League of Legends Wiki

Kassadin/Abilities

< Kassadin

2,589pages on
this wiki
Add New Page
Comments0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.


Void Stone
Void Stone

Innate: Kassadin is permanently Ghost ghosted and takes 15% reduced magic damage.

Ability Details
Void Stone is a self-targeted buff.


Null Sphere
RANGE: 650
SPEED: 1400
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 9
Null Sphere

Active: Kassadin fires an orb of void energy at the target enemy, dealing magic damage and Silence icon interrupting channeled abilities. The excess energy forms around Kassadin, granting him a shield that exclusively absorbs magic damage for 1.5 seconds.

  • Magic Damage: 65 / 95 / 125 / 155 / 185 (+ 70% AP)
  • Shield: 40 / 70 / 100 / 130 / 160 (+ 30% AP)
Ability Details
Null Sphere is a single-targeted ability.


Nether Blade
RANGE: 200 / 50
COOLDOWN: 7
Nether Blade

Passive: Kassadin's basic attacks deal 20 (+ 10% AP) bonus magic damage.

Active: Kassadin's next basic attack gains bonus range, deals increased bonus magic damage and restores mana, with the amount quintupled against champions.

  • Increased Bonus Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 70% AP)
「 Mana Restored: 4 / 5 / 6 / 7 / 8% missing mana 」「 Mana Restored Against Champions: 20 / 25 / 30 / 35 / 40% missing mana 」

Nether Blade resets Kassadin's autoattack timer.

Ability Details
Nether Blade is an on-hit effect.


Force Pulse
RANGE: 700 / 80º
COST: 60 / 65 / 70 / 75 / 80 Mana + 6 Charges
COOLDOWN: 6
Force Pulse

Passive: Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a nearby champion, including himself, uses an ability, capping at 6. Upon reaching 6 charges, Kassadin gains the ability to cast Force Pulse.

Active: Kassadin emits a pulse of void energy, dealing magic damage to all enemies in a cone and Slow icon slowing them for 1 second.

  • Magic Damage: 80 / 105 / 130 / 155 / 180 (+ 70% AP)
  • Slow: 50 / 60 / 70 / 80 / 90%
Ability Details
Force Pulse is a conic area of effect.


Riftwalk
RANGE: 500 / 150
COST: 50 / 100 / 200 / 400 / 800 Mana
COOLDOWN: 6 / 4 / 2
Riftwalk

Active: Kassadin blinks to the target location, dealing magic damage all to nearby enemies on arrival.

  • Magic Damage: 80 / 100 / 120 (+ 20% AP) (+ 2% maximum mana)

Each subsequent Riftwalk within 15 seconds doubles its cost and increases its damage, stacking up to 4 times.

「 Bonus Damage Per Stack: 40 / 50 / 60 (+ 10% AP) (+ 1% maximum mana) 」「 Maximum Magic Damage: 240 / 300 / 360 (+ 60% AP) (+ 6% maximum mana) 」
Ability Details
Riftwalk is a ground-targeted blink with an area of effect component.

Additional Information:

Riftwalk has a brief delay before Kassadin blinks to the target location.


References

Also on Fandom

Random Wiki