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Jax/History

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Previous Lore

The most prolific tournament fighter at the Institute of War, the self-proclaimed 'Grandmaster at Arms' rattled off a streak of consecutive wins 152 long.

No one had ever achieved even half of that number before, but what made it even more remarkable was that he did so while fighting only 152 matches.

Concerned the peace accords that ended the Rune Wars would be threatened by a fighter who was unbeatable in the arena, the League hastily banned Jax Jax from the arena altogether.

But in the spirit of the Institute, the League eventually relented, stating that a champion's skill was no reason to remove a realm's access to the governing powers of the tournaments.

Jax was reinstated, but with one rule: He is only allowed to fight with weapons the League deems suitable. For now, that list includes a lamppost, a chicken's foot, a spatula, and a fishing rod.

Previous Abilities

Weapon Mastery
Relentless Assault

Innate: Increases damage that Jax gains from items by 15%.


Equipment Mastery
Relentless Assault

Innate: Jax's prowess with weapons and armor increases his fortitude, gaining (+ 3 per 1 AD) and (+ 2 per 1 AP) bonus health when purchasing items


Counter Strike
Counter Strike
  • Passive: Increases Jax's dodge chance 10 / 12 / 14 / 16 / 18%
  • Active: Jax Stun icon stuns surrounding enemies for 1 second and deals 80 / 100 / 120 / 140 / 160 (+ 60% AP) magic damage to them. Usable only within 7 seconds of dodging an attack.


Relentless Assault
Grandmaster&#039;s Might
  • Passive: Jax's basic attacks increase his attack speed by 6 / 10 / 14% for a short duration, stacking up to 10 times. Hitting the same unit 2 consecutive times empowers Jax's next basic attack, which deals 140 / 170 / 210 (+ 70% AP) bonus magic damage.
  • Active: Jax gains 20 / 35 / 50 (+ dodge chance) bonus magic resistance for a short duration.


