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July 10, 2009 Patch

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Patch icon July 10, 2009 Patch
Anivia OriginalSkin

Rammus OriginalSkin
Anivia, the Cryophoenix &
Rammus, the Armordillo

Release Date (US) July 10, 2009
Highlights & notes
Related links
Patch chronology
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June 26, 2009 Patch v0.8.21.110

PVP.net

  • Revamped front end: layout and user interface.
  • Account creation is now handled through our website. You can register your Beta account at http://signup.leagueoflegends.com
  • New summoner rune system.
  • All mastery points are being reset. All Summoner Experience is being reset but you will retain your current summoner level.

League of Legends

Champions

AniviaSquare.png Anivia, The Cryophoenix

  • Rebirth.png Rebirth (Innate)
    • When taking fatal damage, Anivia will revert into an egg from which she will be gloriously reborn.
  • Flash Frost.png Flash Frost (Q)
    • Anivia calls forth a piercing lance of ice that flies towards her target, damaging and slowing anyone in its path. After a long flight the shard will explode, damaging and stunning enemies in a small area. Anivia may prematurely explode the missile if she chooses.
  • Crystallize.png Crystallize (W)
    • Anivia summons a wall of ice that blocks all movement.
  • Frostbite.png Frostbite (E)
    • Anivia blasts her target with a freezing wind. This spell does double damage to anyone affected by an ice effect.
  • Glacial Storm.png Glacial Storm (Ultimate)
    • Anivia creates a swirling vortex of ice and hail, damaging enemies in a large area and slowing their movement and attack speed. This spell is a toggle ability.

RammusSquare.png Rammus, The Armordillo

  • Spiked Shell.png Spiked Shell (Innate)
    • Rammus converts 25% of his armor into damage.
  • Powerball.png Powerball (Q)
    • Rammus rolls into a ball accelerating towards his foes. Upon impact, he deals magic damage to nearby foes, knocking them back and slowing them.
  • Defensive Ball Curl.png Defensive Ball Curl (W)
    • For a short duration, Rammus goes into a defensive stance resulting in massively increased armor and reflective damage to attackers.
  • Puncturing Taunt.png Puncturing Taunt (E)
    • Because his foes are often in the habit of running away, Rammus has developed the means with which to force them to attack him for a short duration, and reduces their armor for the duration.
  • Tremors.png Tremors (Ultimate)
    • The earth shatters beneath Rammus dealing damage per second to nearby units and structures

AnnieSquare.png Annie

  • Stats
    • Attack speed reduced to be in line with other casters.
  • Summon- Tibbers.png Infernal Guardian
    • Damage reduced to 200/325/450 from 250/375/500.

ChoGathSquare.png Cho'Gath

JaxSquare.png Jax

  • Leap Strike.png Leap Strike
    • No longer causes double hits.
  • Relentless Assault.png Relentless Assault
    • Fixed a bug with this skill interacting with neutral monsters.
  • Empower.png Empower
    • Now increases its damage on a per level basis instead of cleave percent.

KarthusSquare.png Karthus

  • Requiem.png Fallen One
    • Damage increased to 250/400/550 from 200/350/550.

KayleSquare.png Kayle

MasterYiSquare.png Master Yi

  • Alpha Strike.png Alpha Strike
    • Moves you to the target's location after the effect ends.

NunuSquare.png Nunu

  • Visionary.png Visionary
    • Buff now has no duration (lasts indefinitely).
  • Consume.png Consume
    • Heal amount increased to 100/175/250/325/400 from 50/100/175/275/400.

SingedSquare.png Singed

SivirSquare.png Sivir

  • Ricochet.png Ricochet
    • Fixed the number of bounces.
  • Boomerang Blade.png Spiral Blade
    • Ability power ratio increased to 0.75 from 0.5 (both ways).

SorakaSquare.png Soraka

  • Consecration.png Consecration
    • Magic resist aura reduced to 20 from 25.
  • Astral Blessing.png Astral Blessing
    • Cooldown increased to 10 from 9 sec.
  • Wish.png Wish
    • Mana cost increased to 250/350/450 from 200/300/400.

TeemoSquare.png Teemo

  • Noxious Trap.png Bantam Trap
    • No longer limited to 15 (now each mushroom has a 10 minute duration).

TryndamereSquare.png Tryndamere

  • Spinning Slash.png Spinning Slash
    • Damage modified to 90/150/210/270/330 from 75/140/205/270/335.
  • Bloodlust.png Bloodlust
    • Heal increased to 65 per stack from 50.
    • Ability power ratio increased to 0.2 from 0.15.
    • Cooldown reduced to 30 seconds from 35.

WarwickSquare.png Warwick

  • Eternal Thirst.png Eternal Thirst
    • Health restored reduced to 5/9/13 from 6/9/12/15.
  • Infinite Duress.png Infinite Duress
    • Now removes the buff if the target loses the buff.
    • Fixed a bug that caused it to double life steal.

