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Kassadin

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 550 (+80) Attack damage 59 (+4)
Health regen. 7.79 (+0.5) Attack speed [*] 0.64 (+3.7%)
Mana 350 (+80) Armor 23 (+3.5)
Mana regen. 6 (+0.8) Magic res. 30 (+1.25)
Melee 150 Mov. speed 345

Abilities

Void Stone
Void Stone

Kassadin gants extra 1.25 magic res. per level and ignores unit collision.

Ability Details
Void Stone is a self-buff ability.
Null Sphere
RANGE: 650
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 9
Null Sphere

Active: Kassadin fires an orb of void energy at a target enemy, dealing magic damage and Silence icon interrupting channels.

  • Magic Damage: 80 / 115 / 150 / 175 / 210 (+ 70% AP)
Ability Details
Null Sphere is a single target ability.
Nether Blade
COOLDOWN: 7
Nether Blade

Passive: Kassadin's basic attacks deal (+ 3.5% max mana) bonus magic damage on-hit.

Active: Kassadin charges his Nether Blade, causing his next basic attack to deal bonus magic damage, gain 50 range (200 total range) and restore a percentage of his missing mana (quintupled against champions).

  • Magic Damage: 45 / 70 / 95 / 120 / 145 (+ 60% AP)
  • Mana Restored: 4 / 5 / 6 / 7 / 8 % missing mana
  • Mana Restored against Champions: 20 / 25 / 30 / 35 / 40 % missing mana
Ability Details
Nether Blade's Passive is a non-physical on-hit effect

Nether Blade's Active is a non-physical on-hit effect, with a non-damaging component.

Force Pulse
RANGE: 700
COST: 80 Mana
COOLDOWN: 9
Force Pulse

Active: Kassadin emits a pulse of void energy, dealing magic damage and Slow icon slowing enemies in a 80º cone in front of him for 2 second.

  • Magic Damage: 80 / 105 / 130 / 155 / 180 (+ 70% AP)
  • Slow: 20 / 25 / 30 / 35 / 40%
Ability Details
Force Pulse is a conic area of effect ability.
Riftwalk
RANGE: 700
COST: 90 Mana
COOLDOWN: 7 / 5.5 / 4
Riftwalk

Active: Kassadin teleports to a nearby location, dealing magic damage to enemy units within 150 range upon arrival.

  • Magic Damage: 80 / 100 / 120 (+ 10%AP)

Each subsequent Riftwalk within the next 15 seconds costs double the mana and deals bonus damage.

  • Bonus Damage per stack: 40 / 50 / 60 (+ 1% max mana)
Ability Details
Riftwalk is a ground targeted blink.

Additional Information:

  • There's a brief delay before Kassadin blinks to the chosen in-range location.

Map-Specific Differences

Crystal Scar
  • Riftwalk.png Riftwalk
    • Cooldown is 9 / 7 / 5 instead of 7 / 5 / 3.
    • Range is 600 instead of 700.

References

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