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Isolation:Kha'Zix marks all nearby enemies who aren't accompanied by any of their allies nearby as Isolated. Kha'Zix's abilities have special interactions against Isolated targets.
Innate:Kha'Zix gains Unseen Threat when the enemy team loses sight of him, causing his next basic attack against an enemy champion to deal 10 - 146 (based on level)(+ 40% bonus AD)bonusmagic damage and slow them by 25% for 2 seconds.
Kha'Zixheals himself if he is within detonation radius.
Heal: 60 / 85 / 110 / 135 / 160 (+ 50% AP)
Evolved Spike Racks:Void Spike fires three clusters in a cone, slows by 40% and grants sight of enemy champions hit for 2 seconds. Multiple explosions do not deal extra damage to the same target or provide Kha'Zix with additional healing.
Isolated targets hit by Evolved Void Spike are slowed by 80% instead.
After 2 seconds of leaving stealth, and for the next 10 seconds, Void Assault can be cast a second time at no additional cost.
Evolved Adaptive Cloaking: While out of combat, Kha'Zix also passively gains Void Assault for 2.5 seconds in brush. This persists for up to 1.5 seconds after exiting the brush (10 second per brush cooldown).