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Jarvan IV/Background

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< Jarvan IV

Champion Background Strategy Skins & Trivia


Lore

Jarvan Lightshield IV, the Exemplar of Demacia
JarvanIVSquare
vd
Jarvan IV Render
Gender Male
Race Human
Birthplace Demacia
Residence Demacia
Occupation Crown Prince of Demacia
Faction Demacia
Friends
GarenSquare Garen ShyvanaSquare Shyvana QuinnSquare Quinn
Rivals
SwainSquare Swain SionSquare Sion UrgotSquare Urgot
Related Lore

As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. JarvanIVSquare.png Jarvan IV is no exception, even though he is the first Lightshield born to the age of the the League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of SwainSquare.png Jericho Swain. This mistake nearly cost him his life at the hands of UrgotSquare.png Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan's childhood companion, GarenSquare.png Garen.

Those close to him believed that his capture had changed him. XinZhaoSquare.png Xin Zhao was quoted as saying: "His eyes never seemed to look at you, only through you to something he could not look away from." One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find "atonement". He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn't heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees.

"There is only one truth, and you will find it at the point of my lance."
― The "last words" of JarvanIVSquare.png Jarvan IV at his failed execution

Quotes

Upon selection
  • Play "By my will, this shall be finished."
Attacking
  • Play "I love a challenge."
  • Play "Purge the unjust."
  • Play "Topple their forces!"
  • Play "Righteous retribution!"
  • Play "Ours is but to do and die."
Movement
  • Play "Protect the faithful."
  • Play "For my father, the king."
  • Play "No quarter for the wicked."
  • Play "Find me greater foes."
  • Play "Who dares defy my will?"
  • Play "Stand with me, brothers and sisters."
  • Play "Demacia: Now and forever."
  • Play "Today is a good day to die!"
  • Play "We shall rest when we are dead!"
  • Play "Could I be more epic?"
Taunt
  • Play "Fetch the rest of your team... I'll wait."
  • Play "You like my weapon? Come on over for a closer inspection!"
  • Play "Demacia! Get some!"
Joke

Jarvan IV stands as if giving a rallying speech but accidentally crushes his toes with his lance and hops on one foot.

  • Play "Sunder any army, crumble any mountain, leap the great - owwawww... oh, my toesies."
  • Play "Awareness is the key to victory! Be sure you never let your guard dow- awwowawwoah."
Laugh
  • Play Jarvan laughs.
  • Play Jarvan laughs.
  • Play Jarvan laughs.
  • Play Jarvan laughs.
Upon casting Cataclysm.png Cataclysm
While using JarvanIVSquare.png Warring Kingdoms Jarvan IV
  • Play "For the King!"

</tabber>

Death
  • Play "I must... not... fail."

Co-op vs. AI Responses

Match start

  • "Meet me in battle... and hold nothing back."

Player team victory

  • "GG!"

Player team defeat

  • "You have won this day."

Special

  • "Your schemes end here, Swain."

Development

  • Jarvan IV was designed by Ezreal.
  • 1st Classic splash art
  • 1st Commando splash art
  • Darkforge Jarvan concept (by Riot Artist The-Bravo-Ray)
  • Victorious Jarvan concept (by Riot Artist The-Bravo-Ray)

PC Gamer

Jarvan4 PCG

Jarvan IV concept

This champion image and release date were leaked from the March 2011 issue of PC Gamer:
  • Release: March 1

Champion Sneak Peek

Jarvan Silhouette

Jarvan IV promo

Announcement made in the sneak peek by ByronicHero [1]:

They say that you can tell a lot about a man by the way he carries himself. Of course, if he's heavily armored and toting around a gigantic spear, that might say something about him, too. It is my pleasure to introduce to you Jarvan IV, the Exemplar of Demacia, a man whose attire may tempt you to harbor some preconceived notions about his personality. Just remember that looks aren't everything. This gentleman is also the Crown Prince of Demacia and a real class act!