Previous Splash Art



Patch History

V6.11
V6.3
  • Relentless Assault.png Relentless Assault
    • Maximum stacks increased to 8 from 6
      • Per-stack bonus attack speed reduced to 3.5 - 11 (based on level)% from 4 - 14 (based on level)%
        • Maximum bonus attack speed increased to 28 - 88 (based on level)% from 24 - 84 (based on level)%
V5.22
  • Stats
    • Mana increased to 338.8 from 288.8
    • Mana growth reduced to 32 from 35
V5.17
  • Counter Strike.png Counter Strike
    • Cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 75 / 80 / 85 / 90
V5.12
  • Grandmaster&#039;s Might.png Grandmaster's Might
    • Bonus armor increased to 30 / 50 / 70 from 20 / 35 / 50
    • Bonus magic resistance increased to 30 / 50 / 70 from 20 / 35 / 50
V4.21
  • Counter Strike.png Counter Strike
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10
  • Grandmaster&#039;s Might.png Grandmaster's Might
    • Bonus armor increased to 20 / 35 / 50 from 25 / 35 / 45
    • AD ratio increased to (+ 50% Bonus AD) from (+30% Bonus AD)
    • Bonus magic resistance changed to 20 / 35 / 50 from 25 / 35 / 45
V4.13
  • Stats
    • Basic attack animation speed increased by 19%
V4.11
  • Stats
    • Health reduced to 450 from 463
    • Health growth reduced to 85 from 98
    • Armor growth reduced to 3 from 3.5
V4.5
  • Stats
    • Armor increased to 22 from 18
V1.0.0.152
  • Stats
    • Movement speed increased to 350 from 325
V1.0.0.143
V1.0.0.140b
  • Empower.png Empower
    • Damage reduced to 40 / 75 / 110 / 145 / 180 from 40 / 85 / 130 / 175 / 220
V1.0.0.139
V1.0.0.138
  • Relentless Assault.png Relentless Assault
    • New Effect: Jax gains stacks even if his attacks miss or are dodged
V1.0.0.136
  • Stats
    • Health growth increased to 98 from 88
  • Counter Strike.png Counter Strike
    • Radius increased to 375 from 350
  • Grandmaster&#039;s Might.png Grandmaster's Might
    • Removed: bonus attack damage and bonus ability power upon activation
    • New Effect: Upon activation Jax gains 25 / 35 / 45 (+ 30% Bonus AD) bonus armor and 25 / 35 / 45 (+ 20% AP) bonus magic resistance
    • Cost: 100
    • Cooldown: 80
V1.0.0.135
  • Grandmaster&#039;s Might.png Grandmaster's Might
    • Bug Fix: Passive's enhanced third attack being canceled if active's duration ran out during attack animation
V1.0.0.133
  • Stats
    • Mana regen growth increased to 0.7 from 0.45
  • Empower.png Empower
    • Bug Fix: Cooldown at early ranks being higher than intended
  • Counter Strike.png Counter Strike
    • Dodge duration increased to 2 seconds from 1.5
    • New Effect: Reduces area-of-effect damage by 25% for the duration
    • New Effect: Can be reactivated earlier after 1 second of casting
    • Damage changed to 50 / 75 / 100 / 125 / 150 (+ 50% Bonus AD) from 40 / 70 / 100 / 130 / 160 (+ 80% Bonus AD).
    • Bonus damage changed to 20% per attack dodged (up to 100) from 10 / 15 / 20 / 25 / 30 per dodge
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 22 / 20 / 18 / 16 / 14
  • Grandmaster&#039;s Might.png Grandmaster's Might
    • Duration increased to 8 seconds from 6
V1.0.0.132
  • Gameplay Update
    • General
      • New joke animation
    • Stats
      • Health increased to 551 from 506
      • Health growth increased to 88 from 83
      • Armor growth increased to 3.5 from 3.2
    • Relentless Assault.png Relentless Assault - I
      • Removed: Bonus magic resistance upon activation, bonus damage on each third consecutive hit
      • Number of stacks reduced to 6 from 10
      • Per-stack bonus attack speed changed to 4 - 14 (based on level)% from 6 / 10 / 14
    • Leap Strike.png Leap Strike - Q
      • Damage changed to 70 / 110 / 150 / 190 / 230 (+ 100% Bonus AD) (+ 60% AP) from 20 / 45 / 70 / 95 / 120 (+ 100% AD) (+ 70% AP)
      • Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds from 13 / 11 / 9 / 7 / 5
    • Empower.png Empower - W
      • Damage changed to 40 / 85 / 130 / 175 / 220 from 60 / 95 / 130 / 165 / 200
      • Removed: AD ratio
      • AP ratio increased to (+ 60% AP) from (+ 40% AP)
      • Cost increased to 30 from 20
      • Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 8 / 7 / 6 / 5
    • Counter Strike.png Counter Strike - E
      • Removed: Passive dodge chance, on-dodge stun trigger, on-hit stun upon activation, AP ratio
