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June 6, 2009 Patch

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Patch icon June 6, 2009 Patch
Release date (US) June 6, 2009
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May 29, 2009 Patch June 12, 2009 Patch

Contents

League of Legends

Champions

Alistar

Evelynn

  •  Hate Spike:
    • Cooldown reduced to 0.7 from 0.8 sec.
    • Mana cost reduced to 6/12/18/24/30 from 7/14/21/28/35.
    • Range reduced to 340 from 400 (to make it easier to hit your target).
    • No longer resets your attack animation.
  •  Ravage:
    • Made it reduce Magic Resist in addition to Armor when it hits from behind.
    • Armor/Magic Resist reduction increased to 10/16/22/28/34 from 10/15/20/25/30.
  •  Shadow Walk: time to stealth reduced to 1.25 from 1.5 sec.
  • General: moved skills around.

Fiddlesticks

  •  Terrify: cast range reduced to 525 from 600.
  •  Drain:
    • Fixed an edge case bug that allowed it to continue after dying.
    • Damage reduced to 30/55/80/105/130 from 40/70/100/130/160 (still penetrates immunity). (This is a temporary fix, we intend to remove the immunity penetration and increase the damage soon).
  •  Paranoia: miss chance modified to 10% at all levels from 5/10/15%.

Master Yi

  •  Highlander:
    • Attack speed bonus modified to 30/50/70% from 25/50/75%.
    • Movement speed bonus reduced to 30% from 35%.
  •  Alpha Strike:
    • Cooldown increased to 18 from 16 sec.

Morgana

Singed

  • RENAMED to Singed from Singe.
  •  Insanity Potion: bonus stats reduced to 30/55/80 from 30/60/90.
  •  Poison Trail: ability power ratio increased to 0.3 from 0.2.

Sion

Sivir

  • RENAMED to Sivir the Battle Mistress from Sivir the Battle Maiden.

Teemo

  •  Blinding Dart: miss chance duration modified to 1.5/2.25/3/3.75/4.5 from 2/2.5/3/3.5/4 sec.
  •  Toxic Shot: now has a 0.7 ability power ratio.

Tristana

  •  Rocket Jump: sped up cast time to make it more responsive and easier to hit with.

Tryndamere

  •  Bloodlust:
    • Duration reduced to 10 from 12 sec.
    • Crit damage per stack reduced to 4% from 5%.
    • Attack speed per stack reduced to 7 from 8.

Twisted Fate

  •  Destiny: cooldown increased to 120/100/80 from 120/90/60 sec.
  •  Wild Cards: ability power ratio increased to 0.8 from 0.5.

Twitch

Warwick

Zilean

  •  Chrono Shift: duration reduced to 15 from 45 sec.
  •  Recall: cooldown reduced to 40/35/30/25/20 from 60/50/40/30/20 sec (Note: since recall affects itself these numbers are more like 50/40/30/20/10 to 30/25/20/15/10).

Items

  • NEW ITEM: Fiendish Codex: Low / Mid Tier - Ability Power / Mana Regen item with a 10% cooldown reduction.
  • NEW ITEM: Frozen Heart: High Tier - Armor / Mana item with 25% cooldown reduction and a 25% Attack Speed Reduction Aura.
  • NEW ITEM: Mercury's Treads: Mid Tier - Movement / Magic Resist which reduces all slowing effects by 30% (Slow, Stun, Fear, Snare, Taunt, etc).
  • Vision Ward: no longer triggers effects like Sheen and Lich Bane.
  • Spirit Visage:
    • Recipe cost reduced to 550 from 700.
    • Health Regeneration reduced to 1.5% from 2%.
  • Mejai's Soulstealer: fixed all bugs associated with this item.

Summoner Spells

  • Summoner Cleanse:
    • Gave it the correct buff icon / tooltip.
    • Can now be cast while disabled.
  • Summoner Promote:
    • Fixed a particle bug with its cleave.
    • HP per level reduced to 150 from 250 (from 850-5100 total to 750-3300 total).
    • Added a 33% damage reduction from turrets.

HUD

  • Fixed issue with scoreboard size being wrong often, especially when you changed resolutions
  • Fixed issue with player’s minions not giving them full credit for kills in the announcements.
  • Converted the HUD update cooldown function into a generic one, and use it for avatar spells as well, should solve several avatar spell cooldown issues.
  • Fixed issue with cooldown HUD not updating if you are out of mana.

General

  • Starting Health on champions reduced by approximately 10%.
  • Health gain per level increased to compensate by level 12.
  • Level 1 Non-Caster attack damage increased by 20%.
  • Damage growth per level reduced to make max level total attack damage to be approximately 10% less (accounting for the lvl 1 damage increase).
  • Updated various champions initial attack speed timers.
  • Armor per level for casters and ranged dps increased to make them slightly less squishy.
  • Damage minions do to champions increased to 70% from 60%.
  • Channeling spells will not break as easily as before.
  • Fixed issue with chasing and repeatedly clicking on the enemy interrupting your attack.
  • Fixed issue with channeling spells being interrupted by autoattack.
  • Fixed issue with insta-cast summoner spells interrupting your order when moving-to cast.
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