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"Some things must remain buried."

Strategy is highly subjective and may become outdated without any notice. Because of this, the League of Legends Wiki has decided to retire strategy pages and would recommend using other platforms (such as YouTube) to find guides. For more information visit this thread.

  • This page continues to exist for archive purposes.


Champion Spotlight[]

By David 'Phreak' Turley[1]

Channel the powers of Ionia in this Champion Spotlight as Karma Karma, the Enlightened One, now completely remade and ready to rejoin the Fields of Justice.

In her new role as mage-support, Karma goes toe-to-toe against opponents in solo lanes or when paired in a traditional bot lane. With a versatile skillset that protects protects allies and blasts blasts opponents, as well as three distinct ways to supercharge her abilities with her ultimate ultimate, Karma's dangerous no matter which role she fills on your team.

For more info on Karma's new abilities, sample mastery builds, tips, tricks, and everything in between, check out the Karma Champion Spotlight now.

Recommended Items[]

Summoner's Rift (Support)
Starting Spellthief's Edge item Health Potion item3 Warding Totem item
Early Frostfang item Boots of Speed item
Essential Remnant of the Watchers item Sorcerer's Shoes item
Offensive Morellonomicon item Ardent Censer item Rabadon's Deathcap item
Defensive Redemption item Athene's Unholy Grail item Locket of the Iron Solari item
Consumables Health Potion item Control Ward item Elixir of Sorcery item
Summoner's Rift (Mid)
Starting Doran's Ring item Health Potion item2 Warding Totem item
Early Boots of Speed item Chalice of Harmony item Fiendish Codex item
Essential Sorcerer's Shoes item Morellonomicon item Athene's Unholy Grail item Ardent Censer item
Situational Liandry's Torment item Rabadon's Deathcap item Luden's Echo item
Consumables Control Ward item Refillable Potion item Elixir of Sorcery item
Twisted Treeline
Starting Doran's Ring item2 Health Potion item
Essential Wooglet's Witchcap item Haunting Guise item Sorcerer's Shoes item
Offensive Luden's Echo item Void Staff item Morellonomicon item
Defensive Abyssal Mask item Moonflair Spellblade item Rylai's Crystal Scepter item
Consumables Health Potion item Elixir of Sorcery item
Howling Abyss
Starting Guardian's Orb item Boots of Speed item Health Potion item3
Essential Morellonomicon item Luden's Echo item Sorcerer's Shoes item
Offensive Rabadon's Deathcap item Void Staff item Ardent Censer item
Defensive Zhonya's Hourglass item Banshee's Veil item
Consumables Oracle's Extract item Health Potion item Elixir of Sorcery item

Tips[]

Playing As Karma Karma
  • Gathering Fire Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's Mantra's cooldown and stay on the offensive.
  • When using Focused Resolve Focused Resolve, slow your opponents with Inner Flame Inner Flame or speed yourself up with Inspire Inspire if you're having trouble sticking to a target.
  • Don't be too conservative with Mantra Mantra. Gathering Fire Gathering Fire is strongest in teamfights, making it easy to recharge Mantra Mantra multiple times.
Playing Against Karma Karma
  • Karma's passive passive lowers her Mantra Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
  • Karma's Soulflare Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
  • Focused Resolve Focused Resolve is a strong disengage tool. Create distance to avoid being rooted rooted and seek to engage afterwards.
  • Renewal Renewal takes 2 seconds before it roots you and heals Karma for another 20% missing health. Burst her down or get out of range before it does.

Tricks[]

Ability Usage
  • Mantra Mantra has immense utility and value in many situations.
    • Soulflare Soulflare is best for burst and can deal immense damage, especially in teamfights. Keep in mind that the projectile will explode for area damage even if it misses, which makes it easier to snipe out low targets.
    • Renewal Renewal is Karma's Karma's trademark turnaround ability. Casting it can grant a massive heal, which allows her to bait out enemies into unfavorable situations or simply allow her to survive otherwise fatal situations.
    • Defiance Defiance is a great engage or disengage tool, granting a strong shield and movespeed burst to your entire team. When an assassin jumps on you, or your ally, it's better to use Defiance on the target the assassin is going for, rather than try to survive with Renewal Renewal.
  • Karma's Karma's standard damage combo starts with Focused Resolve Focused Resolve, followed up by a Soulflare Soulflare after the root has triggered.
  • Many Karma Karma players greatly overvalue the power of Soulflare Soulflare. While it has excellent scaling and base damage, it can be dodged fairly easily, wasting a use of Mantra Mantra.
  • Soulflare Soulflare and Inner Flame's Inner Flame's low cooldown and high damage lend themselves greatly to pushing a solo lane, denying Karma's Karma's lane opponent farm.
Rune Usage
  • Sorcery Sorcery is the most interesting path for a mage / support Karma, as it grants a lot of AP, and her AP scalings are pretty good.
    • Arcane Comet Arcane Comet is arguably a good choice, because when triggered with Inner Flame Inner Flame and especially with Soulflare Soulflare, the Comet will most likely hit the target every time, unless they cast an ability that increases their mobility (dash, blink, bonus movespeed, ...).
    • Summon Aery Summon Aery is a decent choice as it will increase her shields (Karma Inspire Karma Defiance) and her damage.
    • Transcendence Transcendence grants additional cooldown reduction, and bonus adaptive stats when over the CDR cap.
    • Celerity Celerity increases her movement speed and grants bonus adaptive stats based on her bonus movement speed. Inspire Inspire and Defiance Defiance can interact with this rune.
    • Scorch Scorch will increase her poke damage in the early-to-mid-game.
  • Resolve Resolve can be useful as a secondary path on a support build, and as a main path on a tank build.
    • Grasp of the Undying Grasp of the Undying is great for a tank build, as you will often be in combat.
    • Aftershock Aftershock can be triggered with Focused Resolve Focused Resolve and Renewal Renewal, granting bonus resistances if the target is rooted. The range on the bonus AoE damage is really short, so this part of the rune is probably hard to utilize.
    • Unflinching Unflinching will make her more resilient to crowd control and slows.
    • Font of Life Font of Life can be triggered with Inner Flame Inner Flame or Focused Resolve Focused Resolve; useful if you want your allies to heal off enemy champions.
    • Revitalize Revitalize is probably the best Resolve rune for Karma, both for tank builds and support builds. It permanently increases Renewal's Renewal's heal, and Inspire's Inspire's and Defiance's Defiance's shields by 5%, further increased against target below 40% health.
  • Domination Domination isn't the best path for none of Karma's builds, but some runes are still interesting.
    • Cheap Shot Cheap Shot can easily be triggered with Inner Flame Inner Flame or Focused Resolve Focused Resolve.
    • Taste of Blood Taste of Blood can sustain Karma in lane without having to use Renewal Renewal.
    • Zombie Ward Zombie Ward can be used if your team needs more vision.
    • Ravenous Hunter Ravenous Hunter, on tank Karma, can increase her sustain damage. Other builds on Karma will not really benefit from this rune as you need to have enough health or enough damage to utilize this fully.
    • Ultimate Hunter Ultimate Hunter is really useful as the bonus CDR allows her to cast her ultimate most often.
  • Precision Precision doesn't offer anything she really needs as a mage / support, but can potentially be useful on tank Karma.
  • Inspiration Inspiration doesn't offer anything very reliable, but rather utility tools.
Item Usage
Countering
  • Karma Karma is deceptively durable at low health, due to the shield of Inspire Inspire and the heal of Renewal Renewal. Be sure you are not trapping yourself in an unfavorable position by attempting to all-in her.


References[]

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