      • New Effect: Has a (+ 80% Bonus AD) ratio
      • Damaged reduced to 40 / 70 / 100 / 130 / 160 from 80 / 110 / 140 / 170 / 200
      • New Effect: Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals physical damage, increased by 10 / 15 / 20 / 25 / 30 for each dodge over the duration, and stuns nearby enemies for 1 second
    • Grandmaster&#039;s Might.png Grandmaster's Might - R
      • Every third consecutive attack passively deals 100 / 160 / 220 (+ 70% AP) bonus magic damage
      • Upon activation, and for 6 seconds, Jax gains 25 / 45 / 65 (+ 20% Bonus AD) bonus attack damage and 25 / 45 / 65 (+ 20% AP) bonus ability power
V1.0.0.124
  • Leap Strike.png Leap Strike
    • Damage reduced to 20 / 45 / 70 / 95 / 120 from 35 / 60 / 85 / 110 / 135
  • Empower.png Empower
    • Damage reduced to 60 / 95 / 130 / 165 / 200 from 75 / 110 / 135 / 180 / 215
    • New Effect: Breaks Banshee&#039;s Veil item.png spell shields
V1.0.0.123
  • General
    • Bug Fix: Jax's attacks being undodgedable
  • Leap Strike.png Leap Strike
    • New Effect: Jax will attempt to attack enemy targets after landing on them
V1.0.0.122
  • Leap Strike.png Leap Strike
    • Damage reduced to 35 / 60 / 85 / 110 / 135 from 50 / 75 / 100 / 125 / 150
    • AD ratio increased to (+ 100% AD) from (+ 70% AD)
V1.0.0.121
  • Leap Strike.png Leap Strike
    • New Effect: Jax can target wards but they will be revealed for 2 seconds if so
V1.0.0.120
  • Leap Strike.png Leap Strike
    • AD ratio reduced to (+ 70% AD) from (+ 100% AD)
    • Removed: Targeting wards
V1.0.0.118
  • Leap Strike.png Leap Strike
    • Removed: Jax not being able to use abilities mid-leap
V1.0.0.114
  • Leap Strike.png Leap Strike
    • New Effect: Targeting will prioritize enemies over allies when they overlap
V1.0.0.111
  • General
    • Ability tooltips updated
V1.0.0.110
  • General
    • Bug Fix: Jax sometimes losing health while leveling up
V1.0.0.109
  • Leap Strike.png Leap Strike
    • Cooldown reduced to 13 / 11 / 9 / 7 / 5 seconds from 17 / 14 / 11 / 8 / 5
  • Counter Strike.png Counter Strike
    • New Effect: Brighter particle when Jax has recently dodged an attack and the stun is ready
V1.0.0.104
V1.0.0.103
  • General
    • Recommended items updated
  • Relentless Assault.png Equipment Mastery
    • Tooltip updated to dynamically display bonus health gain
  • Leap Strike.png Leap Strike
    • AP ratio reduced to (+ 70% AP) from (+ 80% AP)
    • Cast time reduced by 20%
    • Speed increased by 20%
  • Empower.png Empower
    • Damage increased to 75 / 110 / 145 / 180 / 215 from 40 / 60 / 80 / 100 / 120
    • AD ratio increased to (+ 40% AD) from (+ 20% AD)
    • AP ratio increased to (+ 40% AP) from (+ 20% AP)
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 5 at all ranks
    • Cost reduced to 20 from 35
    • Tooltip updated to display correct damage type (physical instead of the intended magic)
    • Bug Fix: Dealing less damage when used together with Leap Strike.png Leap Strike and with each third hit from Relentless Assault.png Relentless Assault
    • Removed: Cleave damage
    • Targeting changed to single from area-of-effect
    • New Effect: Resets Jax's basic attack timer on-cast
  • Counter Strike.png Counter Strike
    • Damage increased to 80 / 110 / 140 / 170 / 200 from 80 / 100 / 120 / 140 / 160
  • Relentless Assault.png Relentless Assault
    • Removed: Damage, AP ratio
    • New Effect: Upon activation Jax gains 20 / 35 / 50 (+ dodge chance) bonus magic resistance for 5 / 6.5 / 8 seconds
    • New Effect: Buff icon dynamically displays number of stacks
    • Tooltip updated to display correct maximum number of stacks (10)
    • Cost: 80
    • Cooldown: 60
V1.0.0.101
V1.0.0.94(b)
  • Stats
    • Health growth reduced to 83 from 86
    • Movement speed reduced to 325 from 330
V1.0.0.94
  • Empower.png Empower
    • Cooldown changed to 5 seconds at all ranks from 7 / 6 / 5 / 4 / 3
V1.0.0.87
V1.0.0.83
  • Stats
    • Armor growth reduced to 3.2 from 4
  • Relentless Assault.png Equipment Mastery
    • Bonus health from items reduced to (+ 3 per 1 AD) from 4 per 1
  • Leap Strike.png Leap Strike
    • Removed: Casting while rooted
  • Empower.png Empower
    • Tooltip updated
V1.0.0.82
V1.0.0.81
  • General
    • New in-client 'upon selection' line
V1.0.0.79
  • Relentless Assault.png Equipment Mastery
