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Previous Lore

"Trust me: if we're smart, Piltover can stand strong against any threat. Hey, I'm living proof." - Jayce Jayce

Armed with wit, charm, and his signature transforming Transform- Mercury Hammer.png hammer, Jayce lives to protect his native Piltover. He rose to prominence as an inventor, one whose magnetic personality and innovative creations brightened the lives of his nation's people.

However, his technological marvels also attracted the attention of Piltover's enemies. Viktor Viktor, the machine-augmented scientist from Zaun, staged a deadly raid on Jayce's laboratory, barely impeded by the lab's meager security force. Viktor stole designs for an arcane power converter.

Jayce feared that Viktor would create weapons of devastating power with the stolen technology. He implored the Piltover government to respond, but the officials were unwilling to support an act of aggression. Refusing to allow his own inventions to threaten the people of Piltover, Jayce decided to strike back against Viktor himself.

Jayce returned to his laboratory and began making preparations for his one-man attack. After an intense period of research, development, and hands-on testing, he emerged. He had created an array of powerful armaments, including his crowning achievement - the versatile, transforming Transform- Mercury Hammer.png Mercury Hammer.

Armed and ready, Jayce began his assault, easily Thundering Blow.png smashing aside Viktor's acolytes as they rushed to stop him. Jayce fought his way into the heart of the lab and confronted Viktor, forcing the Zaunite to flee.

After destroying Viktor's prototype weapon, Jayce returned to Piltover where he was hailed as a hero. He reveled in the adoration, but he knew that his actions had provoked the nation's enemies.

Now devoted to the defense of his people, Jayce is Piltover's best hope for a bright future.

Patch History

V6.22
  • General
    • Changed Jayce walking animation while in Hammer stance
V6.17
  • Thundering Blow.png Thundering Blow
    • Mana cost reduced to 40 at all ranks from 40 / 50 / 60 / 70 / 80 / 90.
  • Transform- Mercury Cannon.png Transform: Mercury Cannon / Transform- Mercury Hammer.png Transform: Mercury Hammer
    • Hammer Stance bonus damage ratio changed to 40% bonus AD from 40% AP.
    • Bug Fix: Fixed a bug where Jayce could be locked out of basic attacking for a short duration upon swapping to Mercury Hammer.
V6.6
  • To the Skies!.png To The Skies!
    • Damage increased to 40 / 80 / 120 / 160 / 200 / 240 from 30 / 70 / 110 / 150 / 190 / 230
    • AD ratio increased to (+ 120% bonus AD) from (+ 100% bonus AD)
    • Cost reduced to 40 at all ranks from 40 / 45 / 50 / 55 / 60 / 65
V6.1
V5.22
  • Stats
    • Mana increased to 357.2 from 307.2
    • Mana growth reduced to 37 from 40
V5.13
V5.11
  • General
  • To the Skies!.png To the Skies!
    • Damage changed to 30 / 70 / 110 / 150 / 190 / 230 from 20 / 65 / 110 / 155 / 200
  • Lightning Field.png Lightning Field
    • Damage changed to 100 / 160 / 220 / 280 / 340 / 400 from 100 / 170 / 240 / 310 / 380
  • Thundering Blow.png Thundering Blow
    • Damage changed to 8 / 10.4 / 12.8 / 15.2 / 17.6 / 20% of target's maximum health from 8 / 11 / 14 / 17 / 20
    • Cooldown changed to 15 / 14 / 13 / 12 / 11 / 10 seconds from 14 / 13 / 12 / 11 / 10
  • Shock Blast.png Shock Blast
    • Damage changed to 70 / 120 / 170 / 220 / 270 / 320 from 60 / 115 / 170 / 225 / 280
  • Hyper Charge.png Hyper Charge
    • Damage modifier changed to 70 / 78 / 86 / 94 / 102 / 110% from 70 / 80 / 90 / 100 / 110
    • Cooldown changed to 13 / 11.4 / 9.8 / 8.2 / 6.6 / 4 from 13 / 11 / 9 / 7 / 5
V5.1
  • Hyper Charge.png Hyper Charge
    • Damage modifier reduced to 70 / 80 / 90 / 100 / 110% from 70 / 85 / 100 / 115 / 130
V4.21
  • Hyper Charge.png Hyper Charge
    • Cooldown reduced to 13 / 11 / 9 / 7 / 5 seconds from 14 / 12 / 10 / 8 / 6
    • Cooldown countdown trigger changed to after using all attacks from on-cast
V4.5
  • Stats
    • Armor increased to 16.5 from 12.5

V3.9

  • General
    • Switching stances no longer counts as an activation for the purposes of item effects (Mana Charge, Spellblade)
  • Shock Blast.png Shock Blast
    • Projectile speed increased to 1450 from 1350
  • Acceleration Gate.png Acceleration Gate
    • Cooldown increased to 16 seconds at all ranks from 14 / 13 / 12 / 11 / 10
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310
V1.0.0.150
  • Thundering Blow.png Thundering Blow
    • Removed: Flat damage
      • Target's maximum health damage and AD ratio unchanged
    • Bug Fix: Enemies sometimes being 'stunned' for longer than displacement duration
  • Acceleration Gate.png Acceleration Gate
    • Cost increased to 50 from 30
V1.0.0.147b
  • Thundering Blow.png Thundering Blow
    • Cost increased to 40 / 50 / 60 / 70 / 80 from 40 at all ranks
V1.0.0.145
  • General
    • Basic attacks updated to be more responsive (especially during Hammer stance)
    • Bug Fix: First basic attack in Cannon stance being unresponsive
V1.0.0.142
  • Added

References

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