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Jayce/Strategy

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< Jayce

Champion Background Strategy Skins & Trivia


Skill Usage

  •  Jayce has a great variety of abilities at his disposal. Judicious use of different combinations grants him excellent flexibility, able to adjust for most situations.
  • If you are in your  Mercury Hammer form and need to quickly relocate, you can use your transform into the  Mercury Cannon, giving you extra movement speed thanks to your passive and then immediately placing  Acceleration Gate will give you a further significant speed boost.
    • Additionally, casting  Acceleration Gate, passing through it and then firing  Shock Blast back through it will likely deal considerable damage to your pursuer, forcing him back or allowing you to finish him off with  Hyper Charge and  To the Skies! combo.
    • Also, when firing  Shock Blast through an  Acceleration Gate, the range and damage on the  Shock Blast is greatly increased allowing for high poking potential in the laning phase.
      • Placing  Jayce within the  Acceleration Gate and casting  Shock Blast won't tip off the enemy of the exact line you'll be firing on as much since the projectile of  Shock Blast will be instantly speed up, giving them less time to better react. As well, casting  Shock Blast and then placing  Acceleration Gate in its path can allow it to hit an enemy that wrongly assumes they can out-run the ability.
  • If you are being poked under your tower, quickly casting  To the Skies! on a group of minions will clear them and damage your opponent. While they are slowed, you can use  Thundering Blow to knock them back into tower range for a potential surprise kill.
  • Changing forms introduces an entirely new set of abilities that do not share the same cooldown timer with the other set of abilities. Changing forms twice will not cause an ability to go off cooldown any sooner.
  •  Hyper Charge's attack damage and attack speed boost can affect attacks dealt by  the hammer. Combine this with the magic damage from the switch and the leap from  To the Skies! and finish with  Thundering Blow to deal a quick and powerful combo.
    • The magic damage from the switch also affects structures. Combined with the huge attack speed boost from his  Hyper Charge, this can also take down towers very quickly.
  •  Hyper Charge can be used to destroy enemy Wards before they disappear after they are placed.
  •  Shock Blast's explosion can reveal the Fog of War and grant vision in brush for a small period.
  •  Thundering Blow has the capability to knock enemies over thin walls.
  •  Lightning Field can be very useful when trying to destroy minion waves and jungle camps.
  • When in  Hammer Stance,  To the Skies! makes an excellent gap closer, and grants the opportunity to unload deadly ability combinations.
  •  Hextech Capacitor's ability to ignore unit collision and increased movement speed can allow great positioning for singling out particular enemies, especially when they are attempting an escape.
    • When an enemy is escaping, use  Transform: Mercury Hammer to switch to  Hammer Stance. Then, with the extra movement speed and the ability to ignore unit collision, move through the enemy until you are located in front of them. Then use  Thundering Blow to knock them back. If they are too far away to catch with the movespeed alone,  To the Skies! can be used as a gap closer, slowing them and even further disrupting an attempted escape.
  • Most of Jayce's abilities do not interrupt movement or attack animations.
  • It is to be kept in mind that  Jayce's  Mercury Cannon has a much faster attack animation than his  Mercury Hammer. This makes last hitting minions much easier to accomplish while ranged rather than as melee.
  • As  Acceleration Gate will also speed up allies in addition to yourself, casting it immediately in your team's path can help greatly when making a unified retreat or chase attempt.
  • Even though  Thundering Blow does not scale off a target's missing health, it can be used as an execute-style ability. Keep your eye on the opponent's health and cast  Thundering Blow when they have reached the same % of their health as it will deal for a safe kill.
  •  Acceleration Gate reveals fog of war at either end of the gate, use this to help set up jumps on minion camps in the jungle.
  • While in lane if against a melee champion, be sure to continually harass them while in your  Mercury Cannon form, this will deny their minion kills and help give you more lane control. Doing this will inadvertently push up your lane so stay at a distance once you've pushed up to a tower in order to allow for an easy escape from a gank.
  • If you know your enemy laner is not present, switch to your  Mercury Hammer and restore mana.

