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Jarvan IV/Abilities

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Martial Cadence
On-Target Cooldown: 10 / 8 / 6
Martial Cadence

Innate: Basic attacks deal「 10% of target's current health to champions 」「 up to 400 damage against non-champions 」as bonus physical damage. This effect cannot occur on the same target more than once every few seconds.

Ability Details
Martial Cadence is a passive on-hit effect.
  • The triggering attack will apply other on-hit effects and can Critical strike icon critically strike as normal, as well as apply life steal.
    • The bonus damage will not do any of these and neither will it affect structures.
  • Wards will be dealt 0.5 bonus damage when hit by Martial Cadence.
  • Martial Cadence will not be applied if the attack is Riposte.png parried, Counter Strike.png dodged, Aegis Protection.png blocked, or if it Blind icon misses.
  • Banshee&#039;s Veil item.png Spell shields will not block the ability.


Dragon Strike
RANGE: 770 / 180
COST: 45 / 50 / 55 / 60 / 65 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Dragon Strike

Active: Jarvan IV extends his lance in a straight line, dealing physical damage to all enemies it passes through and reducing their armor for 3 seconds.

  • Physical Damage: 70 / 115 / 160 / 205 / 250 (+ 120% Bonus AD)
  • Armor Reduction: 10 / 14 / 18 / 22 / 26% of target's armor

If the lance connects with a deployed Demacian Standard.png Demacian Standard, Jarvan IV dashes to it, Airborne icon knocking up nearby enemies along his path for 0.75 seconds.

Ability Details
Dragon Strike is a pass-through, linear skillshot.

Additional Information:

  • Dragon Strike's damage will not benefit from its own armor reduction.
  • Dragon Strike will still pull Jarvan IV to his Demacian Standard.png Demacian Standard if he is immobilized but he will remain as such when he reaches his destination (duration permitting)


Golden Aegis
RANGE: 600
COST: 30 Mana
COOLDOWN: 12
Golden Aegis

Active: Jarvan IV Slow icon slows all nearby enemies for 2 seconds as well as shielding himself for up to 5 seconds, with the shield increasing in strength for each enemy champion hit by Golden Aegis.

  • Slow: 15 / 20 / 25 / 30 / 35%
「 Base Shield: 50 / 80 / 110 / 140 / 170 」「 Bonus Shield Per Champion: 20 / 40 / 60 / 80 / 100 」
Ability Details
Golden Aegis is a point-blank, area-of-effect slow with a self-targeted shield.

Additional Information:

  • Golden Aegis has no cast time and will not interrupt Jarvan IV's previous orders.


Demacian Standard
RANGE: 830 / 75 / 700 / 600
COST: 55 Mana
COOLDOWN: 13 / 12.5 / 12 / 11.5 / 11
Demacian Standard

Passive: Jarvan IV permanently has bonus attack speed.

  • Bonus Attack Speed: 15 / 17.5 / 20 / 22.5 / 25%

Active: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to all nearby enemies.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 80% AP)

The flag then remains for 8 seconds, granting Sight icon sight around it and providing an aura that grants Demacian Standard's bonus attack speed to all nearby allied champions.

Ability Details
Demacian Standard is a ground-targeted area of effect.

Additional Information:

  • The bonus attack speed from Demacian Standard's aura will apply to Jarvan IV and stack with its passive's.
  • Demacian Standard can be targeted by allied minion-targetable abilities (Teleport.png Teleport, Safeguard.png Safeguard)
  • Even though the Demacian Standard has a finite amount of health it is both untargetable to enemy basic attacks as well as immune to area-of-effect damage.
    • This makes it effectively invincible and indestructible.


Cataclysm
RANGE: 650 / 325 / 825
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Cataclysm

Active: Jarvan IV leaps to an enemy champion, becoming immune to crowd control during the duration and dealing physical damage to nearby enemies upon arrival.

  • Physical Damage: 200 / 325 / 450 (+ 150% Bonus AD)

Upon impact, he creates a circle of impassable terrain for 3.5 seconds that grants Sight icon sight around it. Jarvan IV can reactivate Cataclysm to instantly destroy the circle.

Ability Details
Cataclysm is a single-targeted dash that creates impassable terrain around Jarvan IV wherever he lands.

Additional Information:

  • Cataclysm will not deal damage, generate terrain, or refund its cooldown if Jarvan IV is killed mid-leap.
  • Cataclysm does not track targets who change their location with dash abilities or with Flash.png Flash.
  • Abilities that interact with terrain (Heroic Charge.png Heroic Charge, Condemn.png Condemn) can do so with Cataclysm's ring.


Map-Specific Differences

Twisted Treeline
  • Martial Cadence.png Martial Cadence
    • Per-target timer increased to 10 / 9 / 8 seconds from 10 / 8 / 6 seconds
  • Dragon Strike.png Dragon Strike
    • Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26

References

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