League Judgement

Candidate: Jarvan IV
Date: 2 March, 21 CLE
OBSERVATION

The Demacian junior summoner who was initially appointed to greet Jarvan, alas, experienced an unfortunate accident. He needed to be replaced at the last minute by a young summoner from Bilgewater with an eye for both coin and advancement. It seems the new boy penciled Jarvan in for an early Judgment, and judged he will be, though not by the League.

He approaches the Great Hall reeking of arrogance. He, like his father, struts as though others should feel privileged to behold him. His armor is flashy and impractical, adorned with bits of slain beasts, a braggart without uttering a word. He has the jutting countenance of all the Lightshield dogs, men better built to wield clubs than authority. He is spoiled, haughty, and altogether undeserving of the respect laid at his feet.

He marches to the chamber doors, a proud, strong beast in need of domestication. He steps through the portal, out of the light…and into the palm of my hand.

Welcome Jarvan, I've waited a long time for this.

REFLECTION

Royalty has its perks. The measured tones of his father, King Jarvan Lightshield the Third, interrupted Prince Jarvan's thoughts. Despite his protests, the King had insisted that Xin Zhao recount his League Judgment in detail so Jarvan would know what to expect. This was against the mandates of the League, but, as his father put it, "a necessary infraction". The test seemed hardly worthy once one knew the gimmick. Enter the room, be confronted by a disturbing vision of the past, and answer a couple questions. Jarvan was bitter about having his opportunity to fairly overcome the trial stolen. What worth is a Prince who cheats to best an obstacle surmounted by his subordinates? He frowned; it was an expression often denied to a leader of the public, but one befitting the dark, silent surroundings.

Xin had described the Reflection Chamber as "thick with abyssal murkiness," a depiction which had proven itself overdramatized. It was dark, yes, but altogether ordinary. The absence of light even failed to obfuscate some other person or entity present in the room. Jarvan was content to stand idle, letting him, her, or it carry on with the silly masquerade.

On the opposite side of the cramped antechamber, the figure stood in the shadows. It couldn't have been more than ten feet away from Jarvan. He paid it little attention, waiting for his vision to commence. However, instead of being swept into a fantastic mirage as he'd expected, Jarvan was left in the unremarkable blackness when the being attacked.

Jarvan was unprepared. The form in front of him spread broad, onyx wings and lurched forward. Jarvan attempted to back into a defensive stance, but piercing talons dug up from the ground beneath him, stabbing into his legs and locking them in place. Black creatures swarmed through the air around him, pecking at his exposed flesh. Pain jolted his senses. The shade was upon him now, bearing down with unmistakable purpose. Six eyes burned redder than blood and hotter than embers above him, hatred sizzling the air around them.

Swain.

Jarvan ripped his legs free of the talons, heedless of the pain as they cut through his skin. His lance plunged forward, thirsty for the heart of its target. It met the winged figure's chest, driving deeper and deeper. With a bloodcurdling cry, Jarvan lifted Swain into the air over his head and hurled him backward into the wall. The looming silhouette crashed against the cool stone surface and slid to the ground in a heap.

Jarvan turned, venom welling in his eyes. "If you wanted a demonstration, you picked the perfect opponent!" He charged, intent on removing Swain's head, illusion or not. He only managed to take one step before energy arced through the air, burning him through his armor. A charred smell filled the room as the beam rushed through him. He was enveloped in anguish, and he could not hear himself screaming.

Torches lit around the room, and Swain, now human, stood where he had been thrown. His raven hovered in the air next to him, the bolt of energy surging from its mouth. A deep crimson stain was spreading across Swain's chest.

"I need no demonstration, Prince." Swain spat the title as though it were a maggot in a bite of steak. "Your 'unfortunate' demise due to an oversight of the League will be quite satisfactory, and I have no doubt you'll provide that. I wonder what your father will think of his treaty then..." He clenched his hands into fists and bright currents of magic appeared, flowing into them. He opened them and the magic burst forth, amplifying the raven's power. Jarvan's eyes went wide as the agony intensified. He fell to his knees.

