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(Undid revision 1606968 by 94.15.171.216 (talk))
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|name = Wall of Pain
 
|name = Wall of Pain
 
|icon = WallofPain.jpg
 
|icon = WallofPain.jpg
|description = {{sbc|Active:}} Karthus creates a wall between 2 obelisks at target position for 5 seconds. Enemies who pass this wall have their movement speed reduced by a large amount and their magic resistance reduced by 15% for 5 seconds
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|description = {{sbc|Active:}} Karthus creates a wall between 2 obelisks at target position for 5 seconds. Enemies who pass this wall have their movement speed reduced by a large amount and their magic resistance reduced by 15% for 5 seconds.
 
|leveling ={{lc|Wall Length}} {{ap|800|900|1000|1100|1200}}
 
|leveling ={{lc|Wall Length}} {{ap|800|900|1000|1100|1200}}
 
{{lc|Slow}} {{ap|40%|50%|60%|70%|80%}}
 
{{lc|Slow}} {{ap|40%|50%|60%|70%|80%}}

Revision as of 13:34, 15 January 2013

Template:C-topTemplate:Champion info Karthus, the Deathsinger is a champion in League of Legends.[1]

Abilities

Death Defied

Upon dying, Karthus enters an immobile spirit form, which allows him to continue casting spells for 7 seconds. During this time, his abilities cost no mana.

Info
  • No additional details.

Lay Waste

Active: After a 0.5 second delay, Karthus blasts a target area at the cursor's position, dealing magic damage to every enemy in the area. The damage is doubled if it only hits one unit.

  • Magic Damage (Multiple Target): (+ 30% AP)
  • Magic Damage (Single Target): 80 / 120 / 160 / 200 / 240 (+ 60% AP)
  • Diameter of AoE: 100

Info
  • No additional details.

Wall of Pain

Active: Karthus creates a wall between 2 obelisks at target position for 5 seconds. Enemies who pass this wall have their movement speed reduced by a large amount and their magic resistance reduced by 15% for 5 seconds.

  • Wall Length: 800 / 900 / 1000 / 1100 / 1200
  • Slow: 40% / 50% / 60% / 70% / 80%
  • Maximum Wall Sight est.: 1300 / 1325 / 1350 / 1375 / 1400

Info
  • No additional details.

Defile

Toggle Off: When Karthus kills a unit, he restores mana. Toggle On: Karthus surrounds himself with the souls of his victims, draining his mana to deal magic damage to all nearby enemies each second.

  • Mana Restored: 20 / 27 / 34 / 41 / 48
  • Magic Damage: 30 / 50 / 70 / 90 / 110 (+ 25% AP)
  • Diameter of AoE: 850

Info
  • No additional details.

Requiem

Active: After channeling for 3 seconds, Karthus deals magic damage to all enemy champions regardless of their position on the map.

  • Magic Damage: 250 / 400 / 550 (+ 60% AP)

Info
  • No additional details.

References

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