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Line 8: Line 8:
 
|name = Death Defied
 
|name = Death Defied
 
|icon = DeathDefied.jpg
 
|icon = DeathDefied.jpg
|description = Upon dying, Karthus enters a spirit form and becomes invulnerable and untargetable, allowing him to continue casting spells, with no mana cost, for 7 seconds.
+
|description = Upon dying, Karthus enters a spirit form and becomes invulnerable and untargetable, allowing him to continue casting spells at no cost for 7 seconds.
 
}}
 
}}
 
|{{Ability2
 
|{{Ability2
Line 19: Line 19:
 
*Karthus cannot use basic attacks or [[summoner spell]]s while in the ''Death Defied'' state.
 
*Karthus cannot use basic attacks or [[summoner spell]]s while in the ''Death Defied'' state.
 
*{{ai|Defile|Karthus}} will automatically be toggled on if Karthus has at least one rank in the ability, and it cannot be toggled off for the duration.
 
*{{ai|Defile|Karthus}} will automatically be toggled on if Karthus has at least one rank in the ability, and it cannot be toggled off for the duration.
*''Death Defied'' occupies the lowest possible priority for effects that trigger upon death. As such, it will always trigger '''after''' effects such as {{iis|Guardian Angel}} or {{cai|Omen of Death|Yorick}}.
+
*''Death Defied'' occupies a low priority for effects that trigger upon death: it will always trigger '''after''' effects such as {{iis|Guardian Angel}} or {{cai|Omen of Death|Yorick}}.
 
*Karthus will still benefit from cooldown reduction during ''Death Defied's'' duration.
 
*Karthus will still benefit from cooldown reduction during ''Death Defied's'' duration.
 
*''Death Defied'' will still trigger if Karthus is killed by the [[Nexus Obelisk]].
 
*''Death Defied'' will still trigger if Karthus is killed by the [[Nexus Obelisk]].
|video=
+
|video=Karthus IVideo
 
}}
 
}}
 
}}
 
}}
Line 30: Line 30:
 
|name = Lay Waste
 
|name = Lay Waste
 
|icon = LayWaste.jpg
 
|icon = LayWaste.jpg
|description = {{sbc|Active:}} Karthus creates a point of unstable magic at the target location that detonates after a {{fd|0.5}} second delay, dealing magic damage to enemies in a '''50'''-radius area (the damage is doubled if only one enemy is hit).
+
|description = {{sbc|Active:}} Karthus creates a point of unstable magic at the target location that detonates after a {{fd|0.5}} second delay, dealing magic damage to enemies in a '''200'''[http://forums.na.leagueoflegends.com/board/showthread.php?p=48186195#48186195 *]-radius area (the damage is doubled if only one enemy is hit).
|leveling ={{lc|Magic Damage (Multiple Target)}} {{ap|40|60|80|100|120}} {{as|(+ 30% AP)}}
+
|leveling ={{lcaps|Magic Damage (Multiple Target)|40|60|80|100|120|(+ 30% AP)}}
{{lc|Magic Damage (Single Target)}} {{ap|80|120|160|200|240}} {{as|(+ 60% AP)}}
+
{{lcaps|Magic Damage (Single Target)|80|120|160|200|240|(+ 60% AP)}}
 
|cooldown=1
 
|cooldown=1
 
|cost={{ap|20|26|32|38|44}}
 
|cost={{ap|20|26|32|38|44}}
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**[[File:Hextech Revolver item.png|20px|link=Spell vamp]] [[Spell vamp]] is reduced to one-third effectiveness.
 
**[[File:Hextech Revolver item.png|20px|link=Spell vamp]] [[Spell vamp]] is reduced to one-third effectiveness.
 
**{{ii|Rylai's Crystal Scepter}} will apply a 15% slow.
 
**{{ii|Rylai's Crystal Scepter}} will apply a 15% slow.
*''Lay Waste'' grants a small instance of [[sight]] upon detonation.
+
*''Lay Waste'' grants a small instance of [[sight]] before detonation.
  +
*''Lay Waste'' hitting a single target lists damage as a [[critical strike]] both in the damage text in game and in the post-game screen, where the damage from Karthus's most powerful Lay Waste will appear in the post-game's "Largest Critical Strike" section of the graphs.
  +
**{{Pending for test}} Despite this, ''Lay Waste'' can not actually critically strike and, as such, does not scale with Critical Strike Damage even if it hits a single target.
 
