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Get Excited!
Get Excited!

Innate: Whenever an enemy champion, turret or inhibitor dies within 3 seconds of being damaged by Jinx, she gains 175% bonus movement speed which decays over 6 seconds.

Additionally, she gains 15% total attack speed and removes the attack speed cap for the same duration.

Ability Details
Notes
  • No additional details.


Edit
Switcheroo!
EFFECT RADIUS: 150
COST: 20 Mana per Attack
STATIC COOLDOWN: 0.9
Switcheroo!

Toggle - Switcheroo! Fishbones: Jinx loses 25% of all of her bonus attack speed and her basic attacks cost mana but they gain bonus range, deal 10% AD bonus physical damage, and hit all enemies around the main target. All damage components can Critical strike icon critically strike.

Enhanced Range:
600 / 625 / 650 / 675 / 700
Bonus Range:
75 / 100 / 125 / 150 / 175
Pow-Pow

Toggle - Pow-Pow Pow-Pow: Jinx's basic attacks grant Rev'd up Rev'd up for 2.5 seconds, granting bonus attack speed, stacking up to 3 times.

Maximum Attack Speed:
30 / 55 / 80 / 105 / 130%
Rev'd up

The first Rev'd up Rev'd up stack is twice as potent as the others, and stacks decay one at a time when she stops attacking. Switching to Fishbones will not clear any active stacks, but they will not grant bonus attack speed after her first basic attack.

Ability Details
Notes
  • Jinx's first attack after switching to Fishbones can be triggered after 0.4 seconds, instead of using the attack timer.
  • Toggling Switcheroo! is not considered an activation for the purposes of Spellblade.
  • Despite Jinx starting the game using Pow-Pow she doesn't receive any bonus attack speed until Switcheroo! is unlocked.
  • With Runaan's Hurricane item Runaan's Hurricane Pow-Pow will generate one stack per enemy hit.
  • Fishbones doesn't refresh Pow-Pow's stack timer and only the first Fishbones basic attack after using Switcheroo! will apply Pow-Pow's bonus attack speed.
  • If Jinx runs out of mana Switcheroo! will go on cooldown and she will swap Fishbones for Pow-Pow.
  • Both weapons apply other on-hit effects and can Critical strike icon critically strike and the Fishbones' bonus damage applies life steal.
  • Fishbones and Pow-Pow will only apply on-hit effects to the primary target (this applies to Runaan's Hurricane item Runaan's Hurricane and to Fishbones splash damage)
  • Fishbones splash damage will affect structures (minions will target Jinx) but will not affect targets if Jinx's attacks are Aegis Protection blocked, Counter Strike dodged, Riposte parried, or if they Blind icon miss.
  • Runaan's Hurricane item Runaan's Hurricane will apply Fishbones splash damage (which will stack with Wind's Fury)
    • Runaan's Hurricane item Runaan's Hurricane will not make Fishbones attacks cost thrice as much since Fishbones consumes mana per-attack and not per-target.
  • Fishbones attack cost is deducted before Muramana item Muramana's Shock damage is calculated.


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Zap!
TARGET RANGE: 1450
COLLISION RADIUS: 40.25
SPEED: 3200
COST: 50 / 60 / 70 / 80 / 90 Mana
COOLDOWN: 8 / 7 / 6 / 5 / 4
Zap!

Active: After a short delay, Jinx fires a shock blast that deals physical damage to the first enemy it hits, Sight icon revealing and Slow icon slowing them for 2 seconds.

Physical Damage:
10 / 60 / 110 / 160 / 210 (+ 140% AD)
Slow:
30 / 40 / 50 / 60 / 70%
Ability Details
Notes
  • Zap! places an indicator line during cast time to warn Jinx's allies and enemies where it will travel through.


Edit
Flame Chompers!
TARGET RANGE: 900
EFFECT RADIUS: 50
COST: 70 Mana
COOLDOWN: 24 / 20.5 / 17 / 13.5 / 10
Flame Chompers!

Active: Jinx tosses out 3 Chompers that arm after 0.7 seconds, and explode automatically after 5 seconds. Once armed the Chompers will explode on contact with enemy champions.

Flame Chompers! 2

Flame Chompers! 2 Exploding Chompers deal magic damage over 1.5 seconds in 3 instances to all enemies within a small area, and champions that set them off are Knockdown icon knocked down and Root icon rooted for the same duration.

Total Magic Damage:
70 / 120 / 170 / 220 / 270 (+ 100% AP)
Magic Damage per instance:
23.33 / 40 / 56.66 / 73.33 / 90 (+ 33.33% AP)

A single champion can only set off a single Chompers and can only be damaged by one, even if they remain in range when they explode.

Ability Details
Notes
  • Flame Chompers! has no cast time and does not interrupt Jinx's movement.
    • Chomper's explosion damage will apply to any nearby enemies (champions, neutral monsters, pets, and minions, but not structures) yet only champions can trigger them.
  • Chompers will stop when encountering Wind Wall Wind Wall and Unbreakable Unbreakable.


Edit
Super Mega Death Rocket!
TARGET RANGE: Global
EFFECT RADIUS: 225
SPEED: 1500 / 2500
COST: 100 Mana
COOLDOWN: 90 / 75 / 60
Super Mega Death Rocket!

Active: Jinx fires a Super Mega Death Rocket! Minimap rocket that travels in a line, exploding in an area upon hitting an enemy champion. Secondary targets take 80% damage.

The explosion deals 10% - 100% (based on distance traveled) of the rocket's physical damage, though the missing health component is unaffected.

Min. Physical Damage:
25 / 35 / 45 (+ 15% bonus AD) (+ 25 / 30 / 35% of target's missing health)
Max. Physical Damage:
250 / 350 / 450 (+ 150% bonus AD) (+ 25 / 30 / 35% of target's missing health)
Min. Secondary Damage:
20 / 28 / 36 (+ 12% bonus AD) (+ 20 / 24 / 28% of target's missing health
Max. Secondary Damage:
200 / 280 / 360 (+ 120% bonus AD) (+ 20 / 24 / 28% of target's missing health
Ability Details
Notes
  • Super Mega Death Rocket! will not collide with any non-champion targets.
    • All non-friendly units (excluding structures) in the area will receive the splash damage upon detonation.
  • Using Spell Shield Spell Shield to block the impact will not prevent the explosion.


References