The Darkin Scythe
The Darkin Scythe

Innate: Kayn wields an ancient, sentient weapon, that battles with him for control. Each instance of damage against champions causes them to drop an orb that are automatically collected upon leaving combat (including after Kayn's own death), filling a bar above Kayn's portrait.

Once the bar is Full, which scales down with game time, he can choose to either be overwhelmed by Rhaast Rhaast or expel him to become the Shadow Assassin Shadow Assassin, based on whether he has damaged more Melee role melee or Ranged role ranged champions, respectively. Once primed, the other option becomes available after 4 minutes.

The transformation can only be performed by interacting with their portrait while on the summoning platform, permanently changing their abilities.

The Darkin Scythe A

Shadow Assassin Shadow Assassin: Whenever Kayn deals damage against enemy champions he also deals 12% - 44% (based on level) of post-mitigation damage as bonus magic damage, lasting for 3 seconds upon entering in combat with an enemy champion, refreshing after 8 seconds out of combat with them or by using Umbral Trespass.

The Darkin Scythe R

Rhaast Rhaast: Rhaast heals for 26% - 43% (based on level) of the post-mitigation damage that he deals with spells against enemy champions.

Ability Details
Notes
  • At the start of the game, it takes 140 Orbs to trigger the transformation. As the game progresses, the value of each orb picked up from the ground is increased, although the number of orbs dropped in combat does not change.
    • The exact rate of increases is not yet known.
  • The progress meter above the champion's portrait tracks the highest number of orbs collected between Red and Blue, not the total.
    • If, for example, you have 50 Blue and 70 Red, the progress bar will be half filled (70/140). If you enter combat with a ranged champion and collect 10 more Blue Orbs, the progress bar will not visually change - as 70 Red is still your highest.
    • The progress bar gives no indication of which transformation is currently leading, which can be difficult to estimate due to the increasing value of orbs over time.



Reaping Slash
RANGE: 350
COST: 50 Mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Reaping Slash

Active: Kayn dashes forward, dealing physical damage to all enemies he passes through before flourishing his scythe, dealing the same damage again to surrounding enemies.

Physical Damage:
55 / 75 / 95 / 115 / 135 (+ 65% bonus AD)
Total Non-Monster Damage:
110 / 150 / 190 / 230 / 270 (+ 130% bonus AD)

Both instances of Reaping Slash deals 55 bonus damage against monsters.

Reaping Slash R

Rhaast Rhaast: Both instances of Reaping Slash's damage are modified to 50% AD (+ 5% (+ 4% per 100 bonus AD) of target's maximum health) physical damage, capped against monsters.

Max. Monster Damage:
200 / 250 / 300 / 350 / 400
Ability Details
Notes
  • Spell shields will block only a single instance of damage - either the dash or the slash.
  • As Shadow Assassin Shadow Assassin, an alternate icon for Reaping Slash A.png Reaping Slash is used but has no modified effect.



Blade's Reach
RANGE: 700
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
Blade's Reach

Active: After a short delay in which he can't perform any other actions, Kayn performs an upwards sweep with his scythe, dealing physical damage to all enemies in a line and Slow icon slowing them by 60%, decaying over 1.5 seconds.

Physical Damage:
80 / 125 / 170 / 215 / 260 (+ 120% bonus AD)
Blade's Reach A

Shadow Assassin Shadow Assassin: Blade's Reach's range is increased by 200. Additionally, Kayn conjures a living shadow at the casting position to perform Blade's Reach in his stead, allowing Kayn to perform other actions.

Blade's Reach R

Rhaast Rhaast: Blade's Reach Airborne icon knocks up enemies for 1 second.

Ability Details
Notes
  • No additional details.



Shadow Step
COST: 90 Mana
COOLDOWN: 21 / 19 / 17 / 15 / 13
Shadow Step

Active: Kayn gains 40% bonus movement speed, is Ghost ghosted and can ignore terrain collision for 1.5 seconds. Immobilizing effects will interrupt Shadow Step.

Kayn heals himself upon moving through terrain for the first time and, if he's not in combat with enemy champions, Shadow Step's duration is increased. While inside terrain, Kayn's vision pierces all obstructions although cannot see into brush.