|video=Karthus QVideo
 
|video=Karthus QVideo
 
}}
 
}}
Line 60: Line 62:
 
|name = Wall of Pain
 
|name = Wall of Pain
 
|icon = WallofPain.jpg
 
|icon = WallofPain.jpg
|description = {{sbc|Active:}} Karthus creates a wall of energy between 2 obelisks at target position for 5 seconds. |description2 = Enemies who pass this wall have their movement speed reduced by a large amount and their magic resistance reduced by 15% for 5 seconds.
+
|description = {{sbc|Active:}} Karthus creates a wall of energy between 2 obelisks at target position for 5 seconds.
  +
|description2 = Enemies who pass this wall have their movement speed {{cctip|slow|reduced}} by a large amount and their magic resistance reduced by 15% for 5 seconds. Movement speed gradually recovers over the duration.
|leveling ={{lc|Wall Length}} {{ap|800|900|1000|1100|1200}}
+
|leveling ={{lcap|Wall Length|800|900|1000|1100|1200}}
{{lc|{{tt|Maximum Wall Sight|Estimated}}}} {{ap|1300|1325|1350|1375|1400}}
+
{{lcap|{{tt|Maximum Wall Sight|Estimated}}|1300|1325|1350|1375|1400}}
|leveling2 ={{lc|Slow}} {{ap|40|50|60|70|80%}}
+
|leveling2 ={{lcap|Slow|40|50|60|70|80%}}
 
|cooldown=18
 
|cooldown=18
 
|cost=100
 
|cost=100
Line 76: Line 79:
 
|spellshield=will not block the ability.
 
|spellshield=will not block the ability.
 
|additional=
 
|additional=
*''Wall of Pain'' grants [[sight]] around the pillars of the wall.
+
*''Wall of Pain'' grants [[sight]] around the pillars of the wall but not the wall itself.
 
*''Wall of Pain'' can only affect a given enemy once per cast.
 
*''Wall of Pain'' can only affect a given enemy once per cast.
 
|video=Karthus WVideo
 
|video=Karthus WVideo
Line 88: Line 91:
 
|description = {{sbc|Toggle Off:}} When Karthus kills a unit, he restores mana.
 
|description = {{sbc|Toggle Off:}} When Karthus kills a unit, he restores mana.
 
|description2= {{sbc|Toggle On:}} Karthus surrounds himself with the souls of his victims, draining his mana to deal magic damage to enemies in range each second.
 
|description2= {{sbc|Toggle On:}} Karthus surrounds himself with the souls of his victims, draining his mana to deal magic damage to enemies in range each second.
|leveling ={{lc|Mana Restored}} {{ap|20|27|34|41|48}}
+
|leveling ={{lcap|Mana Restored|20|27|34|41|48}}
|leveling2={{lc|Magic Damage}} {{ap|30|50|70|90|110}} {{as|(+ 20% AP)}}
+
|leveling2={{lcaps|Magic Damage|30|50|70|90|110|(+ 20% AP)}}
 
|range=425
 
|range=425
 
|cost={{ap|30|42|54|66|78}}
 
|cost={{ap|30|42|54|66|78}}
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|name = Requiem
 
|name = Requiem
 
|icon = Requiem.jpg
 
|icon = Requiem.jpg
|description = {{sbc|Active:}} After channeling for 3 seconds, Karthus blasts all enemy champions regardless of their position on the map, dealing magic damage.
+
|description = {{sbc|Active:}} After channeling for 3 seconds, Karthus blasts all enemy champions on the map and deals magic damage.
|leveling ={{lc|Magic Damage}} {{ap|250|400|550}} {{as|(+ 60% AP)}}
+
|leveling ={{lcaps|Magic Damage|250|400|550|(+ 60% AP)}}
 
|cooldown={{ap|200|180|160}}
 
|cooldown={{ap|200|180|160}}
 
|cost={{ap|150|175|200}}
 
|cost={{ap|150|175|200}}
Line 149: Line 152:
 
[[Category:Released champion]]
 
[[Category:Released champion]]
 
[[Category:Mage champion]]
 
[[Category:Mage champion]]
  +
[[Category:Mana Heal champion]]
  +
[[Category:Slow champion]]
  +
[[Category:Ranged champion]]
  +
[[Category:3150 IP champion]]
  +
[[Category:790 RP champion]]

Revision as of 07:15, 17 January 2015

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Death Defied

Upon dying, Karthus enters a spirit form and becomes invulnerable and untargetable, allowing him to continue casting spells at no cost for 7 seconds.

Template:Ability2


Lay Waste

Active: Karthus creates a point of unstable magic at the target location that detonates after a 0.5 second delay, dealing magic damage to enemies in a 200*-radius area (the damage is doubled if only one enemy is hit).

Template:Lcaps

Template:Lcaps

Template:Ability2


Wall of Pain

Active: Karthus creates a wall of energy between 2 obelisks at target position for 5 seconds.

Template:Lcap

Template:Lcap

Enemies who pass this wall have their movement speed Template:Cctip by a large amount and their magic resistance reduced by 15% for 5 seconds. Movement speed gradually recovers over the duration.

Template:Lcap

Template:Ability2


Defile

Toggle Off: When Karthus kills a unit, he restores mana.

Template:Lcap

Toggle On: Karthus surrounds himself with the souls of his victims, draining his mana to deal magic damage to enemies in range each second.

Template:Lcaps

Template:Ability2


Requiem

Active: After channeling for 3 seconds, Karthus blasts all enemy champions on the map and deals magic damage.

Template:Lcaps

Template:Ability2


References

Template:C-bot