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Abilities

Gathering Fire

Damaging enemy champions with Karma's abilities refreshes 2 seconds of Mantra's Mantra's cooldown, and half that amount on basic attacks against enemy champions.

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Inner Flame

Active: Karma fires a ball of energy that detonates on hitting an enemy, dealing magic damage and slowing surrounding enemies by 25% for 1.5 seconds. If it hits an unseen enemy, the detonation effect will still be visible.

  • Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 60% AP)

Soulflare

Mantra Mantra bonus: Inner Flame deals bonus magic damage and leaves a 250-radius AoE that slows enemies inside by 50%. After 1.5 seconds the area detonates, dealing magic damage to enemies inside. If Inner Flame does not strike a target, the area is created at maximum range.

Soulflare scales with ranks in Mantra.

  • Bonus Magic Damage: 25 / 75 / 125 / 175 (+ 30% AP)
  • Detonation Magic Damage: 50 / 150 / 250 / 350 (+ 60% AP)

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Focused Resolve

Active: Karma forms a 650-range tether to target enemy champion, revealing and dealing magic damage to the target over 2 seconds at 0.66-second intervals. If the tether is not broken after the 2 seconds, the target is rooted for a short time.

  • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP)
  • Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2

Renewal

Mantra Mantra bonus: Focused Resolve deals bonus damage and heals Karma for 20% (+ 1% per 100 AP) of her missing health upon casting and another instance of the same value if the leash is not broken.

Renewal scales with ranks in Mantra.

  • Bonus Magic Damage: 75 / 150 / 225 / 300 (+ 60% AP)
  • Max. Heal: 40% (+ 2% per 100 AP) of her missing health

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Inspire

Active: Karma shields a target ally for 4 seconds and grants them bonus movement speed for 1.5 seconds.

  • Shield: 80 / 120 / 160 / 200 / 240 (+ 50% AP)
  • Bonus Movement Speed: 40 / 45 / 50 / 55 / 60%

Defiance

Mantra Mantra bonus: Inspire's shield overflows with energy, shielding allied champions within 700-range of the target for 4 seconds and granting them 60% bonus movement speed for 1.5 seconds, while dealing magic damage to enemies within 600-range of the target. Karma's target does not gain any bonus shield amount, but their bonus movement speed is increased to 60%.

Defiance scales with ranks in Mantra.

  • Aura Shield: 30 / 70 / 110 / 150 (+ 30% AP)
  • Magic damage: 60 / 140 / 220 / 300 (+ 60% AP)

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Mantra

Active: Karma empowers her next ability cast within the next 8 seconds, adding an additional effect. Empowered abilities share the same cooldown as their basic form. Karma begins with one rank in Mantra and can increase it at levels 6, 11, and 16.

Ranks in Mantra improve the additional effects of empowered abilities.

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References

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