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Contents
Abilities
Hextech Capacitor
Jayce gains 40 bonus movement speed for 1.25 seconds and ignores unit collision each time Transform Transform: Mercury Cannon is cast.
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To The Skies!
Active: Jayce leaps to an enemy and smashes them, dealing physical damage to his target and to enemies around it, and then slowing them for 2 seconds.
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Shock Blast
Active: Jayce fires an orb of electricity that detonates upon hitting an enemy or reaching the end of its path, dealing physical damage to all enemies in the area of the explosion.
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If Shock Blast is fired through an Acceleration Gate the area of effect, missile speed, range and damage will increase by 40%.
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Lightning Field
Passive: Jayce regenerates mana each time he strikes an enemy while in Hammer Stance.
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Active: Jayce is surrounded by an electric field, dealing magic damage over 4 seconds to nearby enemies.
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Hyper Charge
Active: Jayce gains the max amount of attack speed (2.5 attacks per second) for his next 3 attacks. These attacks deal varied damage depending on rank.
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Thundering Blow
Active: Jayce swings his hammer at target enemy, knocking them back and dealing magic damage equal to a percentage of the target's maximum health plus Jayce's bonus attack damage. This damage is capped against monsters.
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Acceleration Gate
Active: Deploys an Acceleration Gate for 4 seconds, increasing the movement speed of all allies who pass through it for 3 seconds. This bonus fades over the duration.
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Transform: Mercury Cannon
Active: Transforms the Mercury Hammer into the Mercury Cannon, gaining new abilities and ranged attacks. Jayce gains 375 range, for a total of 500 range. The next attack in Cannon Stance reduces the enemy's armor and magic resist for 5 seconds.
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Transform: Mercury Hammer
Active: Transforms the Mercury Cannon into the Mercury Hammer, gaining new abilities, melee attacks, and bonus armor and magic resist.
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The next attack in Hammer Stance deals additional magic damage.
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References
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