Mantra bonus: Inner Flame deals bonus magic damage and leaves a ??-radius AoE that slows enemies inside by 50%. After 1.5 seconds the area detonates, dealing magic damage to enemies inside. If Inner Flame does not strike a target, the area is created at maximum range.
Active: Karma forms a ??-range tether to target enemy champion, revealing and dealing magic damage to the target over 2 seconds at 0.66-second intervals. Gathering Fire is applied every time this ability damages. If the tether is not broken after the 2 seconds, the target is rooted.
Active: Karma shields target ally for 4 seconds and grants the target bonus movement speed for 1.5 seconds.
Shield: 80 / 120 / 160 / 200 / 240 (+50% AP)
Bonus Movement Speed: 40 / 45 / 50 / 55 / 60%
Mantra bonus: Inspire's shield is increased by a bonus amount. Defiance grants this bonus shield and 60% bonus movement speed to herself and nearby allied champions within 700 range of the target while dealing magic damage to enemies in 600 range of the target.