"You are so painfully foolish, Demacian. No tact, no finesse. It sickens me to call you my rival. I can't wait to be rid of you, in hopes that a fitting opponent will rise to take your place.” As he spoke, Swain's form began to shift. He was swelling, stretching, transforming hideously before Jarvan's eyes. Ravens spawned from his body, descending on Jarvan and tearing him apart. As the birds swarmed, the torches in the room flickered, blinking out one by one. When the last torch was extinguished, all Jarvan could see were six bright, bloodthirsty dots on Swain's disfigured head. The dots blurred together as his vision failed him, and eventually there was nothing left but blackness.

Jarvan was in a place he'd been before, far from the Institute, at the lonely crossroads of life and death. He stood at the precipice of eternal peace, the gateway of slumber. He reached out, as he had many times before, to feel its warmth on his skin. Someday... not yet.

Eyes shut, a sound grew from inside him, somewhere deeper than the body, deeper than the soul. It rippled outward, unfolding and cresting. It burst from his heart, burned through his veins, ignited his muscles. When it escaped his lips, it was a living thing, as formidable and furious as the ravens snipping at his flesh. The sound was filled with the voices of his ancestors. It was the battle cry of a Demacian warrior, the roar of a Prince. When the sound reached his ears, Jarvan's eyes snapped open. They were no longer the eyes of a man. They heralded with fire the arrival of a beast, the awakening of a King. They came to focus on Swain.

Jarvan leapt to his feet, snapping the grips of talons, shattering the clamps of beaks. He dove forward, abandoning his lance. Swain's eyes betrayed surprise as Jarvan gripped his neck with one hand and lifted him from his feet. Jarvan kept moving, slamming Swain bodily into the wall behind him. He tightened his grip against the soft sensation of air struggling for passage beneath his fingers. He grinned wickedly at every choked gasp.

"Tact? Finesse? In war there is only the victor and the dead, Noxian!" Jarvan was loosely aware of ravens ripping chunks from his body, carrying his life-force to Swain. He felt death creeping at the edge of his vision. He poured all his remaining energy into the vise grip, determined to not to die until he watched the life flee from Swain's bulging eyes. The two were locked together, blood pooling on the floor, both unwilling to die before the other.

"ENOUGH!!!" A voice rang out, echoing down the stone corridors of the Institute. Jarvan suddenly rocketed away from Swain, propelled through the air by an unknown force. He stopped just before he would slam the opposite wall, suspended four feet above the ground. Swain dangled at the same height on the other side of the room, now human. Save for his favorite pet, the ravens were all gone.

High Councilor Vessaria Kolminye removed her hood and glared, first at Jarvan, and then at Swain. "What do you think you're doing, Swain? This is a hallowed place. Your treacherous games will not be tolerated here." She turned to Jarvan. "You will be accepted into the League for obvious reasons, but do not think your political ties will protect you against the League should you seek retaliation." She gritted her teeth. "Pray I do not discover you again in the midst of such disrespect or you will yearn for the fates you plotted against each other this day."

Vessaria flicked her wrist and Swain tore through the air, swept from the room as casually as a hurled doll. Vessaria stormed out after him, shaking her head with disgust. Jarvan clattered gracelessly to the floor, grunting as his wounds cried for attention. He leaned on his lance, struggling to his feet. The doors to the League seemed miles away. He contemplated dying. While he gathered the will to limp onward, his father's words echoed in his head. A weak smile played across his lips.

Royalty has its perks…


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Patch history

V4.15:
  • Martial Cadence.png Martial Cadence (Twisted Treeline & Dominion only)
    • Per-target timer increased to 10 / 9 / 8 seconds from 10 / 8 / 6 seconds.
  • Dragon Strike.png Dragon Strike (Twisted Treeline & Dominion only)
    • Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%.

V4.7:

  • Martial Cadence.png Martial Cadence
    • Per-target timer increased to 10 / 8 / 6 seconds from 6 at all levels.
    • Damage increased to 10% at all levels from 6 / 8 / 10 %.
  • Golden Aegis.png Golden Aegis
    • Mana cost reduced to 30 from 45 / 50 / 55 / 60 / 65.

V4.5:

  • Stats
    • Base armor increased to 18 from 14.
  • Cataclysm.png Cataclysm
    • The walls are now better aligned.

