Empower has no cast time and does not interrupt Jax's previous orders.
Empower will reset Jax's attack timer on cast.
Empower's damage will cause Muramana's bonus damage to trigger twice with one autoattack.
Cooldown: 18 / 16 / 14 / 12 / 10
Cost: 70 / 75 / 80 / 85 / 90 mana
Active: For up to 2 seconds, Jax dodges all basic attacks and takes 25% less damage from area of effect abilities. At the end of the duration or if Counter Strike is activated again, Jax deals physical damage and stuns nearby enemies for 1 second. This spell deals 20% additional damage for each attack dodged to a maximum of 100% increased damage.
Grandmaster's Might has no cast time and does not interrupt Jax's previous orders.
Despite being an on-hit effect, Grandmaster's Might's damage will trigger spell effects as a single-target spell, including spell vamp, Rylai's slow and will cause Muramana's bonus damage to trigger twice with one autoattack.
The bonus damage every third attack will not damage structures. Hits against them will increment the counter but will not consume the enhanced autoattack, resulting in Jax repeatedly triggering the loud sound effect.
The bonus armor and magic resistance is only calculated once when the ability is cast. Further changes to Jax's magic resistance and armor will not cause the bonus stats to dynamically adjust.