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Kha'Zix/Abilities

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Unseen Threat
Unseen Threat

Innate: Kha'Zix gains Unseen Threat when the enemy team loses Sight icon sight of him, causing his next basic attack against an enemy champion to deal 15 - 190 (based on level) (+ 50% AP) bonus magic damage and Slow icon slow them by 25% for 2 seconds.

Ability Details
Unseen Threat is an on-hit effect.

Additional Information:

  • Unseen Threat's damage will cause Muramana item.png Muramana's Shock damage to trigger twice with a single basic attack.


Taste Their Fear
RANGE: 425 / 325 / 375
COST: 20 Mana
COOLDOWN: 3
Taste Their Fear

Passive: Kha'Zix marks all visible enemies who aren't accompanied by any of their allies nearby as Isolated.

Active: Kha'Zix slashes the target enemy, dealing physical damage, increased by 30% against isolated targets.

「 Physical damage: 70 / 95 / 120 / 145 / 170 (+ 120% Bonus AD) 」「 Isolation Physical Damage: 91 / 123.5 / 156 / 188.5 / 221 (+ 156% Bonus AD) 」
Evolved Enlarged Claws

Evolved Enlarged Claws: Kha'Zix gains 50 bonus range on his basic attacks and Taste Their Fear, which also deals 10 - 180 (based on level) (+ 140% Bonus AD) bonus physical damage to Isolated targets.

Evolved Isolation Physical Damage: 91 / 123.5 / 156 / 188.5 / 221 + 10 - 180 (based on level) (+ 260% Bonus AD)
Ability Details
Taste Their Fear is a single-targeted ability.


Void Spike
RANGE: 1000 / 275
SPEED: 1650
COST: 55 / 60 / 65 / 70 / 75 Mana
COOLDOWN: 9
Void Spike

Active: Kha'Zix fires a cluster of spikes in a line that detonates upon hitting an enemy, Slow icon slowing all enemies in a small area by 20% for 2 seconds and dealing them physical damage, increased by 20% against monsters.

「 Physical Damage: 80 / 110 / 140 / 170 / 200 (+ 100% Bonus AD) 」「 Enhanced Damage: 96 / 132 / 168 / 204 / 240 (+ 120% Bonus AD) 」

Kha'Zix heals himself if he is within detonation radius.

  • Heal: 60 / 85 / 110 / 135 / 160 (+ 50% AP)
Evolved Spike Racks

Evolved Spike Racks: Void Spike fires three clusters in a cone, Slow icon slows by 50% and grants Sight icon sight of enemy champions hit for 2 seconds. Multiple explosions do not deal extra damage to the same target or provide Kha'Zix with additional healing.

Ability Details
Void Spike is a linear, colliding skillshot with an area-of-effect component.


Leap
RANGE: 700 / 900
COST: 50 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Leap

Active: Kha'Zix leaps to the target location, dealing physical damage to nearby enemies upon landing.

  • Physical Damage: 65 / 100 / 135 / 170 / 205 (+ 20% Bonus AD)
Evolved Wings

Evolved Wings: Leap gains range and its cooldown is reset on enemy champion takedowns.

Ability Details
Leap is a ground-targeted dash with an area-of-effect component.

Additional Information:

  • Kha'Zix can still use summoner spells and activate items while mid-air.
  • Leap's speed depends on distance (melee-range jumps are near instantaneous while long-ranged ones keep Kha'Zix in the air for significantly longer)
  • Kha'Zix is still targetable while jumping and is considered to be on the ground for the purposes of skillshots (Enchanted Crystal Arrow.png Enchanted Crystal Arrow, Mystic Shot.png Mystic Shot)
  • Crowd control effects will take effect upon Kha'Zix landing.


Void Assault
COST: 100 Mana
COOLDOWN: 100 / 90 / 80
Void Assault

Passive: Each rank in Void Assault allows Kha'Zix to evolve one of his abilities, granting it additional effects.

Active: Kha'Zix enters Void Assault 2 stealth for 1 second, acquiring Unseen Threat.png Unseen Threat, gaining 40% bonus movement speed, and Ghost ghosting while Void Assault 2 stealthed.

After 2 seconds of leaving Void Assault 2 stealth, and for the next 15 seconds, Void Assault can be cast a second time at no additional cost.

Evolved Active Camouflage

Evolved Active Camouflage: Void Assault can be cast a total of 3 times and each instance grants 2 seconds of Void Assault 2 stealth.

Ability Details
Void Assault is a self-buff.

Additional Information:

  • Void Assault has no cast time and does not interrupt Kha'Zix's previous orders.
  • Every time Void Assault is ranked a secondary menu will pop up for Kha'Zix to choose which ability to evolve (can only be done once for each)
    • Selecting one will cause Kha'Zix to begin channeling, receiving the evolution when it ends (disabling or killing Kha'Zix while transforming will not stop him from gaining the evolution)
      • The only way for Kha'Zix to evolve all of his abilities is to gain the fourth evolution point by being victorious in The Hunt is On! (by scoring a kill/assist on Rengar Rengar)


References

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