Items

Negatron Cloak item.png Negatron Cloak added

Aegis of the Legion item.png Aegis of the Legion

Atma's Impaler item.png Atma's Impaler:

  • Combine cost reduced to 400 from 800.
  • Armor reduced to 60 from 70.
  • Crit chance reduced to 20% from 22%.

Avarice Blade item.png Avarice Blade

  • Combine cost reduced to 300 from 350.

Catalyst the Protector item.png Catalyst the Protector

  • Combine cost reduced to 450 from 500.

Doran's Blade item.png Doran's Blade

  • Removed attack speed bonus.
  • Added +2 gold per 10 sec.

Doran's Ring item.png Doran's Ring

  • Ability power reduced to 10 from 14.

Doran's Shield item.png Doran's Shield

  • Armor reduced to 9 from 10.

Frozen Heart item.png Frozen Heart

  • Combine cost reduced to 425 from 525.

Giant's Belt item.png Giant's Belt

Glacial Shroud item.png Glacial Shroud

  • Combine cost reduced to 400 from 500.

Innervating Locket item.png Innervating Locket

  • Combine cost increased to 800 from 500.

Kage's Lucky Pick item.png Kage's Lucky Pick

  • Combine cost reduced to 330 from 380.

Pendant of Zephiris item.png Pendant of Zephiris

  • Removed.

Rod of Ages item.png Rod of Ages

  • Combine cost reduced to 800 from 865.

Spirit Visage item.png Spirit Visage

  • Combine cost reduced to 500 from 650.
  • Magic resist reduced to 35 from 40.

Warden's Mail item.png Warden's Mail

  • Slow reduced to 35% from 40%.

Wit's End item.png Wit's End

  • Combine cost reduced to 700 from 900.

Summoner

Flash.png Flash

  • Cooldown increased to 300 seconds from 270.

Fortify.png Fortify

  • Cooldown increased to 330 seconds from 300.
  • Duration increased to 7 seconds from 6.

Ghost.png Ghost

  • Duration reduced to 15 seconds from 30.

Harden Skin mastery s1.png Harden Skin

  • Now calculated pre-armor.

Nimbleness mastery s1.png Nimbleness

  • Fixed a missing buff.

Promote.png Promote

  • Base health of the rider reduced to 400 from 600.

Teleport.png Teleport

  • Now has a golden teleport particle.

General

  • New brush on map Summoner's Rift:
    • Brush has been strategically placed all over the map. This brush blocks line of sight and when you stand in the brush all enemy champions outside the brush will be unable to see you.
    • There is currently no brush on the Winter Map.
  • Revamped monster system:
    • Two camps on each side of the river now provide game altering sigil buffs. These buffs are of incredible power and last for two minutes. However, if you are slain while you have one, your killer will steal it from your corpse.
    • Ancient GolemSquare.png Ancient Golem provides a sigil that provides 2% mana regen a second and maximum cooldown reduction.
    • Lizard ElderSquare.png Lizard Elder provides a sigil that gives a 4 second slow and a level-scaled DoT on hit.
    • Both camps had respawn times increased.
    • Sigil mobs scale according to the level of players in the game.
  • DragonSquare.png Dragon
    • Now scales per player level and gives 100 global gold and 400 global exp to the team that kills him.
    • Respawn time increased by 60 seconds.
  • Non-sigil forest camps have respawn time decreased by 20 seconds.
  • Non-sigil camps give 30% more exp and 30% less gold than previously.
  • Baron NashorSquare.png Baron Nashor
    • magic resistance decreased by 10.
  • New NunuSquare.png Nunu Bot.
  • AoE Particles now have Team Colors to help differentiate them. Green for Ally Particle, Red for Enemy Particle.
    • Affected Abilities: Absolute Zero, Crowstorm, Defile, Mega Adhesive, Tormented Soil, Wall of Pain.
  • New /joke, /laugh, and /taunt sounds for some champions.
  • Headquarters:
    • Health reduced to 6000 from 8000.
    • Health Regeneration added 20/sec.
  • Inhibitors:
    • Health reduced to 5000 from 6000.
    • Added Health Regeneration 15/sec.
    • Death timer increased to 30/30/30/35/35/38/38/41/41/46/53/60/67/67/74/74/80/80 from 22/22/22/27/27/32/32/39/39/46/53/60/67/67/72/72/77/77.
  • Movement speed now has diminishing returns.
  • Updated Recommended Items for all champions.
  • Adjusted and Normalized spell cast animations for all champions.
  • Fixed a Bug with Monster Leashing.
  • The tildar key (~) when held down will now only select champions.
  • Load bars should be a little smoother during loading.
  • Direction based missiles now follow terrain.
  • Fixed a bug in the Loadscreen were when not connected the player name would not be centered correctly before connection.
  • Fixed several client crash bugs.

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