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{{{1}}} is a champion in League of Legends.[2]Kevin, the Heart of the Tempest is a champion in League of Legends.[3]
Abilities
Patch v1.0.0.134 | ||
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Mark of the Storm |
(Innate): Kennen's abilities add Marks of the Storm to opponents which last for 8 seconds. An opponent is stunned for 1 second upon receiving 3 Marks of the Storm, and Kennen receives 25 energy. The stun has a diminished effect, and will only stun for approx 0.5 seconds if applied more than once within 7 seconds.
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Ability | Description | Leveling up |
Thundering Shuriken |
(Active): Kennen throws a charged shuriken in a line in front of him, dealing magic damage and adding a Mark of the Storm to the first opponent that it hits.
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Cost: 65 / 60 / 55 / 50 / 45 energy Cooldown: 8 / 7 / 6 / 5 / 4 seconds Magic Damage: 75 / 115 / 155 / 195 / 235 (+0.75 per ability power) |
Electrical Surge |
(Passive): Every 5 attacks, Kennen will deal extra magic damage equal to a percentage of his attack damage and add a Mark of the Storm to his target. | Magic Damage: 40 / 50 / 60 / 70 / 80% of his attack damage |
(Active): Surges electricity through all nearby targets afflicted by Mark of the Storm, dealing magic damage and adding another mark.
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Cooldown: 14 / 12 / 10 / 8 / 6 seconds Magic Damage: 65 / 95 / 125 / 155 / 185 (+0.55 per ability power) | |
Lightning Rush |
(Active): For 3 seconds Kennen's base movement speed is doubled. He also gains the ability to pass through units, dealing magic damage to all enemy units in the process, and restoring 40 energy from the first enemy he hits. This ability only deals 50% damage to minions. Additionally, for 4 seconds Kennen's armor and magic resistance are increased.
While Lightning Rush is active, he can activate it again, to cancel the first part of the ability. |
Cost: 100 / 95 / 90 / 85 / 80 energy Cooldown: 10 / 9 / 8 / 7 / 6 seconds Magic Damage: 85 / 125 / 165 / 205 / 245 (+0.6 per ability power) Armor and Magic Resistance Bonus: 10 / 20 / 30 / 40 / 50 |
Slicing Maelstrom |
(Active): Kennen summons a magical storm that deals magic damage to a random enemy champion near Kennen every 0.5/0.4/0.33 seconds. The storm hits several times, increasing with level, and cannot hit the same target more than 3 times. A Mark of the Storm is applied to enemies each time they are hit.
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Cost: 50 / 45 / 40 energy Magic Damage Per Bolt: 80 / 145 / 210 (+0.4 per ability power) Number of Bolts: 6 / 10 / 15 Max Magic Damage to the Same Target: 240 / 435 / 630 (+1.2 per ability power) Time Between Bolts: 0.5 / 0.4 / 0.33 seconds |
Notes
- During , Kennen cannot attack but may perform other actions. Additionally, the speed boost is affected by diminishing returns as normal.
- [1] is not channeled, so you can use during it without breaking it. Similarly, with a or active if you take fatal damage, you are placed into stasis, but continues.
- The time it takes for to strike the same enemy champion depends on the number of champions in the radius of the spell. For instance, a bolt will strike a single champion every 1.0/0.8/0.66 seconds if that champion is the only enemy present. If multiple enemy champions are present in the radius, a bolt will strike every 0.5/0.4/0.33 seconds. The spell will also prioritize champions without a , therefore distributing Marks as evenly as possible.
References
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