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League of Legends Wiki
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Tag: rte-source
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Revision as of 21:12, 24 March 2015

Template:C-top Template:Champion info Template:C-refKarthus, the Deathsinger is a ranged mage champion whose abilities specialize in dealing heavy sustained damage in an area of effect fashion. Capable of dealing damage from both near and afar, Karthus excels at both inflicting constant harm to the enemy team from a distance as well as decimating the enemy team's collective health pool through the application of a high-risk, high-reward, self-destructive playstyle.

Abilities

Death Defied

Upon dying, Karthus enters a spirit form and becomes invulnerable and untargetable, allowing him to continue casting spells at no cost for 7 seconds.

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Lay Waste

Active: Karthus creates a point of unstable magic at the target location that detonates after a 0.5 second delay, dealing magic damage to enemies in a 200*-radius area. Lay Waste deals double damage against isolated targets.

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Wall of Pain

Active: Karthus creates a wall of energy between 2 obelisks at target position for 5 seconds.

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Enemies who pass this wall have their movement speed Template:Cctip by a large amount and their magic resistance reduced by 15% for 5 seconds. Movement speed gradually recovers over the duration.

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Defile

Toggle Off: When Karthus kills a unit, he restores mana.

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Toggle On: Karthus surrounds himself with the souls of his victims, draining his mana to deal magic damage to enemies in range each second.

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Requiem

Active: After channeling for 3 seconds, Karthus blasts all enemy champions on the map and deals magic damage.

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References

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