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Abilities
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References
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Upon dying, Karthus enters a spirit form and becomes immobile and untargetable, allowing him to continue casting spells for 7 seconds. During this time, his abilities cost no mana.
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Active: After a 0.5 second delay, Karthus creates an explosion at target 50-radius area. Enemies hit take magic damage, and this damage is doubled if Lay Waste only hits one unit.
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Active: Karthus creates a wall of energy between 2 obelisks at target position for 5 seconds. Enemies who pass this wall have their movement speed reduced by a large amount and their magic resistance reduced by 15% for 5 seconds.
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Toggle Off: When Karthus kills a unit, he restores mana.
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Toggle On: Karthus surrounds himself with the souls of his victims, draining his mana to deal magic damage to enemies in range each second.
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Active: After channeling for 3 seconds, Karthus blasts all enemy champions regardless of their position on the map, dealing magic damage.
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