    • Bonus health from items reduced to (+ 4 per 1 AD) and (+ 2 per 1 AP) from 5 per 1 and 3 per 1
  • Empower.png Empower
    • Damage reduced to 40 / 60 / 80 / 100 / 120 from 45 / 65 / 85 / 105 / 125
    • New Effect: Has (+ 20% AD) and (+ 20% AP) ratios
V1.0.0.75
  • Stats
    • Mana increased to 235 from 215
    • Mana growth increased to 35 from 30
  • Relentless Assault.png Equipment Mastery - New I
    • Jax's prowess with weapons and armor increases his fortitude, gaining (+ 5 per 1 AD) and (+ 3 per 1 AP) bonus health when purchasing items
  • Leap Strike.png Leap Strike
    • New Effect: Jax can target and subsequently jump to allies
  • Empower.png Empower
    • Removed: Power-up timer
    • New Effect: Jax instantly charges his weapon with energy, causing him to deal 45 / 65 / 85 / 105 / 125 damage to all enemies nearby on his next basic attack
    • Cooldown increased to 7 / 6 / 5 / 4 / 3 seconds from 1 at all ranks
    • Cost changed to 35 at all ranks from 40 / 35 / 30 / 25 / 20
V1.0.0.72
  • Leap Strike.png Leap Strike
    • Bug Fix: Damage sometimes failing to land when interacting with targets in brush
V1.0.0.63
  • Leap Strike.png Leap Strike
    • Responsiveness for after-cast movement updated to allow Jax to move much sooner after striking
      • Responsiveness for after-cast attacking unchanged
V1.0.0.61
  • Leap Strike.png Leap Strike
    • Moved to Q from W
    • Cooldown reduced to 17 / 14 / 11 / 8 / 5 seconds from 21 / 17 / 13 / 9 / 5
  • Empower.png Empower
    • Moved to W from Q
    • Cleave damage increased to 60% from 50
    • Power-up timer reduced to 3 seconds from 4
    • Damage per second increased to 25 / 35 / 45 / 55 / 65 from 20 / 25 / 30 / 35 / 40
V0.9.22.16
  • Empower.png Empower
    • Removed: Interaction with critical strikes
    • Bug Fix: Not triggering
  • Counter Strike.png Counter Strike
    • AP ratio reduced to (+ 80% AP) from (+ 100% AP)
    • Dodge chance reduced to 10 / 12 / 14 / 16 / 18% from 10 / 12.5 / 15 / 17.5 / 20
    • Cooldown increased to 4.5 seconds from 4
  • Relentless Assault.png Relentless Assault
    • Per-stack bonus attack speed reduced to 6 / 10 / 14% from 8 / 12 / 16
V0.9.22.15
  • Leap Strike.png Leap Strike
    • Bonus damage increased to 50 / 75 / 100 / 125 / 150 from 30 / 60 / 90 / 120 / 150
    • New Effect: Jax gains a slight movement speed boost upon landing
  • Counter Strike.png Counter Strike
    • Dodge chance increased to 10 / 12.5 / 15 / 17.5 / 20% from 8 / 11 / 14 / 17 / 20
  • Relentless Assault.png Relentless Assault
    • Damage reduced to 140 / 170 / 210
    • Hits for trigger reduced to 3 from 4
    • New Effect: Can be held across targets for up to 2.5 seconds
V0.9.22.7
  • Stats
    • Movement speed increased to 325 from 315
V0.8.22.115
  • Stats
    • Armor increased to 18 from 14
    • Health growth increased to 86 from 78
  • Counter Strike.png Counter Strike
    • Cooldown reduced to 4 seconds from 5
    • On-dodge stun trigger duration increased to 7 seconds from 4
July 10, 2009 Patch
June 12, 2009 Patch
May 15, 2009 Patch
  • Relentless Assault.png Weapon Mastery
    • Bonus damage from items changed to 15% at all levels from 10 / 15 / 20 / 25
  • Empower.png Empower
    • Removed: Triggering item effects (Spellblade, Mana Charge) to accommodate their respective internal cooldowns
April 11, 2009 Patch
  • Empower.png Empower
    • Removed: Bonus damage interaction with critical strikes
    • Bug Fix: Lasting longer than intended
  • Leap Strike.png Leap Strike
    • Cost increased to 65 from 50
    • Cooldown increased to 22 / 18 / 14 / 10 / 6 seconds from 21 / 17 / 13 / 9 / 5
  • Counter Strike.png Counter Strike
    • Dodge chance reduced to 8 / 11 / 14 / 17 / 20% from 8 / 12 / 16 / 20 / 24
    • Cost increased to 60 from 50
  • Relentless Assault.png Relentless Assault
    • Removed: Stacking on hitting structures
    • Removed: On-hit stacking bonus attack speed while active
    • New Effect: Jax passively gains stacking bonus attack speed with every basic attack landed on a target, up to a maximum
    • Damage reduced to 150 / 200 / 250 from 150 / 225 / 300
Alpha Week 7
  • General
    • Ability tooltips updated
    • Removed: Excessive 'Dodged!' notifications
  • Counter Strike.png Counter Strike
    • New Effect: Particle

References

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