V4.1:

V3.13:

V3.7:

V3.04:

  • Stats
    • Armor per level increased to 3.6 from 3.
  • Golden Aegis.png Golden Aegis
    • Shield amount per nearby enemy champion increased to 20/30/40/50/60 from 20/25/30/35/40.
    • Mana cost reduced to 45/50/55/60/65 from 65.
  • Demacian Standard.png Demacian Standard
    • Active no longer grants bonus armor.

V3.02:

  • Martial Cadence.png Martial Cadence
    • Fixed a bug where Martial Cadence was dealing more damage than intended to minions and monsters.

V1.0.0.152:

  • Stats
    • Base movement speed increased to 340 from 315.

V1.0.0.146:

  • Demacian Standard.png Demacian Standard
    • When targeting a location outside of Demacian Standard's range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location.

V1.0.0.139:

V1.0.0.133:

  • Cataclysm.png Cataclysm
    • Fixed a bug where it would immediately crumble when Jarvan IV died.

V1.0.0.132:

  • Stats
    • Mana per level increased to 40 from 30.
  • Golden Aegis.png Golden Aegis
    • Mana cost reduced to 65 from 75.
  • Demacian Standard.png Demacian Standard
    • Mana cost reduced to 55 from 60.

V1.0.0.130:

V1.0.0.125:

  • General
    • Fixed an issue where certain skins had inconsistent model sizes.
  • Cataclysm.png Cataclysm
    • Added a targeting ring.
    • Fixed a bug where it was dealing less damage than intended at ranks 2 and 3.

V1.0.0.123:

  • Dragon Strike.png Dragon Strike
    • Fixed a bug where it reduced the target's base armor rather than total armor.
  • Cataclysm.png Cataclysm
    • Jarvan will no longer follow the target while he is in the air during the animation.
    • It will now create the ring of terrain regardless of whether the enemy can be targeted or not.
    • It will now be slightly more likely to push targets that the ring lands on into the center rather than out.
    • Fixed a bug where it could be interrupted by movement displacing abilities such as Crystallize.png Crystallize or Pillar of Filth.jpg Pillar of Filth.

V1.0.0.121:

  • Demacian Standard.png Demacian Standard
    • Base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.
    • Cooldown increased to 13 seconds from 12.
  • Dragon Strike.png Dragon Strike
    • Base damage reduced to 70/115/160/205/250 from 70/120/170/220/270.

V1.0.0.120

  • Martial Cadence.png Martial Cadence
    • Target's max health to magic damage ratio reduced to 8% from 10%.
  • Demacian Standard.png Demacian Standard
    • Armor bonus reduced to 10/13/16/19/22 from 10/14/18/22/26.
    • Attack speed bonus reduced to 10/13/16/19/22% from 10/14/18/22/26%.

V1.0.0.118:

  • Dragon Strike.png Dragon Strike
    • Cooldown increased to 10/9/8/7/6 seconds from 9/8/7/6/5.
    • Mana cost increased to 45/50/55/60/65 from 40/45/50/55/60.
  • Golden Aegis.png Golden Aegis
    • Shield strength reduced to 50/90/130/170/210 from 50/100/150/200/250.
  • Cataclysm.png Cataclysm
    • Damage reduced to 200/325/450 from 200/350/500.

V1.0.0.113:

  • Golden Aegis.png Golden Aegis
    • PVP.net description no longer states it triggers automatically.

V1.0.0.112: Added. (Original Stats)

  • Martial Cadence.png Martial Cadence (Innate)
    • Jarvan IV exploits his target's opening, dealing 10% of the target's current health as magic damage. This effect cannot occur on the same target for 6 seconds.
  • Dragon Strike.png Dragon Strike (Q)
    • Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a percentage. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
  • Golden Aegis.png Golden Aegis (W)
    • Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
  • Demacian Standard.png Demacian Standard (E)
    • Passive: Grants Jarvan bonus attack speed and armor.
    • Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
  • Cataclysm.png Cataclysm (Ultimate)
    • Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.

References

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