Rc52 (Message Wall | contribs) m (→Abilities) Tag: Visual edit |
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− | {{champion info|{{PAGENAME}}}} |
+ | {{champion info|{{PAGENAME}}}} |
+ | {{C-ref}} |
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+ | |||
+ | '''Karthus, the Deathsinger''' is a ranged [[mage]] [[champion]] whose abilities specialize in dealing heavy sustained damage in an area of effect fashion. Capable of dealing damage from both near and afar, '''Karthus''' excels at both inflicting constant harm to the enemy team from a distance as well as decimating the enemy team's collective health pool through the application of a high-risk, high-reward, self-destructive playstyle. |
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== Abilities == |
== Abilities == |
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− | {{Ability |
+ | {{Ability|I |
− | |{{Ability info |
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|name = Death Defied |
|name = Death Defied |
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|icon = DeathDefied.jpg |
|icon = DeathDefied.jpg |
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− | |description = Upon |
+ | |description = Upon taking [[death|fatal damage]], '''Karthus''' remains active for 7 more seconds, losing the ability to move and use [[basic attack]]s but becoming [[untargetable]] and [[Invulnerability|invulnerable]] for the duration, as well as able to use [[abilities]] at no cost. |
+ | |description2 = If {{ai|Defile|Karthus}} has been learned, it remains toggled on during the entirety of ''Death Defied''. |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Death Defied''' is a self-targeted [[Death#Post-death events|death]] innate. |
|targeting='''Death Defied''' is a self-targeted [[Death#Post-death events|death]] innate. |
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|damagetype= |
|damagetype= |
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*''Death Defied'' will still trigger if Karthus is killed by the [[Nexus Obelisk]]. |
*''Death Defied'' will still trigger if Karthus is killed by the [[Nexus Obelisk]]. |
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|video=Karthus IVideo |
|video=Karthus IVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|Q |
− | |{{Ability info |
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|name = Lay Waste |
|name = Lay Waste |
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|icon = LayWaste.jpg |
|icon = LayWaste.jpg |
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− | |description = {{sbc|Active:}} Karthus |
+ | |description = {{sbc|Active:}} '''Karthus''' detonates the target area after a {{fd|0.5}}-second delay, dealing magic damage to all nearby enemies that is doubled if the detonation hits only a single target. |
− | |leveling ={{ |
+ | |leveling ={{ft|{{lc|Magic Damage|nolist=}} {{ap|40|60|80|100|120}} {{as|(+ 30% AP)}}|{{lc|Empowered Magic Damage|nolist=}} {{ap|80|120|160|200|240}} {{as|(+ 60% AP)}}}} |
− | {{lcaps|Magic Damage (Single Target)|80|120|160|200|240|(+ 60% AP)}} |
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|cooldown=1 |
|cooldown=1 |
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|cost={{ap|20|26|32|38|44}} |
|cost={{ap|20|26|32|38|44}} |
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− | |costtype= |
+ | |costtype=mana |
+ | |range={{ap|{{tt|875|Cast range}}|{{tt|100|Detonation radius}}}} |
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− | |range=875 |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Lay Waste''' is a [[area of effect|ground-targeted area of effect]] ability. |
|targeting='''Lay Waste''' is a [[area of effect|ground-targeted area of effect]] ability. |
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|damagetype=magic |
|damagetype=magic |
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*''Lay Waste'' grants a small instance of [[sight]] before detonation. |
*''Lay Waste'' grants a small instance of [[sight]] before detonation. |
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*''Lay Waste'' hitting a single target lists damage as a [[critical strike]] both in the damage text in game and in the post-game screen, where the damage from Karthus's most powerful Lay Waste will appear in the post-game's "Largest Critical Strike" section of the graphs. |
*''Lay Waste'' hitting a single target lists damage as a [[critical strike]] both in the damage text in game and in the post-game screen, where the damage from Karthus's most powerful Lay Waste will appear in the post-game's "Largest Critical Strike" section of the graphs. |
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− | ** |
+ | **Despite this, ''Lay Waste'' can not actually critically strike and, as such, does not scale with Critical Strike Damage even if it hits a single target. |
|video=Karthus QVideo |
|video=Karthus QVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|W |
− | |{{Ability info |
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|name = Wall of Pain |
|name = Wall of Pain |
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|icon = WallofPain.jpg |
|icon = WallofPain.jpg |
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− | |description = {{sbc|Active:}} Karthus creates a wall |
+ | |description = {{sbc|Active:}} '''Karthus''' creates a wall at the target location for 5 seconds that provides {{cctip|sight}} around it for the duration, {{cctip|slow|slowing}} enemies who pass through it by an amount that decays over 5 seconds and reducing their {{as|magic resistance}} by 15% for the duration. |
− | |description2 = Enemies who pass this wall have their movement speed reduced by a large amount and their magic resistance reduced by 15% for 5 seconds. Movement speed gradually recovers over the duration. |
