League of Legends Wiki

Jax

Comments6k
1,793pages on
this wiki

Redirected from Jax the Grandmaster at Arms

Champion Background Strategy Skins & Trivia
JaxSquare Jax
Grandmaster at Arms
Cost: IP 1350 or RP 585
Primary: Fighter Secondary: Assassin Release date 2009-02-21
70
50
70
60
Statistics
Health 463 (+98) Attack damage 56.3 (+3.375)
Health regen. 7.45 (+0.55) Attack speed 0.638 (+3.4%)
Mana 230 (+35) Armor 22 (+3.5)
Mana regen. 6.4 (+0.7) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 350
Jax, Grandmaster at Arms is a champion in League of Legends.[1]

Abilities

Relentless Assault
    Relentless Assault

    Basic attacks increase Jax's attack speed by 4% / 6% / 8% / 10% / 12% / 14%. Relentless Assault lasts for 2.5 seconds and stacks up to 6 times for a maximum of 24% / 36% / 48% / 60% / 72% / 84%.

    Ability Details
    Relentless Assault is a self-buff on-hit effect.

    Additional Information:

    • Relentless Assault will be triggered on attacking structures.
    • Attacks that trigger Relentless Assault will always refresh the duration of the buff, including when at maximum stacks.
    Jax IVideo


    Leap Strike
    • Range: 700
    • Cooldown: 10 / 9 / 8 / 7 / 6
    • Cost: 65 mana
    Leap Strike

    Active: Jax leaps to target unit, dealing physical damage if the target is an enemy.

    • Physical damage: 70 / 110 / 150 / 190 / 230 (+ 60% AP) (+ 100% bonus AD)
    Ability Details
    Leap Strike is a single target dash ability that can be used on both enemies and allies.

    Additional Information:

    Jax QVideo


    Empower
    • Cooldown: 7 / 6 / 5 / 4 / 3
    • Cost: 30 mana
    Empower

    Active: Jax's next basic attack or Leap Strike within the next 10 seconds deals additional magic damage. Empower resets the autoattack timer.

    • Magic damage: 40 / 75 / 110 / 145 / 180 (+ 60% AP)
    Ability Details
    Empower is an on-hit effect.

    Additional Information:

    • Empower has no cast time and does not interrupt Jax's previous orders.
    • Empower will reset Jax's attack timer on cast.
    • Empower's damage will cause Muramana's bonus damage to trigger twice with one autoattack.
    Jax WVideo


    Counter Strike
    • Range: 187.5
    • Cooldown: 18 / 16 / 14 / 12 / 10
    • Cost: 70 / 75 / 80 / 85 / 90 mana
    Counter Strike

    Active: For up to 2 seconds, Jax dodges all basic attacks and takes 25% less damage from area of effect abilities. At the end of the duration or if Counter Strike is activated again, Jax deals physical damage and stuns nearby enemies for 1 second. This spell deals 20% additional damage for each attack dodged to a maximum of 100% increased damage.

    • Physical damage: 50 / 75 / 100 / 125 / 150 (+ 50% bonus AD)
    • Max damage: 100 / 150 / 200 / 250 / 300 (+ 100% bonus AD)
    Ability Details
    Counter Strike is a point blank area of effect ability.

    Additional Information:

    • Counter Strike has no cast time and does not interrupt Jax's previous orders.
    • Counter Strike is not a channeled ability and Jax will hence still dodge attacks and stun opponents when the buff duration ends even if he is suffering from crowd control effects.
    • Counter Strike will also dodge spells that can proc on-hit effects, including  Gangplank's  Parrrley,  Ezreal's  Mystic Shot and  Fiora's  Blade Waltz, among others. These dodged abilities will count towards Counter Strike's increased damage.
    Jax EVideo


    Grandmaster's Might
    • Cooldown: 80
    • Cost: 100 mana
    Grandmaster's Might

    Passive: Jax deals additional magic damage on every third basic attack. The counter will reset if he does not attack for 2.5 seconds.

    • Magic damage: 100 / 160 / 220 (+ 70% AP)

    Active: Jax gains bonus armor and magic resistance for 8 seconds.

    • Armor: 25 / 35 / 45 (+ 30% bonus AD)
    • Magic resist: 25 / 35 / 45 (+ 20% AP)
    Ability Details
    Grandmaster's Might is a self-buff ability that passive grants Jax an on-hit effect on all his basic attacks.

    Additional Information:

    • Grandmaster's Might has no cast time and does not interrupt Jax's previous orders.
    • Despite being an on-hit effect, Grandmaster's Might's damage will trigger spell effects as a single-target spell, including spell vamp, Rylai's slow and will cause Muramana's bonus damage to trigger twice with one autoattack.
    • The bonus damage every third attack will not damage structures. Hits against them will increment the counter but will not consume the enhanced autoattack, resulting in Jax repeatedly triggering the loud sound effect.
    • The bonus armor and magic resistance is calculated when the ability is cast. Further changes to Jax's attack damage and ability power will not cause the bonus stats to dynamically adjust.
    Jax RVideo


    References

    Advertisement | Your ad here

    Around Wikia's network

    Random Wiki