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Karthus

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Redirected from Karthus the Deathsinger

Champion Background Strategy Skins & Trivia
KarthusSquare Karthus
the Deathsinger
Cost: IP 3150 or RP 790
Primary: Mage Release date 2009-06-12
20
20
100
80
Statistics
Health 390 (+75) Attack damage 42.2 (+3.25)
Health regen. 5.5 (+0.55) Attack speed 0.625 (+2.11%)
Mana 270 (+61) Armor 15 (+3.5)
Mana regen. 6.5 (+0.6) Magic res. 30 (+0)
Range 450 (Ranged) Mov. speed 335
Karthus, the Deathsinger is a champion in League of Legends.[1]

Abilities

Death Defied
    Death Defied

    Upon dying, Karthus enters a spirit form and becomes immobile and untargetable, allowing him to continue casting spells for 7 seconds. During this time, his abilities cost no mana.

    Ability Details
    Death Defied is a self-targeted death innate.

    Additional Information:

    • Karthus cannot use basic attacks or summoner spells while in the Death Defied state.
    •  Defile will automatically be toggled on if Karthus has at least one rank in the ability, and it cannot be toggled off for the duration.
    • Death Defied occupies the lowest possible priority for effects that trigger upon death. As such, it will always trigger after effects such as Guardian Angel's or  Yorick's  Omen of Death.
    • Karthus will still benefit from cooldown reduction during Death Defied's duration.
    • Death Defied will still trigger if Karthus is killed by the Nexus Obelisk.


    Lay Waste
    • Range: 875
    • Cooldown: 1
    • Cost: 20 / 26 / 32 / 38 / 44 Mana
    Lay Waste

    Active: After a 0.5 second delay, Karthus creates an explosion at target 50-radius area. Enemies hit take magic damage, and this damage is doubled if Lay Waste only hits one unit.

    • Magic Damage (Multiple Target): 40 / 60 / 80 / 100 / 120 (+ 30% AP)
    • Magic Damage (Single Target): 80 / 120 / 160 / 200 / 240 (+ 60% AP)
    Ability Details
    Lay Waste is a ground-targeted area of effect ability.

    Additional Information:

    Karthus QVideo


    Wall of Pain
    • Range: 1000
    • Cooldown: 18
    • Cost: 100 Mana
    Wall of Pain

    Active: Karthus creates a wall of energy between 2 obelisks at target position for 5 seconds. Enemies who pass this wall have their movement speed reduced by a large amount and their magic resistance reduced by 15% for 5 seconds.

    • Wall Length: 800 / 900 / 1000 / 1100 / 1200
    • Slow: 40 / 50 / 60 / 70 / 80%
    • Maximum Wall Sight est.: 1300 / 1325 / 1350 / 1375 / 1400
    Ability Details
    Wall of Pain is a ground targeted linear area of effect ability.

    Additional Information:

    • Wall of Pain grants sight around the pillars of the wall.
    • Wall of Pain can only affect a given enemy once per cast.
    Karthus WVideo


    Defile
    • Range: 425
    • Cost: 30 / 42 / 54 / 66 / 78 Mana per second
    Defile

    Toggle Off: When Karthus kills a unit, he restores mana.

    • Mana Restored: 20 / 27 / 34 / 41 / 48

    Toggle On: Karthus surrounds himself with the souls of his victims, draining his mana to deal magic damage to enemies in range each second.

    • Magic Damage: 30 / 50 / 70 / 90 / 110 (+ 20% AP)
    Ability Details
    Defile is a point blank area of effect toggle.

    Additional Information:

    • Defile also restores mana to Karthus if he kills an enemy structure.
    Karthus EVideo


    Requiem
    • Range: Global
    • Cooldown: 200 / 180 / 160
    • Cost: 150 / 175 / 200 Mana
    Requiem

    Active: After channeling for 3 seconds, Karthus blasts all enemy champions regardless of their position on the map, dealing magic damage.

    • Magic Damage: 250 / 400 / 550 (+ 60% AP)
    Ability Details
    Requiem is an auto-targeted global area of effect ability.

    Additional Information:

    • Requiem's impending damage is shown to enemies by a large beam of red light coming from the sky during the channel.
      • Champions who were untargetable when the channel begins will not have this beam show for them, but will still take damage when it ends (should they become targetable in the meantime).
    • Champions who are untargetable when the channel ends do not have any damage dealt to them.
    • If Requiem's channel is interrupted in some fashion, the ability's cooldown is still applied in full and the mana cost is not refunded.
    Karthus RVideo


    References

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