martial Cadence.
  • Martial Cadence will not be applied if the attack is Riposte.png parried, Counter Strike.png dodged, Aegis Protection.png blocked, or if it Blind icon misses.
  • Banshee&#039;s Veil item.png Spell shields will not block the ability.


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Dragon Strike
RANGE: 770 / 180
COST: 45 / 50 / 55 / 60 / 65 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Dragon Strike

Active: Jarvan IV extends his lance in a straight line, dealing physical damage to all enemies it passes through and reducing their armor for 3 seconds.

  • Physical Damage: 70 / 115 / 160 / 205 / 250 (+ 120% bonus AD)
  • Armor Reduction: 10 / 14 / 18 / 22 / 26% of target's armor

If the lance connects with a deployed Demacian Standard.png Demacian Standard, Jarvan IV dashes to it, Airborne icon knocking up nearby enemies along his path for 0.75 seconds.

Ability Details
Dragon Strike is a pass-through, linear skillshot.

Additional Information:

  • Dragon Strike's damage will not benefit from its own armor reduction.
  • Dragon Strike will still pull Jarvan IV to his Demacian Standard.png Demacian Standard if he is immobilized but he will remain as such when he reaches his destination (duration permitting)


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Golden Aegis
RANGE: 600
COST: 30 Mana
COOLDOWN: 12
Golden Aegis

Active: Jarvan IV Slow icon slows all nearby enemies for 2 seconds as well as shielding himself for up to 5 seconds, with the shield increasing in strength for each enemy champion hit by Golden Aegis.

  • Slow: 15 / 20 / 25 / 30 / 35%
「 Base Shield: 50 / 80 / 110 / 140 / 170 」「 Bonus Shield Per Champion: 20 / 40 / 60 / 80 / 100 」
Ability Details
Golden Aegis is a point-blank, area-of-effect slow with a self-targeted shield.

Additional Information:

  • Golden Aegis has no cast time and will not interrupt Jarvan IV's previous orders.


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Demacian Standard
RANGE: 830 / 75 / 700 / 600
COST: 55 Mana
COOLDOWN: 13 / 12.5 / 12 / 11.5 / 11
Demacian Standard

Passive: Jarvan IV permanently has bonus attack speed.

  • Bonus Attack Speed: 15 / 17.5 / 20 / 22.5 / 25%

Active: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to all nearby enemies.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 80% AP)

The flag then remains for 8 seconds, granting Sight icon sight around it and providing an aura that grants Demacian Standard's bonus attack speed to all nearby allied champions.

Ability Details
Demacian Standard is a ground-targeted area of effect.

Additional Information:

  • The bonus attack speed from Demacian Standard's aura will apply to Jarvan IV and stack with its passive's.
  • Demacian Standard can be targeted by allied minion-targetable abilities (Teleport.png Teleport, Safeguard.png Safeguard)
  • Even though the Demacian Standard has a finite amount of health it is both untargetable to enemy basic attacks as well as immune to area-of-effect damage.
    • This makes it effectively invincible and indestructible.


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Cataclysm
RANGE: 650 / 325 / 825
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Cataclysm

Active: Jarvan IV leaps to an enemy champion, becoming immune to crowd control during the duration and dealing physical damage to nearby enemies upon arrival.

  • Physical Damage: 200 / 325 / 450 (+ 150% bonus AD)

Upon impact, he creates a circle of impassable terrain for 3.5 seconds that grants Sight icon sight around it. Jarvan IV can reactivate Cataclysm to instantly destroy the circle.

Ability Details
Cataclysm is a single-targeted dash that creates impassable terrain around Jarvan IV wherever he lands.

Additional Information:

  • Cataclysm will not deal damage, generate terrain, or refund its cooldown if Jarvan IV is killed mid-leap.
  • Cataclysm does not track targets who change their location with dash abilities or with Flash.png Flash.
  • Abilities that interact with terrain (Heroic Charge.png Heroic Charge, Condemn.png Condemn) can do so with Cataclysm's ring.


Map-Specific Differences

Twisted Treeline
  • Martial Cadence.png Martial Cadence
    • Per-target timer increased to 10 / 9 / 8 seconds from 10 / 8 / 6 seconds
  • Dragon Strike.png Dragon Strike
    • Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26

References

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