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|leveling ={{lcap|Wall Length|800|900|1000|1100|1200}} |
|leveling ={{lcap|Wall Length|800|900|1000|1100|1200}} |
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− | {{lcap| |
+ | {{lcap|Slow|40|50|60|70|80%}} |
− | |leveling2 ={{lcap|Slow|40|50|60|70|80%}} |
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|cooldown=18 |
|cooldown=18 |
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|cost=100 |
|cost=100 |
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− | |costtype= |
+ | |costtype=mana |
|range=1000 |
|range=1000 |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Wall of Pain''' is a [[area of effect|ground targeted linear area of effect]] ability. |
|targeting='''Wall of Pain''' is a [[area of effect|ground targeted linear area of effect]] ability. |
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|damagetype= |
|damagetype= |
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*''Wall of Pain'' can only affect a given enemy once per cast. |
*''Wall of Pain'' can only affect a given enemy once per cast. |
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|video=Karthus WVideo |
|video=Karthus WVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|E |
− | |{{Ability info |
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|name = Defile |
|name = Defile |
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|icon = Defile.jpg |
|icon = Defile.jpg |
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− | |description = {{sbc|Toggle Off:}} |
+ | |description = {{sbc|Toggle Off:}} '''Karthus''' restores {{as|mana}} upon killing an enemy. |
− | |description2= {{sbc|Toggle On:}} Karthus |
+ | |description2= {{sbc|Toggle On:}} '''Karthus''' deals magic damage to all nearby enemies each second. |
− | |leveling ={{ |
+ | |leveling ={{lc|Mana Restored}} {{as|{{ap|20|27|34|41|48}} mana}} |
− | |leveling2={{lcaps|Magic Damage|30|50|70|90|110|(+ 20% AP)}} |
+ | |leveling2={{lcaps|Magic Damage Per Second|30|50|70|90|110|(+ 20% AP)}} |
|range=425 |
|range=425 |
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|cost={{ap|30|42|54|66|78}} |
|cost={{ap|30|42|54|66|78}} |
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− | |costtype= |
+ | |costtype=mana per second |
− | }} |
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− | |{{Ability2 |
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|targeting='''Defile''' is a [[area of effect|point blank area of effect]] [[toggle]]. |
|targeting='''Defile''' is a [[area of effect|point blank area of effect]] [[toggle]]. |
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|damagetype=magic |
|damagetype=magic |
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*''Defile'' also restores mana to Karthus if he kills an enemy structure. |
*''Defile'' also restores mana to Karthus if he kills an enemy structure. |
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|video=Karthus EVideo |
|video=Karthus EVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|R |
− | |{{Ability info |
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|name = Requiem |
|name = Requiem |
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|icon = Requiem.jpg |
|icon = Requiem.jpg |
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− | |description = {{sbc|Active:}} |
+ | |description = {{sbc|Active:}} '''Karthus''' [[channel]]s for 3 seconds and, upon completing the channel, deals magic damage to all enemy [[champion]]s. |
+ | |description2 = Moving or reactivating ''Requiem'' immediately ends its effects. |
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|leveling ={{lcaps|Magic Damage|250|400|550|(+ 60% AP)}} |
|leveling ={{lcaps|Magic Damage|250|400|550|(+ 60% AP)}} |
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|cooldown={{ap|200|180|160}} |
|cooldown={{ap|200|180|160}} |
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|costtype=Mana |
|costtype=Mana |
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|range=Global |
|range=Global |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Requiem''' is an [[auto-targeted]] [[global|global area of effect]] ability. |
|targeting='''Requiem''' is an [[auto-targeted]] [[global|global area of effect]] ability. |
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|damagetype=magic |
|damagetype=magic |
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*If ''Requiem's'' channel is interrupted in some fashion, the ability's cooldown is still applied in full and the mana cost is not refunded. |
*If ''Requiem's'' channel is interrupted in some fashion, the ability's cooldown is still applied in full and the mana cost is not refunded. |
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|video=Karthus RVideo |
|video=Karthus RVideo |
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− | }} |
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}} |
}} |
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[[Category:Slow champion]] |
[[Category:Slow champion]] |
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[[Category:Ranged champion]] |
[[Category:Ranged champion]] |
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+ | [[Category:3150 IP champion]] |
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+ | [[Category:790 RP champion]] |
Revision as of 17:44, 31 July 2015
Template:C-top Template:Champion info Template:C-ref
Karthus, the Deathsinger is a ranged mage champion whose abilities specialize in dealing heavy sustained damage in an area of effect fashion. Capable of dealing damage from both near and afar, Karthus excels at both inflicting constant harm to the enemy team from a distance as well as decimating the enemy team's collective health pool through the application of a high-risk, high-reward, self-destructive playstyle.
Abilities
References
Template:C-bot