Heal:
100 / 115 / 130 / 145 / 160 (+ 40% bonus AD)
Empowered Duration:
5 / 6 / 7 / 8 / 9

Entering combat with a champion after the effect is enhanced reduces the remaining duration to 1.5 seconds. The effect also cannot remain active out of terrain for longer than 1.5 seconds.

Shadow Step A

Shadow Assassin Shadow Assassin: Casting Shadow Step removes Slow icon slows and makes Kayn immune to them for the duration. Additionally, entering terrain will increase the bonus movement speed to 70% for the remaining duration.

Ability Details
Notes
  • As Rhaast Rhaast, an alternate icon for Shadow Step R.png Shadow Step is used but has no modified effect.
  • Turrets do not count as terrain for the purposes of extending the duration or healing Kayn, but inhibitors do.
  • Unblocked vision allows Kayn to see the full circle of his vision radius, with the exception of within brush. Note that despite not being able to see into brush, he can still see things beyond the brush.
  • PENDING FOR TEST Kayn's definition of "in-combat". The spotlight shows him gaining the empowered duration even after being hit by a non-damaging, which could either mean non-damaging effects don't classify him as being in-combat or that the timer begins after activation.
  • Effects such as Vayne Vayne's Condemn.png Condemn and Poppy Poppy's Heroic Charge.png Heroic Charge apply an immobilizing effect and so interrupt Shadow Step, meaning as Kayn's opponent you do not have to worry about pushing him to safety.
  • Enemies cannot see Kayn Kayn while he is inside of terrain unless they have terrain-piercing vision, such as Heightened Senses.png Heightened Senses, Hawkshot.png Hawkshot or Comet of Legend.png Comet of Legend.
    • However, enemies will be notified if nearby terrain is infested if Kayn Kayn is within 1000 units - with an indicator being placed on the terrain with a direct line between Kayn and the enemy champion. Slightly less than standard sight radius, but more than the Ambush 2 Camouflage detection radius.
  • Kayn Kayn can move up to 550 units beyond the outer-edge of the battlefield.
  • While in terrain, Kayn will not be considered unseen for the sake of Duskblade of Draktharr item.png Duskblade of Draktharr.



Umbral Trespass
TARGET RANGE: 550
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
Umbral Trespass

Passive: Whenever Kayn deals damage against enemy champions, he applies Umbral Trespass for a few seconds.

Active: Kayn infests a marked enemy champion for up to 2.5 seconds, True Sight icon revealing them and becoming Playful untargetable for the duration. Reactivating Umbral Trespass ends it earlier.

Umbral Trespass 2

Upon reactivation or at the end of the duration, Kayn wrenches himself free from their body in the cursor's direction, dealing physical damage to the target.

Physical Damage:
150 / 250 / 350 (+ 150% bonus AD)

Shadow Assassin Shadow Assassin: Umbral Trespass gains 200 bonus range and emerging from the target resets The Darkin Scythe A.png The Darkin Scythe cooldown.

Umbral Trespass 2 R

Rhaast Rhaast: Umbral Trespass is modified to deal 10% (+ 13% per 100 bonus AD) of target's maximum health physical damage, and heals him for「 70% of the pre-mitigation damage 」「 7% (+ 9% per 100 bonus AD) of target's maximum health 」.

Ability Details
Notes
  • Spell shields will prevent Kayn from infesting the target, but will do nothing to mitigate the damage once he has already infested them. This is consistent with other delayed-detonation abilities, with the exception of Time Bomb.png Time Bomb, which was special-cased in V4.13 to behave differently.
    • If Kayn targets an enemy with a spell shield, the ability will go on cooldown and nothing will happen. Kayn will not dash on the target and then fail, he will simply do nothing.
    • While often compared to a spell shield, Fiora Fiora's Riposte.png Riposte has been special-cased to instead prevent Kayn from targeting her with Umbral Trespass.png Umbral Trespass. If he has already infested her, it will still block the damage as it grants her invulnerability.
    • The damage is not blocked by untargetability.
  • Rhaast Rhaast uses an alternate icon for the initial activation of Umbral Trespass R.png Umbral Trespass.
  • While inside an enemy champion, Kayn will be considered unseen for the sake of Duskblade of Draktharr item.png Duskblade of Draktharr.



References