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Martial Cadence
On-Target Cooldown: 10 / 8 / 6
Martial Cadence

Innate: Jarvan IV's basic attacks deal 8% of target's current health bonus physical damage, capped at 400 damage against non-champions. This effect cannot occur on the same target more than once every few seconds.

Ability Details
Martial Cadence is a passive on-hit effect.
  • The triggering attack will apply other on-hit effects and can Critical strike icon critically strike as normal, as well as apply life steal.
    • The bonus damage will not do any of these and neither will it affect structures.
  • Martial Cadence will not be applied if the attack is Riposte parried, Counter Strike dodged, Aegis Protection blocked, or if it Blind icon misses.
  • Banshee's Veil item.png Spell shields will not block the ability.


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Dragon Strike
TARGET RANGE: 770
COLLISION RADIUS: 90
COST: 45 / 50 / 55 / 60 / 65 Mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Dragon Strike

Active: Jarvan IV extends his lance in a straight line, dealing physical damage to all enemies it passes through and reducing their armor for 3 seconds.

Physical Damage:
80 / 120 / 160 / 200 / 240 (+ 120% bonus AD)
Armor Reduction:
10 / 14 / 18 / 22 / 26% of target's armor

If the lance connects with a deployed Demacian Standard Demacian Standard, Jarvan IV dashes to it, Airborne icon knocking up nearby enemies along his path for 0.75 seconds.

Ability Details
Dragon Strike is a pass-through, linear skillshot.

Additional Information:

  • Dragon Strike's damage will not benefit from its own armor reduction.
  • Dragon Strike will still pull Jarvan IV to his Demacian Standard Demacian Standard if he is immobilized but he will remain as such when he reaches his destination (duration permitting).


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Golden Aegis
EFFECT RADIUS: 625
COST: 30 Mana
COOLDOWN: 12
Golden Aegis

Active: Jarvan IV Slow icon slows all nearby enemies for 2 seconds.

Slow:
15 / 20 / 25 / 30 / 35%

Jarvan IV also shields himself for 5 seconds, increasing in strength for each enemy champion hit by Golden Aegis.

Base Shield:
60 / 85 / 110 / 135 / 160
Bonus Shield Per Champion:
2 / 2.25 / 2.5 / 2.75 / 3% of Jarvan IV's maximum health
Ability Details
Golden Aegis is a point-blank, area-of-effect slow with a self-targeted shield.

Additional Information:

  • Golden Aegis has no cast time and will not interrupt Jarvan IV's previous orders.


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Demacian Standard
TARGET RANGE: 860
EFFECT RADIUS: 75 / 700 / 600
COST: 55 Mana
COOLDOWN: 13 / 12.5 / 12 / 11.5 / 11
Demacian Standard

Passive: Jarvan IV permanently has bonus attack speed.

Bonus Attack Speed:
15 / 17.5 / 20 / 22.5 / 25%

Active: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to all nearby enemies.

Magic Damage:
60 / 105 / 150 / 195 / 240 (+ 80% AP)

The flag then remains for 8 seconds, granting Sight icon sight around it and providing an aura that grants Demacian Standard's bonus attack speed to all nearby allied champions.

Ability Details
Demacian Standard is a ground-targeted area of effect.

Additional Information:

  • The bonus attack speed from Demacian Standard's aura will apply to Jarvan IV and stack with its passive's.
  • Demacian Standard can be targeted by allied minion-targetable abilities (Teleport Teleport, Safeguard Safeguard)
  • Even though the Demacian Standard has a finite amount of health it is both untargetable to enemy basic attacks as well as immune to area-of-effect damage.
    • This makes it effectively invincible and indestructible.


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Cataclysm
TARGET RANGE: 650
EFFECT RADIUS: 325 / 825
COST: 100 Mana
COOLDOWN: 120 / 105 / 90
Cataclysm

Active: Jarvan IV leaps, Unstoppable icon unstoppable, to an enemy champion and deals physical damage to all nearby enemies upon arrival.

Physical Damage:
200 / 325 / 450 (+ 150% bonus AD)

Upon impact, he creates a circle of impassable terrain for 3.5 seconds that grants Sight icon sight around it. Jarvan IV can reactivate Cataclysm to instantly destroy the circle.

Ability Details
Cataclysm is a single-targeted dash that creates impassable terrain around Jarvan IV wherever he lands.

Additional Information:

  • Cataclysm will not deal damage, generate terrain, or refund its cooldown if Jarvan IV is killed mid-leap.
  • Cataclysm does not track targets who change their location with dash abilities or with Flash Flash.
  • Abilities that interact with terrain (Heroic Charge Heroic Charge, Condemn Condemn) can do so with Cataclysm's ring.


References