Active: Kassadin fires an orb of void energy at a target enemy, dealing magic damage and interrupting channeled abilities. The excess energy forms around himself, granting a shield that absorbs magic damage for 1.5 seconds.
Active: Kassadin charges his Nether Blade, causing his next basic attack to deal bonus magic damage, gain 50 range (200 total range) and restore a percentage of his missing mana (quintupled against champions).
Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 60% AP)
Mana Restored: 4 / 5 / 6 / 7 / 8 % missing mana
Mana Restored against Champions: 20 / 25 / 30 / 35 / 40 % missing mana
Spell shields will block Nether Blade'sActive, but not the Passive.
COST: 80 Mana
Passive: Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him (including his own spells). Upon reaching 6 charges, Kassadin gains the ability to cast Force Pulse.
Active: Kassadin emits a pulse of void energy, dealing magic damage and slowing enemies in a 80º cone in front of him for 1 second.