Martial Poise:Kalista cannot cancel her basic attack wind-up except by selecting a new target within range, and her basic attacks miss if she loses sight of her target before they hit. Additionally, her basic attacks only deal 90% ADphysical damage.
If Kalista enters a movement command while winding her basic attack or right after using Pierce, she dashes a short distance in the target direction, scaling with her boots tier. While dashing, her basic attack wind-up is only reduced by 0.66% per 1% bonus attack speed compared to the standard 1 per 1.
Active - Oathsworn:Kalista begins the game with The Black Spear, a unique item. Upon activation, Kalista hurls The Black Spear at the target allied champion, beginning a short ritual during which both Kalista and her target are unable to perform any actions and her target performs their death animation. Upon finishing the ritual, the target becomes Oathsworn to her for the remainder of the game.
Kalista can repurchase The Black Spear from the shop at no cost so that she may perform a ritual on a different allied champion and bind herself to a new Oathsworn. (The item has no effect after 3 minutes into the match)
Martial Poise and Pierce combine to create a linear dash that, unlike Kalista's basic attacks, does not require a target.
If Pierce kills its target, the spear continues onward, transferring all of the dead victim's Rend stacks to the next enemy it hits. This can repeat indefinitely until the spear reaches its maximum distance.
Pierce is a linear, collision skillshot with an on-kill, pass-through component.
Passive - Soul-Marked: While Kalista and her Oathsworn are near each other, she gains 10 - 27 (based on level)% bonus attack speed. Additionally, their basic attacks apply Soul-Mark to their targets.
If both apply Soul-Mark within 2 seconds of each other, the target takes bonus magic damage, capped against non-champions, and cannot be Soul-Marked for 10 seconds. Soul-Mark executes minions below 125 health.
「 Bonus Magic Damage:5 / 7.5 / 10 / 12.5 / 15% of target's maximum health 」「 Maximum Non-Champion Damage: 75 / 125 / 150 / 175 / 200 」
Kalista stores a charge of Sentinel periodically, up to a maximum of 2 stored at once.
Active:Kalista summons a Sentinel by her side to scout the target area.
Active:Kalista draws her Oathsworn ally next to her, placing them in stasis for 4 seconds.
During Fate's Call, Kalista'sOathsworn can click on the target location to dash there, stopping at the first enemy hit, knocking up all surrounding enemies and landing themselves at their basic attack range relative to the target hit.
The Sentinel patrols the area for 3 laps before disappearing, moving to the target location, returning to the earliest point near its cast location that it can see, and pathing around obstacles.
The Sentinel have its sight restricted to a cone in front of it.
Upon detecting an enemy champion, the Sentinel chases them for 4 seconds, alerting Kalista to their presence with a scream, revealing their target for the duration, and disappearing after the chase ends.
The Sentinel initially gains 200 bonusmovement speed, rapidly decaying down to its base movement speed, and is slowed by 50% while at 1 health.