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Kennen

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 535.72 (+79) Attack damage 50.544 (+3.3)
Health regen. 5.59 (+0.65) Attack speed [*] 0.69 (+3.4%)
Energy 200 Armor 24.3 (+3.75)
Energy regen. 50 Magic res. 30 (+0)
Ranged 550 Mov. speed 335

Abilities

Mark of the Storm
Mark of the Storm

Enemies hit by Kennen's abilities receive one Mark of the Storm, which lasts for 6.25 seconds and stacks up to three times. At three stacks, the marks detonate to Stun icon stun the target for 1 second and grant Kennen 25 Energy.

If the stun is applied more than once within 7 seconds, it has a diminished effect and will only stun for approximately 0.5 seconds

Ability Details
Mark of the Storm is a debuff that automatically applies to any enemy Kennen damages with an ability.

Additional Information:

  • If the target dies from a third application of Mark of the Storm, it will still refund 25 Energy to Kennen.
Thundering Shuriken
RANGE: 1050
COST: 65 / 60 / 55 / 50 / 45 energy
COOLDOWN: 8 / 7 / 6 / 5 / 4
Thundering Shuriken

Active: Kennen throws a charged shuriken in a line in front of him, dealing magic damage to the first enemy that it hits.

  • Magic damage: 75 / 115 / 155 / 195 / 235 (+ 75% AP)
Ability Details
Thundering Shuriken is a linear, colliding skill shot.
Electrical Surge
RANGE: 800
COST: 45 energy
COOLDOWN: 14 / 12 / 10 / 8 / 6
Electrical Surge

Passive: Every 5th basic attack will deal bonus magic damage proportional to Kennen's attack damage and add a Mark of the Storm to his target.

  • Magic damage: 40 / 50 / 60 / 70 / 80% AD

Active: Sends a surge of electricity through all nearby enemies afflicted by Mark of the Storm.png Mark of the Storm, dealing magic damage.

  • Magic damage: 65 / 95 / 125 / 155 / 185 (+ 55% AP)
Ability Details
Electrical Surge's passive is an on-hit effect.


Electrical Surge's active is a auto-targeted point blank area of effect.

  • The active applies spell effects as an area of effect ability.
  • The passive applies spell effects as a single target ability.
  • The triggering attack can apply other on-hit effects and critically strike as normal.
    • Critical strikes will not interact with Electrical Surge's bonus damage.
    • Electrical Surge's bonus damage will not be applied if Kennen is blinded and will consume the empowered autoattack.
    • Counter Strike.png dodge and Aegis Protection.png block won't negate passive portion of Electrical Surge.
    • Riposte.png parry will negate passive portion completely, however mark will be placed.
    • Wind Wall.png Wind Wall will destroy the empowered autoattack, but not consume it.
  • Magic damage will be mitigated by magic shields.
  • Banshee's Veil item.png Spell shields will block the active portion of the ability.
    • Spell shields do not interact with the passive portion of the ability.

Additional Information:

  • Basic attacks against structures do not increment the counter nor consume the enhanced autoattack.
  • Electrical Surge's active will still hit stealthed champions and champions hidden in the Fog of War; in such cases, the surging bolts will reveal their position (although it does not grant sight of them).
Lightning Rush
COST: 100 / 95 / 90 / 85 / 80 energy
COOLDOWN: 10 / 9 / 8 / 7 / 6
Lightning Rush

Active: Kennen transforms into a ball of electricity, ignoring unit collision and gaining 100% base movement speed for 2 seconds. Any enemies he passes through take magic damage (half to minions and monsters).

  • Magic damage: 85 / 125 / 165 / 205 / 245 (+ 60% AP)
  • Magic damage to Minions & Monsters: 42.5 / 62.5 / 82.5 / 102.5 / 122.5 (+ 30% AP)

For 4 seconds Kennen's armor and magic resistance are increased.

  • Armor & Magic Resist: 10 / 20 / 30 / 40 / 50

Kennen also gains 40 Energy from the first enemy he hits. While Lightning Rush is active, Kennen cannot use basic attacks, but can activate other abilities.

Lightning Rush 2

Active: Cancel the first part of Lightning Rush.png Lightning Rush.

Ability Details
Lightning Rush is a point-blank area of effect haste ability.

Additional Information:

  • Lightning Rush will only damage any particular enemy once per cast.
  • The full movement speed boost of Lightning Rush brings Kennen over the first soft movement speed cap. Assuming Kennen is not being affected by any other movement speed modifiers, Lightning Rush is effectively a 230 movement speed boost.
  • The movement speed bonus and damage is separate from the bonus resistances. Cancelling the ability early will not remove the bonus defenses.
Slicing Maelstrom
RANGE: 550
COOLDOWN: 120
Slicing Maelstrom

Active: Kennen summons a magical storm around himself that zaps a random enemy champion within range every fraction of a second, dealing magic damage.

  • Magic damage per bolt: 80 / 145 / 210 (+ 40% AP)
  • Maximum single target damage: 240 / 435 / 630 (+ 120% AP)

The storm hits several times, increasing with level, and cannot hit the same target more than 3 times.

  • Duration: 3 / 4 / 5
  • Number of bolts: 12 / 16 / 20
  • Time between bolts: 0.25
  • Time between bolts on the same target: 0.5
Ability Details
Slicing Maelstrom is an autotargeted point-blank area of effect ability.

Additional Information:

References

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