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Kayle

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Champion Ability Details Background Strategy Skins & Trivia
Kayle
the Judicator
Cost: IP 450 or RP 260
Fighter, Support Release date 21 February 2009
50
90
60
30
Statistics
Health 418 (+93) Attack damage 53.3 (+2.8)
Health regen. 7.0 (+0.75) Attack speed 0.638 (+2.5%)
Mana 255 (+40) Armor 17 (+3.5)
Mana regen. 6.9 (+0.525) Magic res. 30 (+0)
Range 125 Mov. speed 335

Kayle, the Judicator is a champion in League of Legends.[1]

Abilities

Holy Fervor
    Holy Fervor

    Kayle's autoattacks against enemy champions reduce their armor and magic resistance by 3% for 5 seconds. This debuff stacks up to 5 times.

    Reckoning
    • Range: 650
    • Cooldown: 8
    • Cost: 70 / 75 / 80 / 85 / 90 Mana
    Reckoning

    Active: Kayle blasts a target enemy, dealing magic damage, slowing its movement speed for 3 seconds and applying one stack of Holy Fervor.

    • Missile Speed: 1500
    • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 100% AP) (+ 100% Bonus AD)
    • Slow: 35 / 40 / 45 / 50 / 55%
    Divine Blessing
    • Range: 900
    • Cooldown: 15
    • Cost: 60 / 70 / 80 / 90 / 100 Mana
    Divine Blessing

    Active: Blesses a target allied champion, healing them and increasing their movement speed for 3 seconds.

    • Heal: 60 / 105 / 150 / 195 / 240 (+ 35% AP)
    • Movement Speed: 18 / 21 / 24 / 27 / 30%
    Righteous Fury
    • Cooldown: 16
    • Cost: 45 Mana
    Righteous Fury

    Active: Kayle ignites her sword and becomes ranged for 10 seconds, granting her bonus magic damage on her attacks and increasing her attack range by 400 (525 total range). Additionally, attacks on non-tower units damage other enemies within 150 range of the target.

    • Bonus Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 40% AP)
    • Magic Splash Damage: 20 / 30 / 40 / 50 / 60 (+ 40% AP) (+ 20 / 25 / 30 / 35 / 40% AD)
    Intervention
    • Range: 900
    • Cooldown: 90 / 75 / 60
    • Cost: 100 / 75 / 50 Mana
    Intervention

    Active: Kayle bathes a target ally champion or herself in holy light, rendering the champion immune to all damage for a few seconds.

    • Duration: 2 / 2.5 / 3

    References

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