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Skill usage

  • Thundering Shuriken Thundering Shuriken can be used to detect enemies hiding in the brush, as a sound effect will play if it impacts a target.
  • Thundering Shuriken Thundering Shuriken is very effective for harassment. Taking more than one point in it early game allows you to harass the enemy really hard while not being in range to take damage.
  • Using Electrical Surge Electrical Surge after players have 2 stacks of Mark of the Storm Mark of the Storm is an easy way to stun.
  • Don't forget that Electrical Surge Electrical Surge has a passive component, try to save the passive mark applying attack for combos or harass.
  • Kennen is a great farmer if you use Lightning Rush Lightning Rush combined with Electrical Surge Electrical Surge.
  • Using Lightning Rush Lightning Rush to dodge skillshots and run away is a good idea.
  • Lightning Rush Lightning Rush can be used to initiate fights with its energy return component, allowing him to use other abilities afterward.
  • While in Lightning Rush Lightning Rush form, Kennen Kennen cannot perform normal attacks, but can use all of his abilities.
  • Lightning Rush Lightning Rush can be coupled with the summoner spell Ghost Ghost to move at very high speeds, with Kennen's stun this is excellent for chasing.
  • After a team fight has initiated, use Lightning Rush Lightning Rush to apply marks to as many enemies as possible, followed by Electrical Surge Electrical Surge and Slicing Maelstrom Slicing Maelstrom. This combo adds two marks initially, followed by one mark for the stun, and then adds an additional two marks, leaving any runners ready to be stunned with Thundering Shuriken Thundering Shuriken . Alternatively, saving energy and waiting for a second Electrical Surge Electrical Surge will result in a second AoE stun.
  • A good skill sequence to harass an enemy or to scare them off is Lightning Rush Lightning Rush, Electrical Surge Electrical Surge, and Thundering Shuriken Thundering Shuriken(if possible). The reason why this combo can scare enemy's is because it can stun or get ready to stun.
  • Kennen is a champion who relies heavily on combos. Some simple combos are: Lightning Rush Lightning Rush + Electrical Surge Electrical Surge + Electrical Surge Electrical Surge(passive) + Thundering Shuriken Thundering Shuriken - this combo works extremely well from levels 3-5 (i.e. before Slicing Maelstrom Slicing Maelstrom is learned). At level 2, Kennen can do a Electrical Surge Electrical Surge + Electrical Surge Electrical Surge(passive) + Thundering Shuriken Thundering Shuriken combo to result in a highly damaging stun and a few auto attacks during the stun.
  • Once reaching level 6, Kennen gains the ability to stun an opponent twice using a Lightning Rush Lightning Rush + Electrical Surge Electrical Surge + Electrical Surge Electrical Surge(passive) + Slicing Maelstrom Slicing Maelstrom + Thundering Shuriken Thundering Shuriken combo.
    • For this combo, wait the longest time possible between the Electrical Surge Electrical Surge (passive) (which completes the 1st stun) and your Slicing Maelstrom Slicing Maelstrom (which completes the second stun) to regenerate Energy, land free auto attacks, and position yourself behind the enemy.
  • The key to playing well is learning how to chain his combos together to be able to land free damage on the enemy while keeping them in a disadvantageous position.
  • A good way to build Kennen is a balanced build, which focus on building tankiness as well as damage. With all three skills at rank 2, Kennen becomes a powerful enemy.
  • Kennen's Kennen's Slicing Maelstrom Slicing Maelstrom is amazing for turning team fights around. It is key that his R is used as much as possible against multiple opponents, but only at the right time.
  • Kennen tends to be an initiator or to follow immediately behind an initiator thanks to Slicing Maelstrom Slicing Maelstrom. Using Slicing Maelstrom Slicing Maelstrom wisely in a team fight, in conjunction with Lightning Rush Lightning Rush and Electrical Surge Electrical Surge, nearly guarantees a viable amount of energy gained from Mark of the Storm Mark of the Storm because Kennen's cooldowns tend to end more quickly than Kennen's energy regenerates.
  • Remember that Lightning Rush Lightning Rush also provides you with a great boost of your armor and magic resistance meaning it can save you from fatal situations like Karthus' Requiem Requiem or skills that do damage over time, notice however that it won't reduce true damage.
  • One of Kennen Kennen's biggest strengths is his flexibility of item builds in any given situation. Kennen can easily be built either as an attack damage carry or an ability power based carry. He's also a very powerful top laner in both attack damage and ability power based builds due to his decent attack damage scaling and Electrical Surge Electrical Surge passive and split pushing ability because his Lightning Rush Lightning Rush can serve as a good escape mechanism in sticky situations as well as serving a good pushing skill in conjunction to his Electrical Surge Electrical Surge active.
    • Ability Power build strongly utilizes his Thundering Shuriken Thundering Shuriken, Electrical Surge Electrical Surge's active, and Slicing Maelstrom Slicing Maelstrom. The ability power build brings more teamfight presence and large crowd control stuns on the enemy teams who tend to be grouped together. Because Kennen needs to be in the frontlines to utilize his ultimate, he needs to build a bit tanky in addition to ability power since he will most likely be focused on. The ability power build synergizes well with champions who have heavy area of effect damage (i.e. Ezreal Ezreal, Ziggs Ziggs, Amumu Amumu, and Nunu Nunu) or dive heavy team compositions.
    • Attack damage builds are almost similar to an attack damage carry where he puts more emphasis on autoattacking because of his Electrical Surge Electrical Surge passive scales in attack damage and his strong self-crowd control and utility ability with his Mark of the Storm Mark of the Storm, something that most attack damage carries lack with a few exceptions like Ashe Ashe and Varus Varus. Because Kennen Kennen uses Energy rather than mana, he has better sustain than many other attack damage carries except Sivir Sivir. Building Kennen Kennen as an attack damage carry is recommended for those who have difficulty landing his Thundering Shuriken Thundering Shuriken, laning with supports who lack any forms of healing or sustaining the attack damage carry like Lulu Lulu, Blitzcrank Blitzcrank, Leona Leona, and Thresh Thresh, or team compositions who tend to focus on a single target. Keep in note that attack damage carry Kennen Kennen tends to fall flat late game against other late game oriented attack damage carries like (Tristana Tristana and Kog'Maw Kog'Maw) because he is really reliant on autoattacking where his range is equivalent to Vayne Vayne and lacks good attack speed/damage steroid unless he is fed early.

Build usage

Recommended builds

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Countering

  • When you have two stacks of Mark of the Storm Mark of the Storm, move away from Kennen until the debuff wears off to avoid his stun.
  • Moving erratically or taking cover behind minions can hinder you from getting hit by his Thundering Shuriken Thundering Shuriken.
  • Do not overextend when chasing him as Lightning Rush Lightning Rush also boosts his armor and magic resistance.
    • If Kennen chases you and fails to hit with his Lightning Rush Lightning Rush, he won't gain energy. Use this as your advantage since Lightning Rush Lightning Rush consumes a lot of energy.
  • Quickly using a knockback on Kennen while Slicing Maelstrom Slicing Maelstrom is active can cause him to waste the ability. Be aware Zhonya's Hourglass Zhonya's Hourglass is a common item on Kennen Kennen to avoid such a possibility.
  • Kennen primarily deals magic damage. Investing in magic resistance items will reduce his damage output.
    • That said, Kennen can also be built as attack damage carry. Pay attention to his build to counter him properly. For example, reducing his attack speed will lower his damage and stun output.

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