Build Usage

Recommended builds

Summoner's Rift
recommended items
Starting Boots of Speed item Health Potion item4
Essential Doran's Blade item The Brutalizer item Manamune item
Offensive Infinity Edge item Last Whisper item The Bloodthirster item Trinity Force item
Defensive Maw of Malmortius item Guardian Angel item
Consumables Health Potion item Mana Potion item Sight Ward item
The Howling Abyss
recommended items
Starting Boots of Speed item Tear of the Goddess item Health Potion item3
Essential Mercury's Treads item Manamune item Trinity Force item
Offensive Infinity Edge item Last Whisper item Sanguine Blade item The Black Cleaver item
Defensive Maw of Malmortius item Randuin's Omen item
Consumables Health Potion item Mana Potion item
The Crystal Scar
recommended items
Starting Boots of Speed item Prospector's Blade item Health Potion item2
Essential The Brutalizer item Phage item Ionian Boots of Lucidity item
Offensive Last Whisper item Trinity Force item The Black Cleaver item
Defensive Maw of Malmortius item Dervish Blade item
Consumables Health Potion item
The Twisted Treeline
recommended items
Starting Boots of Speed item Doran's Blade item
Essential The Brutalizer item Phage item Ionian Boots of Lucidity item
Offensive Last Whisper item Trinity Force item The Black Cleaver item
Defensive Maw of Malmortius item Dervish Blade item
Consumables Health Potion item

Countering

  •  Jayce is highly vulnerable to ranged harass in lane due to his short autoattack range of 500 in  cannon form, and most ranged attackers can reliably hit him without fear of return fire and  Jayce cannot benefit from the mana-gain-per-hit passive of  Lightning Field without taking ranged harass should he run out of mana while in  cannon form. Consider good poking top laners such as  Kayle or  Kennen to take advantage of this.
  • Although his poke in the form of  Shock Blast is highly damaging, the projectile from this ability is slow and relatively easy to dodge. He can enhance the attack using his  Acceleration Gate, but this makes his attack telegraphed, and lets you possibly enact countermeasures to it. You can also simply remain behind minions to block the shots. However, an accelerated  Shock Blast has an AoE effect that can damage you through a line of minions.
  • Despite his good mobility,  Jayce only has one hard gap closer in the form of  To the Skies!. Strong slows like  Nasus's  Wither can enormously reduce his effectiveness in combat.
    •  To the Skies!, even though it is a targetted ability, does not actually track enemies who are moving. A blink or dash ability used while he is in flight can dodge his attack and avoid his slow. You should try to save these escapes for when he is about to use it.
  • Most of  Jayce's damage is physical. Buying early armor can help in mitigating his damage.
  • Stacking health against  Jayce is less effective as his  Thundering Blow deals a large amount of magic damage based on your maximum health.
  • When on the run from  Jayce and his team, you can attempt unusual juking maneuvers in order to mess up his attempts to use  Thundering Blow to knock you back towards his team.
  • You may need different strategies to deal with  Jayce depending on how he is playing.
    •  Jayce's ability to disrupt a team as a bruiser relies on the abilities of his  Transform: Mercury Hammer and he must be in close range to do this. Knockback abilities like  Tristana's  Buster Shot and  Alistar's  Headbutt can quickly remove the threat he poses from a teamfight.
    • Carry  Jayce can put out considerable damage with his abilities in  Transform: Mercury Cannon form, but the short range on his autoattacks means he must remain close to the front of a battle to make the most of his kit. This means he is highly vulnerable to attack from tanky champions such as  Irelia or assassins like  Akali. Even better, pulls such as  Blitzcrank's  Rocket Grab and  Nautilus's  Dredge Line when pulled off can yank him into range of your entire team and quickly burst him down before he can dish out significant damage.
  •  Jayce can use  To the Skies! to cross walls and provide a surprise attack. Both denying him vision of key bushes by destroying any wards placed there and warding yourself to keep track of his movements will prevent him from abusing this.
  • Since  Jayce is not very sustainable, champions such as  Cho'Gath, AP  Nidalee, and  Dr. Mundo would be able to out-sustain  Jayce if they keep successfully harassing him. Building items such as Chain Vest, Philosopher's Stone and starting with a Cloth Armor and 5 Health Potions can help out-sustain  Jayce.

Champion Spotlight

Jayce Champion Spotlight(05:46)

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